Player Matchup

Gilgamesh
Gilgamesh
XxDaRk1_6NiGhTxX
Gilgamesh
Level 47
God Stats
12W - 11L
1,554 SR
Queue Stats
79W - 64L
1,441 Elo+
Party 2
Ymir
Ymir
Xx_jona360_xX
Ymir
Level 85
God Stats
9W - 10L
1,391 SR
Queue Stats
151W - 134L
1,474 Elo+
Party 2
Chaac
Chaac
Xx_ksks38_xX
Chaac
Level 40
God Stats
11W - 3L
1,733 SR
Queue Stats
59W - 48L
1,457 Elo+
Party 2
Persephone
Persephone
erickamane
Persephone
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
180W - 175L
1,412 Elo+
Solo
Izanami
Izanami
qI_Scope_Ip
Izanami
Level 60
God Stats
1W - 2L
1,273 SR
Queue Stats
87W - 88L
1,372 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,431 Elo+

VS

Team Averages
Level 50
1,565 SR
1,354 Elo+
Chang'e
Chang'e
B3AN_1002
Chang'e
Level 80
God Stats
2W - 2L
1,843 SR
Queue Stats
76W - 73L
1,401 Elo+
Party 3
Charybdis
Charybdis
MountainGuerilla
Charybdis
Level 85
God Stats
12W - 12L
1,530 SR
Queue Stats
143W - 151L
1,395 Elo+
Party 3
Bacchus
Bacchus
Málmhaus
Bacchus
Level 43
God Stats
1W - 1L
1,687 SR
Queue Stats
55W - 75L
1,400 Elo+
Party 1
Bakasura
Bakasura
pgsataN
Bakasura
Level 26
God Stats
2W - 4L
1,266 SR
Queue Stats
15W - 30L
1,342 Elo+
Party 1
King Arthur
King Arthur
spensorpt
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
4 / 1 / 2
6,330
575
4,107
6,428
2,200
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 4
6,399
582
5,644
6,257
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 3 / 3
7,654
696
10,314
9,101
4,933
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
erickamane
Persephone
9
0 / 2 / 0
5,602
509
3,203
3,816
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
qI_Scope_Ip
Izanami
11
4 / 2 / 3
6,604
600
4,298
5,289
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B3AN_1002
Chang'e
8
1 / 4 / 2
5,052
459
3,112
7,116
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
10
1 / 4 / 2
5,681
516
2,733
7,021
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Málmhaus
Bacchus
8
0 / 3 / 2
5,044
459
3,846
8,149
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
pgsataN
Bakasura
13
5 / 1 / 0
7,240
658
6,243
8,711
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
spensorpt
King Arthur
7
0 / 7 / 2
4,330
394
831
7,953
2,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
19
Kills
7
8
Deaths
19
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B3AN_1002
Chang'e
1
4
2
0.5
L
Charybdis
1
4
2
0.5
L
Bacchus
Málmhaus
Bacchus
0
3
2
0.33
W
Gilgamesh
4
1
2
5
W
3
0
4
5
W
8
3
3
3.17
W
Persephone
erickamane
Persephone
0
2
0
0
L
Bakasura
pgsataN
Bakasura
5
1
0
5
W
Izanami
qI_Scope_Ip
Izanami
4
2
3
2.75
L
King Arthur
spensorpt
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
16,765
30,891
Taken
38,950
11,918
Mitigated
12,806
7,847
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B3AN_1002
Chang'e
3,112
903
344
1,021
7,116
1,896
0
2,904
4,018
17,796
0
L
Charybdis
2,733
2,028
0
2,437
7,021
1,437
0
785
6,166
0
37,593
L
Bacchus
Málmhaus
Bacchus
3,846
340
0
692
8,149
4,110
0
4,035
3,809
9,713
0
W
Gilgamesh
4,107
621
35
1,344
6,428
2,200
0
584
5,629
0
32,928
W
5,644
452
270
2,088
6,257
2,443
268
2,633
3,624
34,368
0
W
10,314
1,204
0
2,154
9,101
4,933
627
1,157
7,048
0
43,113
W
Persephone
erickamane
Persephone
3,203
0
0
782
3,816
1,025
0
1,040
2,514
24,616
0
L
Bakasura
pgsataN
Bakasura
6,243
4,306
0
1,880
8,711
2,900
0
484
8,157
0
34,574
W
Izanami
qI_Scope_Ip
Izanami
4,298
2,806
113
1,061
5,289
1,317
598
1,543
3,746
0
32,057
L
King Arthur
spensorpt
King Arthur
831
406
0
0
7,953
2,463
0
0
7,953
0
3,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
27,347
321
Minions Killed
230
0
Camps Cleared
0
1,072,600
Distance Traveled
989,000
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,052
459
35
3
0
177,238
5
L
Charybdis
5,681
516
69
6
0
175,277
6
L
Bacchus
5,044
459
22
2
0
221,624
2
W
Gilgamesh
6,330
575
63
6
0
249,200
0
W
Ymir
6,399
582
64
6
0
221,559
0
W
Chaac
7,654
696
88
8
0
197,717
0
W
Persephone
5,602
509
40
4
0
209,762
4
L
Bakasura
7,240
658
98
9
0
243,574
2
W
Izanami
6,604
600
66
6
0
194,362
0
L
King Arthur
4,330
394
6
1
0
171,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role