Player Matchup

Hercules
Hercules
charmon2
Hercules
Level 95
God Stats
1W - 0L
1,820 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eddy_delfin_2002
Tsukuyomi
Level 7
God Stats
2W - 2L
1,176 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
pepe32567654
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 36
1,499 SR
1,500 Elo+

VS

Team Averages
Level 52
1,402 SR
1,204 Elo+
Nu Wa
Nu Wa
Kurama2252979
Nu Wa
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 84L
1,374 Elo+
Party 1
Geb
Geb
TyrUpp
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,112 Elo+
Party 1
Sun Wukong
Sun Wukong
YaBoyAHow
Sun Wukong
Level 7
God Stats
2W - 9L
1,205 SR
Queue Stats
8W - 24L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
charmon2
Hercules
15
2 / 0 / 19
11,161
797
9,176
13,211
14,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
14
6 / 6 / 14
10,553
754
9,406
16,799
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
17
15 / 3 / 6
12,239
874
23,779
16,810
10,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 5
9,024
645
14,279
14,890
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
TyrUpp
Geb
15
5 / 3 / 4
10,893
778
16,434
18,153
16,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
YaBoyAHow
Sun Wukong
12
2 / 9 / 4
9,213
658
7,739
17,739
16,301
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
23
Kills
9
9
Deaths
23
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
L
Geb
TyrUpp
Geb
5
3
4
2.33
L
Sun Wukong
YaBoyAHow
Sun Wukong
2
9
4
0.44
W
Hercules
charmon2
Hercules
2
0
19
11.5
W
Tsukuyomi
6
6
14
2.17
W
Olorun
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
38,452
46,820
Taken
50,782
32,061
Mitigated
37,210
18,669
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,279
3,452
0
741
14,890
4,523
0
7,467
7,423
31,958
0
L
Geb
TyrUpp
Geb
16,434
1,254
16
1,165
18,153
16,386
0
8,800
9,353
44,219
0
L
Sun Wukong
YaBoyAHow
Sun Wukong
7,739
1,712
0
697
17,739
16,301
0
8,346
9,393
0
19,742
W
Hercules
charmon2
Hercules
9,176
2,733
1,821
5,095
13,211
14,243
216
8,204
4,620
464
21,544
W
Tsukuyomi
9,406
3,147
553
1,975
16,799
7,242
734
11,164
5,431
0
22,896
W
Olorun
23,779
13,768
2,554
6,671
16,810
10,576
2,141
10,739
5,713
78,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
29,130
162
Minions Killed
106
8
Camps Cleared
1
744,525
Distance Traveled
632,261
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,024
645
28
2
0
178,389
1
L
Geb
10,893
778
62
4
1
243,134
2
L
Sun Wukong
9,213
658
16
1
0
210,738
0
W
Hercules
11,161
797
25
2
2
282,845
1
W
Tsukuyomi
10,553
754
26
2
2
244,073
0
W
Olorun
12,239
874
111
8
4
217,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role