Player Matchup

Shiva
Shiva
Arielwz
Shiva
Level 108
God Stats
9W - 10L
1,601 SR
Queue Stats
67W - 56L
1,553 Elo+
Party 1
Cabrakan
Cabrakan
Ezirbel
Cabrakan
Level 90
God Stats
5W - 8L
1,739 SR
Queue Stats
601W - 564L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
JoelvXD69
Danzaburou
Level 94
God Stats
2W - 2L
1,725 SR
Queue Stats
65W - 54L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Yzermanl19l
Kukulkan
Level 67
God Stats
21W - 18L
1,787 SR
Queue Stats
312W - 303L
1,547 Elo+
Party 3
Bastet
Bastet
jozz98
Bastet
Level 101
God Stats
6W - 1L
1,661 SR
Queue Stats
12W - 7L
1,766 Elo+
Solo
Team Averages
Level 92
1,703 SR
1,593 Elo+

VS

Team Averages
Level 140
1,509 SR
1,468 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
King_Farlon_TTV
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 360L
1,534 Elo+
Party 2
Apollo
Apollo
Martin89
Apollo
Level 138
God Stats
16W - 29L
1,500 SR
Queue Stats
182W - 182L
1,284 Elo+
Solo
Shiva
Shiva
ZOIMBIE
Shiva
Level 122
God Stats
7W - 11L
1,545 SR
Queue Stats
104W - 107L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arielwz
Shiva
18
10 / 1 / 6
11,384
599
21,543
18,490
21,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Ezirbel
Cabrakan
14
5 / 2 / 16
9,673
509
12,706
20,712
30,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JoelvXD69
Danzaburou
17
6 / 2 / 4
11,346
597
13,428
10,253
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Yzermanl19l
Kukulkan
15
5 / 6 / 7
9,199
484
13,764
8,012
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
jozz98
Bastet
16
6 / 2 / 8
9,961
524
11,803
16,751
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 3 / 1
9,456
498
12,545
7,052
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
13
0 / 8 / 3
8,094
426
10,002
21,910
17,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 9 / 1
6,767
356
3,371
23,731
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Martin89
Apollo
15
4 / 4 / 0
9,635
507
8,478
15,786
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
ZOIMBIE
Shiva
14
3 / 8 / 5
9,335
491
12,875
21,253
11,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
32
Kills
13
13
Deaths
32
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
3
1
2.17
L
Erlang Shen
 
Erlang Shen
0
8
3
0.19
W
Shiva
Arielwz
Shiva
10
1
6
13
W
Cabrakan
Ezirbel
Cabrakan
5
2
16
6.5
W
Danzaburou
JoelvXD69
Danzaburou
6
2
4
4
L
0
9
1
0.06
L
Apollo
Martin89
Apollo
4
4
0
1
W
Kukulkan
Yzermanl19l
Kukulkan
5
6
7
1.42
L
Shiva
ZOIMBIE
Shiva
3
8
5
0.69
W
Bastet
jozz98
Bastet
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,244
Damage
47,271
74,218
Taken
89,732
63,361
Mitigated
52,557
27,062
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,545
215
0
632
7,052
2,146
0
1,855
5,131
54,819
0
L
Erlang Shen
 
Erlang Shen
10,002
4,686
0
7,047
21,910
17,309
0
5,297
16,485
0
39,843
W
Shiva
Arielwz
Shiva
21,543
5,362
376
9,931
18,490
21,107
70
1,870
16,529
0
79,582
W
Cabrakan
Ezirbel
Cabrakan
12,706
2,534
468
4,353
20,712
30,694
0
4,587
15,852
31,067
0
W
Danzaburou
JoelvXD69
Danzaburou
13,428
5,215
0
2,977
10,253
3,787
0
1,110
9,121
0
91,398
L
3,371
524
328
3,735
23,731
17,026
0
9,090
14,401
18,831
0
L
Apollo
Martin89
Apollo
8,478
6,163
0
3,397
15,786
4,908
0
2,897
12,831
0
69,740
W
Kukulkan
Yzermanl19l
Kukulkan
13,764
1,133
0
250
8,012
2,486
570
4,408
3,254
52,729
0
L
Shiva
ZOIMBIE
Shiva
12,875
2,469
701
4,111
21,253
11,168
0
6,659
14,414
0
58,250
W
Bastet
jozz98
Bastet
11,803
1,896
0
8,707
16,751
5,287
556
3,300
13,226
0
63,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
43,287
494
Minions Killed
442
0
Camps Cleared
0
1,872,327
Distance Traveled
1,717,112
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,456
498
117
6
0
347,047
2
L
Erlang Shen
8,094
426
87
5
0
332,387
1
W
Shiva
11,384
599
150
8
0
392,044
3
W
Cabrakan
9,673
509
32
2
0
364,712
9
W
Danzaburou
11,346
597
140
7
0
367,131
4
L
Sobek
6,767
356
32
2
0
298,821
0
L
Apollo
9,635
507
124
7
0
360,325
8
W
Kukulkan
9,199
484
88
5
0
334,594
2
L
Shiva
9,335
491
82
4
0
378,532
4
W
Bastet
9,961
524
84
4
0
413,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role