Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Just4Shiggles
Freya
Level 146
God Stats
17W - 15L
1,582 SR
Queue Stats
856W - 991L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Proelia xDream
Ao Kuang
Level 143
God Stats
0W - 3L
1,156 SR
Queue Stats
65W - 69L
1,403 Elo+
Party 1
Ra
Ra
amill215051
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,686 Elo+
Solo
Serqet
Serqet
ayJBeezy
Serqet
Level 23
God Stats
1W - 3L
1,347 SR
Queue Stats
171W - 157L
1,609 Elo+
Solo
Team Averages
Level 90
1,417 SR
1,533 Elo+

VS

Team Averages
Level 83
1,689 SR
1,696 Elo+
Vulcan
Vulcan
IBlackILotus
Vulcan
Level 87
God Stats
16W - 12L
1,959 SR
Queue Stats
154W - 112L
1,689 Elo+
Party 2
King Arthur
King Arthur
JustAyyGamer
King Arthur
Level 26
God Stats
8W - 12L
1,888 SR
Queue Stats
232W - 150L
1,860 Elo+
Party 2
Ares
Ares
SlugsGaming
Ares
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
140W - 106L
1,643 Elo+
Party 2
Scylla
Scylla
Spotties Mangos
Scylla
Level 93
God Stats
5W - 7L
1,535 SR
Queue Stats
133W - 164L
1,498 Elo+
Solo
Apollo
Apollo
oOParanoiaOo
Apollo
Level 122
God Stats
5W - 3L
1,564 SR
Queue Stats
170W - 98L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 3
4,715
943
2,698
5,693
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
2,408
482
0
0
0
Ao Kuang
10
3 / 2 / 1
5,045
1,009
2,630
5,857
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
4,290
858
1,042
4,152
1,444
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
ayJBeezy
Serqet
10
0 / 1 / 1
4,387
877
1,641
2,015
662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 1 / 2
5,162
1,032
3,178
1,286
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
JustAyyGamer
King Arthur
9
0 / 1 / 5
4,565
913
1,721
4,114
2,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 3
5,322
1,064
1,658
4,318
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 5
5,271
1,054
2,744
2,817
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
2 / 0 / 2
5,406
1,081
4,754
2,816
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
8
8
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
3
2.5
W
Vulcan
3
1
2
4
L
0
0
0
0
W
King Arthur
JustAyyGamer
King Arthur
0
1
5
2.5
L
Ao Kuang
3
2
1
1.75
W
2
1
3
3.5
W
1
1
5
3.5
L
0
4
2
0.25
L
Serqet
ayJBeezy
Serqet
0
1
1
0.5
W
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,011
Damage
14,055
17,717
Taken
15,351
5,717
Mitigated
7,569
3,070
Healing
2,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,698
777
0
1,144
5,693
1,377
0
2,045
3,573
0
14,472
W
Vulcan
3,178
694
0
0
1,286
453
395
153
1,133
12,440
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
JustAyyGamer
King Arthur
1,721
36
0
151
4,114
2,561
23
782
3,292
0
3,898
L
Ao Kuang
2,630
607
0
1,368
5,857
2,234
0
1,632
4,097
9,289
2,429
W
1,658
149
0
782
4,318
2,580
0
757
3,561
6,658
0
W
2,744
141
0
181
2,817
1,015
591
1,255
1,504
16,509
0
L
1,042
70
0
487
4,152
1,444
0
2,878
904
10,936
0
L
Serqet
ayJBeezy
Serqet
1,641
0
0
71
2,015
662
0
557
1,385
0
5,187
W
Apollo
4,754
2,430
0
1,165
2,816
960
818
402
2,414
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,845
Gold Earned
25,726
75
Minions Killed
103
0
Camps Cleared
0
467,899
Distance Traveled
637,870
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,715
943
26
5
0
113,458
3
W
Vulcan
5,162
1,032
16
3
0
123,540
2
L
Freya
2,408
482
0
0
0
0
0
W
King Arthur
4,565
913
7
1
0
135,256
0
L
Ao Kuang
5,045
1,009
21
4
0
124,487
2
W
Ares
5,322
1,064
15
3
0
138,384
3
W
Scylla
5,271
1,054
33
7
0
116,210
2
L
Ra
4,290
858
17
3
0
106,231
1
L
Serqet
4,387
877
11
2
0
123,723
3
W
Apollo
5,406
1,081
32
6
0
124,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role