Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
 
Nike
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
GloriusGregorius
Thoth
Silver I
Level 85
God Stats
2W - 5L
1,591 SR
Queue Stats
55W - 85L
1,291 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,530 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,445 SR
1,234 MMR
Chang'e
Chang'e
Gold IV
Arisiaxx
Chang'e
Gold IV
Level 144
God Stats
3W - 0L
1,458 SR
Queue Stats
34W - 44L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Nidarios
Sun Wukong
Silver IV
Level 69
God Stats
6W - 11L
1,411 SR
Queue Stats
211W - 259L
898 MMR
Solo
Artemis
Artemis
Silver II
PillarsOfHeaven
Artemis
Silver II
Level 123
God Stats
1W - 2L
1,466 SR
Queue Stats
5W - 12L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 2 / 0
8,272
636
6,025
11,153
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
 
Nike
11
0 / 6 / 2
7,534
580
8,412
16,712
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 0
7,935
610
9,902
11,055
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinPoseidonGebGilgamesh

VS

Bans
Ah Muzen CabHe BoBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arisiaxx
Chang'e
14
3 / 1 / 6
9,104
700
6,226
9,632
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Nidarios
Sun Wukong
15
3 / 1 / 8
9,369
721
11,329
13,521
9,155
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 5
9,947
765
18,480
10,522
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
0
1
L
Nike
 
Nike
0
6
2
0.17
W
Chang'e
Arisiaxx
Chang'e
3
1
6
6
L
1
4
0
0.25
W
Sun Wukong
Nidarios
Sun Wukong
3
1
8
7
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
36,035
38,920
Taken
33,675
17,545
Mitigated
16,436
3,111
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,025
2,423
98
1,146
11,153
3,346
0
669
10,450
0
21,308
L
Nike
 
Nike
8,412
160
0
1,117
16,712
11,445
0
3,430
12,938
1,446
15,590
W
Chang'e
Arisiaxx
Chang'e
6,226
867
4,631
4,977
9,632
3,499
215
2,520
6,771
32,559
0
L
9,902
408
0
750
11,055
2,754
0
1,725
9,302
33,184
0
W
Sun Wukong
Nidarios
Sun Wukong
11,329
481
0
1,216
13,521
9,155
8
3,483
9,301
0
29,924
W
18,480
8,863
0
1,668
10,522
3,782
2,224
4,051
5,728
0
51,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
28,420
109
Minions Killed
170
2
Camps Cleared
9
671,523
Distance Traveled
733,439
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,272
636
45
3
1
231,900
2
L
Nike
7,534
580
13
1
1
205,591
2
W
Chang'e
9,104
700
67
5
1
242,621
5
L
Thoth
7,935
610
51
4
0
234,032
1
W
Sun Wukong
9,369
721
36
3
1
269,862
3
W
Artemis
9,947
765
67
5
7
220,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role