Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EXO-FENRIR
Sobek
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 265L
1,357 Elo+
Party 2
Freya
Freya
Incekawaii
Freya
Level 82
God Stats
0W - 2L
1,655 SR
Queue Stats
6W - 6L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Kanawid_
Danzaburou
Level 23
God Stats
25W - 28L
1,353 SR
Queue Stats
99W - 150L
1,302 Elo+
Party 2
Janus
Janus
Vampirismo
Janus
Level 45
God Stats
1W - 4L
1,239 SR
Queue Stats
20W - 28L
1,521 Elo+
Party 1
Team Averages
Level 55
1,449 SR
1,438 Elo+

VS

Team Averages
Level 72
1,462 SR
1,339 Elo+
Shiva
Shiva
Guille1990
Shiva
Level 16
God Stats
1W - 0L
1,510 SR
Queue Stats
55W - 36L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Jgoga
Nu Wa
Level 119
God Stats
16W - 17L
1,466 SR
Queue Stats
49W - 50L
1,094 Elo+
Party 3
Neith
Neith
Kinnarmy
Neith
Level 60
God Stats
13W - 18L
1,315 SR
Queue Stats
74W - 82L
1,199 Elo+
Party 3
Ymir
Ymir
Yaaiizaa
Ymir
Level 58
God Stats
13W - 10L
1,518 SR
Queue Stats
18W - 23L
1,199 Elo+
Party 3
Bellona
Bellona
ZxroTwo
Bellona
Level 105
God Stats
3W - 10L
1,500 SR
Queue Stats
147W - 121L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
4,618
462
2,540
6,812
3,965
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
7
0 / 2 / 3
4,800
480
2,644
6,144
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
8
1 / 4 / 0
5,121
512
2,083
7,475
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Kanawid_
Danzaburou
8
3 / 2 / 0
5,164
516
3,969
4,738
1,324
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
8
0 / 3 / 1
4,897
490
1,614
3,647
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
8 / 0 / 3
7,193
719
7,232
6,251
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Jgoga
Nu Wa
9
1 / 1 / 2
5,620
562
2,476
2,473
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kinnarmy
Neith
7
0 / 2 / 2
4,445
445
2,604
4,024
956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
1 / 1 / 0
5,186
519
1,287
8,807
3,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZxroTwo
Bellona
12
4 / 0 / 0
6,981
698
4,525
6,196
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
14
14
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Sobek
0
2
3
0.75
W
Shiva
8
0
3
9.5
L
Freya
1
4
0
0.25
W
Nu Wa
Jgoga
Nu Wa
1
1
2
2
L
Danzaburou
Kanawid_
Danzaburou
3
2
0
1.5
W
Neith
Kinnarmy
Neith
0
2
2
0.5
L
Janus
0
3
1
0.17
W
Ymir
1
1
0
1
W
Bellona
ZxroTwo
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
18,124
28,816
Taken
27,751
11,594
Mitigated
13,122
4,514
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,540
138
0
647
6,812
3,965
0
182
6,630
0
22,184
L
Sobek
2,644
434
0
1,304
6,144
3,614
0
911
5,233
9,829
0
W
Shiva
7,232
2,090
0
3,892
6,251
3,095
206
1,273
4,978
0
42,429
L
Freya
2,083
792
0
1,308
7,475
1,937
0
542
6,933
24,632
0
W
Nu Wa
Jgoga
Nu Wa
2,476
918
0
750
2,473
704
935
1,497
976
27,361
0
L
Danzaburou
Kanawid_
Danzaburou
3,969
1,940
0
1,255
4,738
1,324
0
654
4,084
0
27,882
W
Neith
Kinnarmy
Neith
2,604
887
229
477
4,024
956
192
934
3,090
0
17,394
L
Janus
1,614
41
0
0
3,647
754
418
1,474
2,173
28,288
0
W
Ymir
1,287
121
1,024
2,625
8,807
3,043
0
2,439
6,368
13,762
0
W
Bellona
ZxroTwo
Bellona
4,525
1,061
0
3,224
6,196
5,324
438
198
5,998
0
43,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
29,425
221
Minions Killed
299
0
Camps Cleared
0
909,118
Distance Traveled
1,001,904
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,618
462
45
5
0
171,001
2
L
Sobek
4,800
480
15
2
0
180,214
4
W
Shiva
7,193
719
85
9
0
230,597
2
L
Freya
5,121
512
56
6
0
185,804
2
W
Nu Wa
5,620
562
56
6
0
166,569
1
L
Danzaburou
5,164
516
59
6
0
184,656
4
W
Neith
4,445
445
26
3
0
178,795
1
L
Janus
4,897
490
46
5
0
187,443
1
W
Ymir
5,186
519
27
3
0
207,179
0
W
Bellona
6,981
698
105
11
0
218,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role