Player Matchup

Hachiman
Hachiman
Nubbed
Hachiman
Level 152
God Stats
1W - 2L
1,284 SR
Queue Stats
32W - 25L
1,569 Elo+
Party 1
Hel
Hel
andyfam66
Hel
Level 119
God Stats
1W - 1L
1,767 SR
Queue Stats
75W - 62L
1,525 Elo+
Party 1
Neith
Neith
crewkiller980
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 1
Bacchus
Bacchus
royswift
Bacchus
Level 148
God Stats
2W - 1L
1,771 SR
Queue Stats
163W - 177L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
sumguy64
Cthulhu
Level 107
God Stats
2W - 1L
1,804 SR
Queue Stats
53W - 42L
1,507 Elo+
Party 1
Team Averages
Level 114
1,625 SR
1,523 Elo+

VS

Team Averages
Level 81
1,463 SR
1,523 Elo+
Mulan
Mulan
ChrisPeacawk
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,577 Elo+
Party 3
Hachiman
Hachiman
I DirtyJ I
Hachiman
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 112L
1,499 Elo+
Party 2
Hel
Hel
PhillyPuma
Hel
Level 107
God Stats
4W - 0L
1,250 SR
Queue Stats
113W - 126L
1,536 Elo+
Party 3
Sol
Sol
RiggyRicka
Sol
Level 88
God Stats
1W - 1L
1,663 SR
Queue Stats
111W - 105L
1,534 Elo+
Party 3
Chiron
Chiron
Slizshot
Chiron
Level 89
God Stats
2W - 0L
1,400 SR
Queue Stats
40W - 47L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nubbed
Hachiman
20
6 / 4 / 4
12,253
766
27,017
21,271
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 6 / 9
10,977
686
15,634
19,111
13,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 6 / 1
10,432
652
8,830
17,656
8,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
royswift
Bacchus
18
3 / 7 / 7
11,696
731
12,721
40,424
55,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
sumguy64
Cthulhu
17
1 / 5 / 9
10,649
666
9,642
23,873
22,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 19
10,955
685
21,474
20,024
20,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
I DirtyJ I
Hachiman
19
5 / 3 / 21
11,762
735
21,280
14,174
5,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 2 / 21
11,074
692
14,839
15,631
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 14
12,548
784
24,117
16,338
5,831
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Slizshot
Chiron
20
9 / 2 / 19
12,843
803
25,567
19,582
8,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
14
Kills
28
28
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Hachiman
I DirtyJ I
Hachiman
5
3
21
5.17
L
Hachiman
Nubbed
Hachiman
6
4
4
2
W
2
2
21
6.25
W
9
5
14
3.2
W
Chiron
Slizshot
Chiron
9
2
19
9.25
L
2
6
9
1.08
L
2
6
1
0.42
L
Bacchus
royswift
Bacchus
3
7
7
0.93
L
Cthulhu
sumguy64
Cthulhu
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,844
Damage
107,277
122,335
Taken
85,749
109,430
Mitigated
45,396
57,420
Healing
51,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,474
2,516
3,018
5,182
20,024
20,022
420
10,126
9,898
4,437
26,672
W
Hachiman
I DirtyJ I
Hachiman
21,280
9,845
971
2,946
14,174
5,177
857
5,536
8,638
0
39,049
L
Hachiman
Nubbed
Hachiman
27,017
12,231
447
5,926
21,271
9,536
2,531
7,936
13,335
0
58,952
W
14,839
867
17,737
9,438
15,631
6,245
1,116
8,017
7,614
28,221
0
W
24,117
7,748
201
1,672
16,338
5,831
3,241
6,261
10,077
50,948
0
W
Chiron
Slizshot
Chiron
25,567
7,988
3,392
7,318
19,582
8,121
483
8,057
11,525
0
50,266
L
15,634
435
19,814
8,977
19,111
13,266
266
7,717
11,394
25,080
0
L
8,830
1,692
427
1,842
17,656
8,472
592
4,036
13,620
0
17,990
L
Bacchus
royswift
Bacchus
12,721
1,156
1,236
11,489
40,424
55,221
297
13,713
26,711
21,907
0
L
Cthulhu
sumguy64
Cthulhu
9,642
37
1,855
5,407
23,873
22,935
90
7,860
16,013
25,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
59,182
155
Minions Killed
176
0
Camps Cleared
0
1,389,262
Distance Traveled
1,468,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,955
685
16
1
0
306,585
0
W
Hachiman
11,762
735
30
2
0
277,932
1
L
Hachiman
12,253
766
70
4
0
262,453
0
W
Hel
11,074
692
16
1
0
313,375
0
W
Sol
12,548
784
53
3
0
273,153
0
W
Chiron
12,843
803
61
4
0
297,854
4
L
Hel
10,977
686
24
2
0
314,843
0
L
Neith
10,432
652
19
1
0
286,604
0
L
Bacchus
11,696
731
12
1
0
293,687
1
L
Cthulhu
10,649
666
30
2
0
231,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role