Player Matchup

Hera
Hera
Coochella
Hera
Level 142
God Stats
2W - 3L
1,190 SR
Queue Stats
212W - 136L
1,831 Elo+
Party 1
Cupid
Cupid
ThiccyB
Cupid
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 77L
1,842 Elo+
Party 1
Shiva
Shiva
spikerslol
Shiva
Level 156
God Stats
3W - 2L
1,486 SR
Queue Stats
55W - 56L
1,673 Elo+
Solo
Team Averages
Level 140
1,392 SR
1,782 Elo+

VS

Team Averages
Level 89
1,589 SR
1,781 Elo+
Jormungandr
Jormungandr
DarKnock138
Jormungandr
Level 105
God Stats
12W - 8L
1,549 SR
Queue Stats
101W - 84L
1,673 Elo+
Party 2
Anubis
Anubis
Delclink
Anubis
Level 58
God Stats
1W - 1L
1,902 SR
Queue Stats
3W - 1L
1,898 Elo+
Solo
Thor
Thor
Jehal367
Thor
Level 104
God Stats
0W - 1L
1,315 SR
Queue Stats
29W - 21L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 6 / 13
13,019
723
28,534
12,713
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
ThiccyB
Cupid
19
8 / 4 / 9
13,599
756
17,638
16,067
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
17
6 / 4 / 12
12,820
712
17,718
21,940
21,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarKnock138
Jormungandr
17
5 / 3 / 6
13,005
723
16,817
26,829
38,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Delclink
Anubis
18
7 / 9 / 4
13,177
732
14,989
23,568
11,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
1 / 7 / 6
10,322
573
6,118
18,409
8,392
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
13
14
Deaths
19
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
5
6
13
1.92
L
Jormungandr
DarKnock138
Jormungandr
5
3
6
2.67
L
Anubis
Delclink
Anubis
7
9
4
1
L
Thor
1
7
6
0.57
W
Cupid
ThiccyB
Cupid
8
4
9
3.13
W
Shiva
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,890
Damage
37,924
50,720
Taken
68,806
31,333
Mitigated
59,123
12,544
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
28,534
7,119
0
2,395
12,713
3,765
1,014
9,076
3,599
77,484
0
L
Jormungandr
DarKnock138
Jormungandr
16,817
3,152
369
3,421
26,829
38,836
99
12,321
14,508
42,994
0
L
Anubis
Delclink
Anubis
14,989
697
0
8,143
23,568
11,895
643
9,064
14,504
65,720
0
L
Thor
6,118
1,431
289
962
18,409
8,392
0
7,696
10,713
0
17,576
W
Cupid
ThiccyB
Cupid
17,638
9,794
569
4,017
16,067
5,762
741
10,011
6,021
0
59,419
W
Shiva
17,718
2,407
671
4,892
21,940
21,806
764
13,239
8,556
0
42,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
36,504
203
Minions Killed
178
9
Camps Cleared
6
938,846
Distance Traveled
876,023
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,019
723
104
6
5
280,532
3
L
Jormungandr
13,005
723
48
3
1
342,932
2
L
Anubis
13,177
732
107
6
5
255,801
2
L
Thor
10,322
573
23
1
0
277,290
3
W
Cupid
13,599
756
67
4
3
316,751
1
W
Shiva
12,820
712
32
2
1
341,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role