Player Matchup

Nemesis
Nemesis
FOMINHA2006
Nemesis
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 105L
1,305 Elo+
Party 1
He Bo
He Bo
Jass_1821_
He Bo
Level 43
God Stats
0W - 2L
1,407 SR
Queue Stats
151W - 172L
1,155 Elo+
Party 2
Ganesha
Ganesha
MuffiestMuffin
Ganesha
Level 108
God Stats
9W - 10L
1,530 SR
Queue Stats
69W - 74L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
angeloZ4761
Ah Muzen Cab
Level 52
God Stats
0W - 6L
1,500 SR
Queue Stats
66W - 110L
1,287 Elo+
Party 1
Chaac
Chaac
radgoon
Chaac
Level 27
God Stats
8W - 7L
1,428 SR
Queue Stats
8W - 13L
1,157 Elo+
Party 2
Team Averages
Level 55
1,473 SR
1,268 Elo+

VS

Team Averages
Level 53
1,376 SR
1,379 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CF_Diabolic_
Amaterasu
Level 48
God Stats
1W - 3L
1,191 SR
Queue Stats
21W - 26L
1,245 Elo+
Solo
Arachne
Arachne
Cxrps
Arachne
Level 62
God Stats
38W - 26L
1,599 SR
Queue Stats
60W - 62L
1,421 Elo+
Solo
Artio
Artio
MARVINTRON
Artio
Level 40
God Stats
17W - 22L
1,500 SR
Queue Stats
862W - 862L
1,443 Elo+
Solo
Neith
Neith
xHazard1
Neith
Level 45
God Stats
2W - 9L
1,088 SR
Queue Stats
49W - 68L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FOMINHA2006
Nemesis
15
1 / 4 / 3
8,927
425
6,274
17,761
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
14
2 / 7 / 0
8,692
414
8,491
13,556
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 4
8,687
414
6,495
17,555
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
angeloZ4761
Ah Muzen Cab
14
3 / 6 / 1
9,132
435
6,856
13,831
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
radgoon
Chaac
14
1 / 6 / 0
8,552
407
6,957
21,159
14,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 0 / 8
12,792
609
17,438
6,666
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
CF_Diabolic_
Amaterasu
16
6 / 2 / 7
10,943
521
11,664
16,602
15,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Cxrps
Arachne
20
9 / 2 / 7
12,447
593
17,068
19,755
9,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
16
4 / 2 / 4
10,921
520
4,418
14,359
11,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
xHazard1
Neith
17
0 / 1 / 6
10,394
495
10,159
7,466
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
25
25
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
8
10
W
Amaterasu
CF_Diabolic_
Amaterasu
6
2
7
4.75
W
Arachne
Cxrps
Arachne
9
2
7
6.25
L
Nemesis
FOMINHA2006
Nemesis
1
4
3
0.63
L
He Bo
2
7
0
0.29
W
Artio
4
2
4
3
L
0
2
4
1
L
Ah Muzen Cab
angeloZ4761
Ah Muzen Cab
3
6
1
0.58
L
Chaac
radgoon
Chaac
1
6
0
0.17
W
Neith
xHazard1
Neith
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
60,747
83,862
Taken
64,848
42,537
Mitigated
42,208
24,414
Healing
29,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,438
2,346
0
1,624
6,666
2,548
52
1,414
5,252
128,737
0
W
Amaterasu
CF_Diabolic_
Amaterasu
11,664
5,443
0
6,933
16,602
15,045
0
3,302
13,300
0
50,420
W
Arachne
Cxrps
Arachne
17,068
11,309
198
10,483
19,755
9,561
212
7,401
12,354
0
94,648
L
Nemesis
FOMINHA2006
Nemesis
6,274
2,700
0
7,657
17,761
4,895
0
5,779
11,982
0
70,804
L
He Bo
8,491
393
0
1,637
13,556
3,866
285
3,847
9,709
58,019
0
W
Artio
4,418
287
3,718
4,627
14,359
11,886
136
2,701
11,658
22,505
0
L
6,495
571
86
4,342
17,555
15,619
0
4,201
13,354
41,603
0
L
Ah Muzen Cab
angeloZ4761
Ah Muzen Cab
6,856
3,826
0
4,048
13,831
3,877
0
4,466
9,365
0
54,348
L
Chaac
radgoon
Chaac
6,957
1,468
0
6,644
21,159
14,280
467
3,850
17,309
0
49,373
W
Neith
xHazard1
Neith
10,159
5,044
167
2,024
7,466
3,168
3,380
784
6,682
0
81,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
57,497
487
Minions Killed
600
0
Camps Cleared
0
1,902,181
Distance Traveled
2,049,141
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,792
609
176
8
0
385,693
2
W
Amaterasu
10,943
521
74
4
0
424,302
3
W
Arachne
12,447
593
139
7
0
476,217
0
L
Nemesis
8,927
425
117
6
0
463,191
0
L
He Bo
8,692
414
115
5
0
354,378
0
W
Artio
10,921
520
45
2
0
408,551
1
L
Ganesha
8,687
414
44
2
0
367,773
9
L
Ah Muzen Cab
9,132
435
124
6
0
350,670
0
L
Chaac
8,552
407
87
4
0
366,169
0
W
Neith
10,394
495
166
8
0
354,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role