Player Matchup

Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
FuerzaMexicana
Tsukuyomi
Platinum III
Level 160
God Stats
3W - 4L
1,642 SR
Queue Stats
36W - 24L
1,845 MMR
Party 3
Ne Zha
Ne Zha
Platinum IV
OfficialStevie
Ne Zha
Platinum IV
Level 129
God Stats
13W - 13L
1,634 SR
Queue Stats
641W - 638L
1,802 MMR
Solo
Eset
Eset
Platinum V
steriletouch
Eset
Platinum V
Level 66
God Stats
33W - 19L
1,834 SR
Queue Stats
194W - 193L
1,814 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,622 SR
1,692 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,720 SR
1,803 MMR
Cliodhna
Cliodhna
Platinum II
Dlchotomy
Cliodhna
Platinum II
Level 156
God Stats
6W - 1L
1,765 SR
Queue Stats
177W - 150L
1,981 MMR
Party 2
Hercules
Hercules
Platinum V
Hugetestacles
Hercules
Platinum V
Level 160
God Stats
7W - 14L
1,798 SR
Queue Stats
207W - 221L
1,791 MMR
Solo
Athena
Athena
Gold I
ManguitoClasico
Athena
Gold I
Level 76
God Stats
13W - 8L
1,799 SR
Queue Stats
78W - 76L
1,759 MMR
Party 1
Sol
Sol
Gold V
Teletubi
Sol
Gold V
Level 117
God Stats
2W - 1L
1,740 SR
Queue Stats
28W - 24L
1,682 MMR
Party 2
Hachiman
Hachiman
Platinum V
ale20109
Hachiman
Platinum V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 3 / 2
9,763
542
12,220
17,778
12,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
15
5 / 3 / 2
9,634
535
10,711
10,336
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tsukuyomi
FuerzaMexicana
Tsukuyomi
15
3 / 3 / 3
8,988
499
11,982
13,438
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 9
9,538
530
9,933
17,579
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 7 / 1
7,658
425
5,198
7,690
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetIzanamiAchilles

VS

Bans
LokiAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dlchotomy
Cliodhna
17
7 / 4 / 6
11,015
612
10,485
14,150
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Hugetestacles
Hercules
16
5 / 4 / 1
10,224
568
14,142
22,009
19,358
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 4 / 10
9,020
501
6,764
16,385
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 1 / 7
11,794
655
10,340
13,353
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
ale20109
Hachiman
17
3 / 2 / 4
10,359
576
5,352
11,749
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
21
21
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
2
1.67
L
Neith
 
Neith
5
3
2
2
W
Cliodhna
Dlchotomy
Cliodhna
7
4
6
2.5
L
Tsukuyomi
FuerzaMexicana
Tsukuyomi
3
3
3
1.5
W
Hercules
Hugetestacles
Hercules
5
4
1
1.38
W
1
4
10
1.5
L
1
5
9
1.1
W
5
1
7
8.5
W
Hachiman
ale20109
Hachiman
3
2
4
2.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,044
Damage
47,083
66,821
Taken
77,646
35,520
Mitigated
48,728
14,617
Healing
24,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,220
4,324
0
3,287
17,778
12,964
0
2,716
15,062
0
63,182
L
Neith
 
Neith
10,711
4,537
0
4,234
10,336
3,374
66
2,702
7,634
0
62,233
W
Cliodhna
Dlchotomy
Cliodhna
10,485
2,047
0
1,428
14,150
5,522
0
1,226
12,680
0
87,507
L
Tsukuyomi
FuerzaMexicana
Tsukuyomi
11,982
3,566
0
1,335
13,438
5,000
0
5,293
8,145
0
69,367
W
Hercules
Hugetestacles
Hercules
14,142
4,727
634
6,681
22,009
19,358
679
1,301
20,708
0
61,108
W
6,764
1,488
0
1,813
16,385
15,543
464
992
15,393
23,643
0
L
9,933
2,769
51
4,683
17,579
12,204
0
5,650
11,929
0
57,969
W
10,340
5,654
0
9,296
13,353
4,829
887
1,679
11,674
92,313
0
W
Hachiman
ale20109
Hachiman
5,352
2,444
0
4,805
11,749
3,476
2,828
0
11,749
0
70,700
L
5,198
450
250
777
7,690
1,978
0
1,903
5,787
46,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,581
Gold Earned
52,412
519
Minions Killed
560
0
Camps Cleared
0
1,821,679
Distance Traveled
1,886,017
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,763
542
127
7
0
383,575
5
L
Neith
9,634
535
115
6
0
318,746
7
W
Cliodhna
11,015
612
135
8
0
418,567
4
L
Tsukuyomi
8,988
499
102
6
0
418,633
7
W
Hercules
10,224
568
116
6
0
360,290
6
W
Athena
9,020
501
18
1
0
381,106
7
L
Ne Zha
9,538
530
94
5
0
377,823
2
W
Sol
11,794
655
169
9
0
387,261
4
W
Hachiman
10,359
576
122
7
0
338,793
4
L
Eset
7,658
425
81
5
0
322,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role