Player Matchup

Baba Yaga
Baba Yaga
AlphaPerc
Baba Yaga
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 100L
1,427 Elo+
Party 2
Pele
Pele
DaBoogMan
Pele
Level 57
God Stats
3W - 2L
1,702 SR
Queue Stats
118W - 149L
1,424 Elo+
Party 2
Izanami
Izanami
Itsyaaboii
Izanami
Level 41
God Stats
12W - 8L
1,601 SR
Queue Stats
18W - 15L
1,492 Elo+
Party 2
Mulan
Mulan
SlimeTiger
Mulan
Level 28
God Stats
18W - 12L
1,680 SR
Queue Stats
347W - 372L
1,446 Elo+
Party 2
Atlas
Atlas
theblockmasta
Atlas
Level 46
God Stats
36W - 23L
1,860 SR
Queue Stats
178W - 206L
1,512 Elo+
Party 2
Team Averages
Level 50
1,669 SR
1,460 Elo+

VS

Team Averages
Level 81
1,429 SR
1,473 Elo+
Shiva
Shiva
Ehlariel
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lov3-LDJK
Ah Muzen Cab
Level 47
God Stats
4W - 13L
1,273 SR
Queue Stats
101W - 95L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
MarshallVI
Baron Samedi
Level 81
God Stats
9W - 13L
1,420 SR
Queue Stats
192W - 206L
1,452 Elo+
Solo
Chaac
Chaac
Spinel-ExE
Chaac
Level 95
God Stats
5W - 11L
1,371 SR
Queue Stats
549W - 528L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
TheZzakK
Ah Puch
Level 114
God Stats
2W - 2L
1,582 SR
Queue Stats
204W - 230L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlphaPerc
Baba Yaga
17
3 / 5 / 11
11,163
465
11,416
14,517
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
20
10 / 1 / 8
13,198
550
14,501
20,868
11,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Itsyaaboii
Izanami
20
11 / 2 / 6
12,868
536
14,066
15,042
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
1 / 4 / 5
10,219
426
10,294
15,985
12,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 4 / 18
11,195
466
10,815
27,779
25,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ehlariel
Shiva
17
3 / 3 / 2
10,923
455
13,862
18,072
19,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Lov3-LDJK
Ah Muzen Cab
16
2 / 8 / 3
10,017
417
8,991
17,544
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MarshallVI
Baron Samedi
16
7 / 4 / 1
10,746
448
15,916
15,644
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
4 / 5 / 4
11,087
462
18,886
22,543
10,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TheZzakK
Ah Puch
16
0 / 6 / 4
10,070
420
10,490
17,478
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
26
Kills
16
16
Deaths
26
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AlphaPerc
Baba Yaga
3
5
11
1.7
W
Pele
10
1
8
14
L
Shiva
Ehlariel
Shiva
3
3
2
1.33
W
Izanami
Itsyaaboii
Izanami
11
2
6
7
L
Ah Muzen Cab
Lov3-LDJK
Ah Muzen Cab
2
8
3
0.44
L
Baron Samedi
MarshallVI
Baron Samedi
7
4
1
1.88
W
Mulan
1
4
5
0.88
L
Chaac
4
5
4
1.2
L
Ah Puch
TheZzakK
Ah Puch
0
6
4
0.33
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,092
Damage
68,145
94,191
Taken
91,281
61,074
Mitigated
49,647
33,922
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AlphaPerc
Baba Yaga
11,416
739
0
3,524
14,517
6,050
47
6,893
7,624
58,180
0
W
Pele
14,501
2,819
0
10,350
20,868
11,448
78
7,372
13,496
6,724
97,083
L
Shiva
Ehlariel
Shiva
13,862
1,313
673
4,418
18,072
19,823
1,045
3,333
14,612
0
60,656
W
Izanami
Itsyaaboii
Izanami
14,066
8,123
0
5,460
15,042
5,409
1,501
1,520
13,522
0
104,665
L
Ah Muzen Cab
Lov3-LDJK
Ah Muzen Cab
8,991
2,735
236
2,207
17,544
6,280
58
6,143
11,028
0
49,544
L
Baron Samedi
MarshallVI
Baron Samedi
15,916
2,480
1,702
3,623
15,644
6,927
413
6,733
8,639
68,741
0
W
Mulan
10,294
907
0
2,160
15,985
12,877
799
6,108
9,877
0
53,369
L
Chaac
18,886
2,710
0
7,469
22,543
10,617
0
4,278
17,356
0
86,836
L
Ah Puch
TheZzakK
Ah Puch
10,490
1,136
0
7,131
17,478
6,000
0
2,531
14,887
80,743
0
W
10,815
4,235
4,772
7,656
27,779
25,290
565
4,513
22,183
26,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
52,843
582
Minions Killed
534
0
Camps Cleared
0
2,231,912
Distance Traveled
2,062,179
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,163
465
100
4
0
408,472
1
W
Pele
13,198
550
153
6
0
499,605
3
L
Shiva
10,923
455
113
5
0
453,468
5
W
Izanami
12,868
536
197
8
0
421,358
4
L
Ah Muzen Cab
10,017
417
78
3
0
375,399
2
L
Baron Samedi
10,746
448
114
5
0
379,602
5
W
Mulan
10,219
426
105
4
0
449,644
5
L
Chaac
11,087
462
111
5
0
435,057
2
L
Ah Puch
10,070
420
118
5
0
418,653
5
W
Atlas
11,195
466
27
1
0
452,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role