Player Matchup

Ao Kuang
Ao Kuang
FATGODDEMN
Ao Kuang
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
262W - 291L
1,429 Elo+
Party 1
Hercules
Hercules
FrankEX
Hercules
Level 108
God Stats
83W - 68L
1,518 SR
Queue Stats
645W - 592L
1,441 Elo+
Party 1
Apollo
Apollo
IBDBOMB
Apollo
Level 127
God Stats
8W - 4L
1,569 SR
Queue Stats
357W - 349L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JadBubu
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,496 SR
Queue Stats
275W - 242L
1,528 Elo+
Party 1
Bacchus
Bacchus
Stincie
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,390 Elo+
Party 1
Team Averages
Level 83
1,517 SR
1,470 Elo+

VS

Team Averages
Level 108
1,624 SR
1,740 Elo+
Poseidon
Poseidon
AAmber1098
Poseidon
Level 134
God Stats
10W - 5L
1,594 SR
Queue Stats
21W - 18L
1,909 Elo+
Party 2
Fenrir
Fenrir
Envy Silence
Fenrir
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,814 Elo+
Party 2
Scylla
Scylla
SteveAhoyTTV
Scylla
Level 148
God Stats
69W - 45L
1,523 SR
Queue Stats
427W - 344L
1,587 Elo+
Party 3
Bacchus
Bacchus
UncookedChilly
Bacchus
Level 119
God Stats
7W - 2L
1,743 SR
Queue Stats
289W - 258L
1,577 Elo+
Party 3
Sun Wukong
Sun Wukong
lI DEMON lI
Sun Wukong
Level 4
God Stats
6W - 1L
1,758 SR
Queue Stats
7W - 2L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FATGODDEMN
Ao Kuang
20
4 / 11 / 12
14,624
1,125
10,677
24,195
6,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
FrankEX
Hercules
20
9 / 11 / 9
16,379
1,260
18,157
36,771
22,821
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
IBDBOMB
Apollo
20
4 / 7 / 14
15,980
1,229
19,005
23,657
6,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
JadBubu
Ah Muzen Cab
20
4 / 7 / 14
15,930
1,225
24,105
17,965
6,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Stincie
Bacchus
20
3 / 7 / 11
14,368
1,105
9,669
18,755
11,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AAmber1098
Poseidon
20
8 / 6 / 27
16,655
1,281
33,040
15,592
4,790
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
15 / 8 / 17
17,982
1,383
20,020
28,583
27,901
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
11 / 0 / 14
17,037
1,311
35,401
10,416
3,041
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 5 / 25
15,802
1,216
12,091
15,211
26,858
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
lI DEMON lI
Sun Wukong
20
3 / 5 / 24
15,397
1,184
13,735
16,796
11,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
150
24
Kills
43
43
Deaths
24
60
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AAmber1098
Poseidon
8
6
27
3.58
W
Fenrir
15
8
17
2.94
L
Ao Kuang
FATGODDEMN
Ao Kuang
4
11
12
0.91
L
Hercules
FrankEX
Hercules
9
11
9
1.23
L
Apollo
IBDBOMB
Apollo
4
7
14
1.57
L
Ah Muzen Cab
JadBubu
Ah Muzen Cab
4
7
14
1.57
W
Scylla
11
0
14
18
L
Bacchus
Stincie
Bacchus
3
7
11
1.21
W
6
5
25
3.7
W
Sun Wukong
lI DEMON lI
Sun Wukong
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,613
Damage
114,287
121,343
Taken
86,598
53,930
Mitigated
74,297
12,911
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AAmber1098
Poseidon
33,040
3,485
121
1,664
15,592
4,790
0
2,514
13,078
68,495
0
W
Fenrir
20,020
5,767
176
2,765
28,583
27,901
0
6,701
21,882
0
26,289
L
Ao Kuang
FATGODDEMN
Ao Kuang
10,677
4,023
0
1,444
24,195
6,498
0
16,147
7,448
15,843
0
L
Hercules
FrankEX
Hercules
18,157
5,566
50
5,294
36,771
22,821
0
27,521
8,184
0
32,762
L
Apollo
IBDBOMB
Apollo
19,005
13,592
98
2,845
23,657
6,860
0
14,410
8,463
0
53,764
L
Ah Muzen Cab
JadBubu
Ah Muzen Cab
24,105
11,871
0
2,940
17,965
6,699
0
7,758
9,731
0
80,893
W
Scylla
35,401
2,621
276
2,580
10,416
3,041
0
2,558
7,858
66,397
0
L
Bacchus
Stincie
Bacchus
9,669
601
0
240
18,755
11,052
0
13,027
5,351
24,224
0
W
12,091
1,365
0
135
15,211
26,858
0
3,191
12,020
22,715
0
W
Sun Wukong
lI DEMON lI
Sun Wukong
13,735
2,651
0
1,021
16,796
11,707
0
5,382
11,414
1,805
35,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,281
Gold Earned
82,873
258
Minions Killed
299
11
Camps Cleared
8
1,238,942
Distance Traveled
1,288,149
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,655
1,281
101
8
2
243,549
0
W
Fenrir
17,982
1,383
16
1
0
251,108
0
L
Ao Kuang
14,624
1,125
7
1
1
257,940
1
L
Hercules
16,379
1,260
28
2
0
286,806
2
L
Apollo
15,980
1,229
71
5
6
241,356
1
L
Ah Muzen Cab
15,930
1,225
125
10
4
239,720
0
W
Scylla
17,037
1,311
99
8
4
282,809
1
L
Bacchus
14,368
1,105
27
2
0
213,120
1
W
Bacchus
15,802
1,216
25
2
1
252,280
0
W
Sun Wukong
15,397
1,184
58
4
1
258,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role