Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CalsionX
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LadyEagle
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
Shivelight
Scylla
Level 102
God Stats
0W - 2L
1,231 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 2
Guan Yu
Guan Yu
ghostxic
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 2
Team Averages
Level 66
1,446 SR
1,408 Elo+

VS

Team Averages
Level 71
1,432 SR
1,367 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cakinob
Charybdis
Level 46
God Stats
5W - 5L
1,426 SR
Queue Stats
29W - 43L
1,246 Elo+
Solo
Aphrodite
Aphrodite
RaviusSky
Aphrodite
Level 47
God Stats
7W - 6L
1,347 SR
Queue Stats
15W - 20L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
SADBEAR999
Nu Wa
Level 57
God Stats
7W - 11L
1,368 SR
Queue Stats
132W - 151L
1,340 Elo+
Solo
Arachne
Arachne
colekdylan
Arachne
Level 60
God Stats
16W - 15L
1,521 SR
Queue Stats
40W - 45L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 0
5,265
527
3,283
8,308
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
CalsionX
Bellona
7
1 / 3 / 0
4,447
445
2,362
5,474
2,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LadyEagle
Cthulhu
7
0 / 6 / 1
4,377
438
1,706
7,749
3,728
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Shivelight
Scylla
9
2 / 5 / 0
5,141
514
4,627
6,032
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ghostxic
Guan Yu
8
0 / 5 / 1
4,735
474
2,579
6,844
4,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 2 / 1
5,993
599
4,722
6,989
1,983
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Cakinob
Charybdis
11
6 / 2 / 4
6,429
643
5,677
8,391
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RaviusSky
Aphrodite
11
5 / 0 / 6
6,662
666
5,868
4,931
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
10
0 / 2 / 5
5,960
596
3,778
5,596
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
colekdylan
Arachne
12
9 / 0 / 0
7,280
728
5,604
6,818
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
22
22
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
W
Ah Puch
 
Ah Puch
2
2
1
1.25
W
Charybdis
Cakinob
Charybdis
6
2
4
4
L
Bellona
CalsionX
Bellona
1
3
0
0.33
L
Cthulhu
LadyEagle
Cthulhu
0
6
1
0.08
W
Aphrodite
RaviusSky
Aphrodite
5
0
6
8
W
Nu Wa
0
2
5
1.25
L
Scylla
Shivelight
Scylla
2
5
0
0.4
W
Arachne
colekdylan
Arachne
9
0
0
9
L
Guan Yu
ghostxic
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
25,649
34,407
Taken
32,725
14,899
Mitigated
10,671
5,001
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,283
455
0
1,797
8,308
2,561
0
2,603
5,705
0
22,242
W
Ah Puch
 
Ah Puch
4,722
464
0
4,194
6,989
1,983
317
0
6,836
29,452
0
W
Charybdis
Cakinob
Charybdis
5,677
3,532
0
2,136
8,391
2,315
635
654
7,737
0
39,124
L
Bellona
CalsionX
Bellona
2,362
694
0
81
5,474
2,016
0
1,819
3,655
0
13,965
L
Cthulhu
LadyEagle
Cthulhu
1,706
32
0
1,197
7,749
3,728
0
3,178
4,571
11,315
0
W
Aphrodite
RaviusSky
Aphrodite
5,868
1,320
1,709
3,700
4,931
1,825
741
1,420
3,511
27,160
2,863
W
Nu Wa
3,778
1,279
0
1,939
5,596
1,868
611
3,725
1,871
30,219
0
L
Scylla
Shivelight
Scylla
4,627
304
0
734
6,032
1,681
0
2,577
3,455
27,333
0
W
Arachne
colekdylan
Arachne
5,604
3,824
0
1,717
6,818
2,680
71
534
6,202
0
41,610
L
Guan Yu
ghostxic
Guan Yu
2,579
330
51
1,141
6,844
4,913
195
3,821
3,023
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
32,324
183
Minions Killed
305
0
Camps Cleared
0
903,744
Distance Traveled
933,656
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,265
527
47
5
0
181,130
3
W
Ah Puch
5,993
599
51
5
0
163,392
3
W
Charybdis
6,429
643
65
7
0
183,301
0
L
Bellona
4,447
445
24
2
0
209,990
0
L
Cthulhu
4,377
438
29
3
0
149,965
0
W
Aphrodite
6,662
666
64
6
0
193,943
0
W
Nu Wa
5,960
596
47
5
0
161,058
0
L
Scylla
5,141
514
48
5
0
170,803
0
W
Arachne
7,280
728
78
8
0
231,962
1
L
Guan Yu
4,735
474
35
4
0
191,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role