Player Matchup

Hel
Hel
EmotionalSloth0
Hel
Level 64
God Stats
2W - 4L
1,287 SR
Queue Stats
121W - 168L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
PotassiumFire
Gilgamesh
Level 61
God Stats
10W - 7L
1,669 SR
Queue Stats
45W - 69L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
PyssBoy81
Cernunnos
Level 49
God Stats
10W - 16L
1,500 SR
Queue Stats
49W - 80L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Sir C Weezy
Cthulhu
Level 127
God Stats
7W - 10L
1,620 SR
Queue Stats
115W - 148L
1,481 Elo+
Party 1
Da Ji
Da Ji
killerzim710
Da Ji
Level 29
God Stats
4W - 4L
1,592 SR
Queue Stats
30W - 41L
1,418 Elo+
Solo
Team Averages
Level 66
1,533 SR
1,462 Elo+

VS

Team Averages
Level 69
1,426 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Designerclown19
Agni
Level 44
God Stats
5W - 2L
1,650 SR
Queue Stats
135W - 123L
1,554 Elo+
Solo
Medusa
Medusa
ninja0073
Medusa
Level 67
God Stats
8W - 12L
1,034 SR
Queue Stats
218W - 241L
1,383 Elo+
Solo
Anhur
Anhur
ohmyb
Anhur
Level 47
God Stats
8W - 7L
1,500 SR
Queue Stats
205W - 205L
1,536 Elo+
Solo
Hel
Hel
ultimate630
Hel
Level 29
God Stats
11W - 14L
1,449 SR
Queue Stats
20W - 29L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,091
631
5,130
17,396
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
PotassiumFire
Gilgamesh
17
0 / 6 / 2
9,865
617
9,188
21,266
11,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
PyssBoy81
Cernunnos
17
2 / 7 / 3
10,355
647
10,882
17,333
5,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Sir C Weezy
Cthulhu
17
0 / 4 / 3
10,206
638
15,094
20,793
22,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 8 / 1
10,738
671
12,270
19,248
6,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
5 / 5 / 9
11,980
749
9,595
15,543
6,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 1 / 13
12,959
810
22,861
11,971
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ninja0073
Medusa
20
3 / 0 / 5
12,280
768
13,821
10,531
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
ohmyb
Anhur
20
11 / 1 / 8
12,949
809
20,295
20,010
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
1 / 0 / 17
11,278
705
9,581
12,244
8,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
7
Kills
30
30
Deaths
7
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
5
9
1.9
W
10
1
13
16.5
L
2
5
0
0.4
L
Gilgamesh
PotassiumFire
Gilgamesh
0
6
2
0.17
L
Cernunnos
PyssBoy81
Cernunnos
2
7
3
0.5
L
Cthulhu
Sir C Weezy
Cthulhu
0
4
3
0.38
L
3
8
1
0.44
W
Medusa
ninja0073
Medusa
3
0
5
5.5
W
Anhur
ohmyb
Anhur
11
1
8
15
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,564
Damage
76,153
96,036
Taken
70,299
51,089
Mitigated
31,518
26,281
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,595
2,104
0
2,526
15,543
6,124
1,921
4,178
11,365
0
33,085
W
22,861
1,907
0
734
11,971
4,496
258
3,874
8,097
59,275
0
L
5,130
687
3,252
6,728
17,396
5,585
19
5,506
11,770
23,845
0
L
Gilgamesh
PotassiumFire
Gilgamesh
9,188
2,054
208
1,977
21,266
11,071
74
5,220
15,924
2,891
25,565
L
Cernunnos
PyssBoy81
Cernunnos
10,882
2,263
560
2,255
17,333
5,313
284
5,511
11,741
0
48,546
L
Cthulhu
Sir C Weezy
Cthulhu
15,094
948
1,314
4,352
20,793
22,507
0
6,725
13,882
49,851
0
L
12,270
3,001
446
5,189
19,248
6,613
0
9,106
10,001
0
33,855
W
Medusa
ninja0073
Medusa
13,821
6,529
0
2,923
10,531
4,376
5,492
1,780
8,751
0
51,835
W
Anhur
ohmyb
Anhur
20,295
11,967
0
7,216
20,010
7,966
1,464
6,171
13,839
0
57,530
W
9,581
678
4,701
6,207
12,244
8,556
0
5,240
7,004
36,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
61,446
267
Minions Killed
323
0
Camps Cleared
0
1,524,816
Distance Traveled
1,633,660
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,980
749
41
3
0
339,272
2
W
Agni
12,959
810
61
4
0
357,848
3
L
Hel
10,091
631
48
3
0
297,559
0
L
Gilgamesh
9,865
617
53
3
0
328,103
1
L
Cernunnos
10,355
647
65
4
0
273,336
3
L
Cthulhu
10,206
638
70
4
0
337,123
3
L
Da Ji
10,738
671
31
2
0
288,695
4
W
Medusa
12,280
768
111
7
0
317,071
4
W
Anhur
12,949
809
58
4
0
319,198
2
W
Hel
11,278
705
52
3
0
300,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role