Player Matchup

Odin
Odin
 
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jungas15
Scylla
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 54L
1,292 Elo+
Party 1
Gilgamesh
Gilgamesh
KALLARI-ov18
Gilgamesh
Level 147
God Stats
2W - 0L
1,542 SR
Queue Stats
8W - 19L
1,321 Elo+
Solo
Arachne
Arachne
koreanbatman145
Arachne
Level 87
God Stats
5W - 3L
1,561 SR
Queue Stats
7W - 8L
1,265 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,376 Elo+

VS

Team Averages
Level 71
1,446 SR
1,380 Elo+
Kukulkan
Kukulkan
Bo55Man3x5AV0x
Kukulkan
Level 87
God Stats
60W - 41L
1,557 SR
Queue Stats
870W - 1,034L
1,381 Elo+
Party 2
Osiris
Osiris
Cruzgel
Osiris
Level 69
God Stats
1W - 6L
1,271 SR
Queue Stats
180W - 194L
1,390 Elo+
Solo
Bellona
Bellona
Roe_BragzAlot95
Bellona
Level 28
God Stats
4W - 7L
1,517 SR
Queue Stats
122W - 154L
1,313 Elo+
Party 2
Freya
Freya
pjsealzKaos619
Freya
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
686W - 860L
1,406 Elo+
Party 2
Thanatos
Thanatos
yeyozambie22
Thanatos
Level 85
God Stats
4W - 6L
1,387 SR
Queue Stats
310W - 309L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 6
7,018
540
3,490
7,534
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
 
Chiron
12
1 / 0 / 2
6,749
519
3,154
4,002
1,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Jungas15
Scylla
11
2 / 2 / 6
6,635
510
4,337
5,311
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KALLARI-ov18
Gilgamesh
11
1 / 5 / 1
6,869
528
4,245
13,115
6,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 3 / 4
7,615
586
6,483
9,511
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 3 / 1
6,494
500
3,575
6,469
2,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Cruzgel
Osiris
13
4 / 2 / 2
7,936
610
8,774
8,182
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 1
5,674
436
2,634
6,608
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 0
6,516
501
2,574
6,724
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
yeyozambie22
Thanatos
9
3 / 3 / 2
6,322
486
3,910
6,539
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
10
10
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
6
5
W
Chiron
 
Chiron
1
0
2
2
L
Kukulkan
0
3
1
0.17
L
Osiris
Cruzgel
Osiris
4
2
2
2.5
W
Scylla
Jungas15
Scylla
2
2
6
2.5
W
Gilgamesh
KALLARI-ov18
Gilgamesh
1
5
1
0.3
L
1
2
1
0.75
W
6
3
4
2.67
L
2
2
0
1
L
Thanatos
yeyozambie22
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
21,467
39,473
Taken
34,522
15,314
Mitigated
19,236
12,439
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,490
1,047
520
1,486
7,534
3,212
0
1,922
5,572
0
21,664
W
Chiron
 
Chiron
3,154
512
616
1,844
4,002
1,245
92
1,424
2,472
0
37,668
L
Kukulkan
3,575
275
29
591
6,469
2,213
0
1,654
4,637
39,547
0
L
Osiris
Cruzgel
Osiris
8,774
2,680
0
2,595
8,182
7,491
368
1,322
6,860
11,845
33,172
W
Scylla
Jungas15
Scylla
4,337
400
0
1,760
5,311
1,305
46
1,169
4,090
29,437
0
W
Gilgamesh
KALLARI-ov18
Gilgamesh
4,245
1,016
323
978
13,115
6,979
0
2,201
10,914
7,070
24,869
L
2,634
1,291
357
908
6,608
5,174
518
1,133
5,381
0
19,076
W
6,483
4,156
144
4,768
9,511
2,573
0
2,036
7,413
0
31,102
L
2,574
653
0
2,652
6,724
2,330
456
976
5,678
34,531
0
L
Thanatos
yeyozambie22
Thanatos
3,910
1,451
0
3,382
6,539
2,028
0
224
6,307
0
27,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
32,942
277
Minions Killed
352
0
Camps Cleared
0
1,217,885
Distance Traveled
1,142,812
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,018
540
34
3
0
261,950
4
W
Chiron
6,749
519
81
6
0
257,854
4
L
Kukulkan
6,494
500
88
7
0
233,564
4
L
Osiris
7,936
610
101
8
0
212,105
1
W
Scylla
6,635
510
56
4
0
234,341
5
W
Gilgamesh
6,869
528
53
4
0
229,917
1
L
Bellona
5,674
436
38
3
0
270,356
2
W
Arachne
7,615
586
53
4
0
233,823
0
L
Freya
6,516
501
66
5
0
225,244
4
L
Thanatos
6,322
486
59
5
0
201,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role