Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CeyTay58
Chang'e
Level 5
God Stats
1W - 0L
1,725 SR
Queue Stats
28W - 14L
1,500 Elo+
Party 1
Chaac
Chaac
gtapro65
Chaac
Level 65
God Stats
22W - 3L
1,670 SR
Queue Stats
86W - 51L
1,633 Elo+
Party 1
Team Averages
Level 39
1,632 SR
1,544 Elo+

VS

Team Averages
Level 79
1,597 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
EvoG Busch
He Bo
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grims Senpai
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,792 SR
Queue Stats
45W - 56L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 0 / 1
5,782
964
4,552
3,100
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
CeyTay58
Chang'e
8
1 / 1 / 1
4,875
813
1,922
3,160
1,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
gtapro65
Chaac
8
1 / 2 / 3
5,135
856
3,354
3,986
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 2 / 1
4,642
774
3,007
6,467
3,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
8
1 / 3 / 2
4,611
769
2,784
6,073
1,598
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Grims Senpai
Ah Muzen Cab
3
0 / 0 / 0
3,721
620
0
180
39

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
Achilles
 
Achilles
2
2
1
1.25
W
Chang'e
CeyTay58
Chang'e
1
1
1
1.5
L
He Bo
1
3
2
0.67
L
Ah Muzen Cab
Grims Senpai
Ah Muzen Cab
0
0
0
0
W
Chaac
gtapro65
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,828
Damage
5,791
10,246
Taken
12,720
4,572
Mitigated
5,419
3,129
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,552
2,157
0
350
3,100
1,039
1,578
1,023
2,077
0
21,425
L
Achilles
 
Achilles
3,007
1,024
234
805
6,467
3,782
0
1,338
5,023
0
8,519
W
Chang'e
CeyTay58
Chang'e
1,922
68
442
1,186
3,160
1,738
453
1,491
1,669
10,380
0
L
He Bo
2,784
0
92
794
6,073
1,598
0
803
5,064
9,992
0
L
Ah Muzen Cab
Grims Senpai
Ah Muzen Cab
0
0
0
0
180
39
0
0
180
0
0
W
Chaac
gtapro65
Chaac
3,354
228
0
1,151
3,986
1,795
355
1,116
2,870
0
9,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,792
Gold Earned
12,974
79
Minions Killed
24
5
Camps Cleared
1
312,245
Distance Traveled
183,795
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,782
964
49
8
1
107,882
1
L
Achilles
4,642
774
11
2
0
95,232
3
W
Chang'e
4,875
813
21
4
2
93,795
2
L
He Bo
4,611
769
13
2
1
88,563
0
L
Ah Muzen Cab
3,721
620
0
0
0
0
0
W
Chaac
5,135
856
9
2
2
110,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role