Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A1fonzito
Ra
Level 88
God Stats
8W - 6L
1,500 SR
Queue Stats
365W - 345L
1,605 Elo+
Solo
Artemis
Artemis
Canefreaks5
Artemis
Level 108
God Stats
4W - 5L
1,513 SR
Queue Stats
235W - 206L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Gonzalo_2001_UY
Aphrodite
Level 128
God Stats
3W - 1L
1,940 SR
Queue Stats
3W - 3L
1,850 Elo+
Solo
Shiva
Shiva
PGK0WWWWW
Shiva
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 29L
1,515 Elo+
Solo
Team Averages
Level 124
1,591 SR
1,603 Elo+

VS

Team Averages
Level 108
1,569 SR
1,599 Elo+
Shiva
Shiva
IMMORTALxBEASTX
Shiva
Level 144
God Stats
35W - 22L
1,623 SR
Queue Stats
132W - 114L
1,568 Elo+
Solo
Zeus
Zeus
OneDudeArmy
Zeus
Level 83
God Stats
2W - 1L
1,605 SR
Queue Stats
255W - 221L
1,646 Elo+
Solo
Geb
Geb
RaizE Proper
Geb
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 99L
1,577 Elo+
Party 1
Olorun
Olorun
T3LE Riot
Olorun
Level 127
God Stats
6W - 5L
1,759 SR
Queue Stats
484W - 433L
1,660 Elo+
Party 1
Vamana
Vamana
aidenweber7
Vamana
Level 86
God Stats
32W - 20L
1,357 SR
Queue Stats
263W - 226L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
6,090
468
3,436
9,082
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 2
7,357
566
5,395
8,299
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Canefreaks5
Artemis
14
3 / 0 / 1
8,288
638
5,810
7,675
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Gonzalo_2001_UY
Aphrodite
10
0 / 3 / 2
5,807
447
2,092
6,818
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
PGK0WWWWW
Shiva
14
6 / 3 / 1
8,274
636
10,018
11,632
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,088
622
9,819
10,023
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 4
6,977
537
5,155
5,950
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,752
519
2,822
8,956
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
T3LE Riot
Olorun
13
0 / 3 / 0
7,661
589
3,798
7,602
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
15
2 / 1 / 1
8,626
664
6,143
8,278
5,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
11
Kills
11
11
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
2
3
2
1
L
Artemis
Canefreaks5
Artemis
3
0
1
3.5
L
Aphrodite
Gonzalo_2001_UY
Aphrodite
0
3
2
0.33
W
6
1
2
7
W
2
3
4
1.33
L
Shiva
PGK0WWWWW
Shiva
6
3
1
2.17
W
1
3
3
0.83
W
Olorun
T3LE Riot
Olorun
0
3
0
0
W
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
27,737
43,506
Taken
40,809
16,296
Mitigated
21,094
21,711
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,436
358
0
4,383
9,082
4,887
0
0
9,082
0
30,642
L
5,395
364
180
1,899
8,299
2,360
0
3,544
4,755
47,972
0
L
Artemis
Canefreaks5
Artemis
5,810
3,081
0
4,557
7,675
2,091
0
3,735
3,940
0
54,397
L
Aphrodite
Gonzalo_2001_UY
Aphrodite
2,092
491
3,265
3,146
6,818
2,291
205
2,369
4,449
21,887
0
W
9,819
2,412
135
2,665
10,023
3,554
0
3,381
6,609
0
54,412
W
5,155
843
0
1,188
5,950
1,395
366
1,612
4,338
51,141
0
L
Shiva
PGK0WWWWW
Shiva
10,018
1,829
659
3,622
11,632
4,667
565
2,127
9,123
0
55,679
W
2,822
377
0
1,474
8,956
5,332
112
2,164
6,792
14,259
0
W
Olorun
T3LE Riot
Olorun
3,798
1,935
0
1,842
7,602
5,431
0
183
7,419
59,418
0
W
Vamana
6,143
2,962
0
2,750
8,278
5,382
495
147
7,666
0
69,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
38,104
425
Minions Killed
466
0
Camps Cleared
0
1,275,865
Distance Traveled
1,301,749
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,090
468
73
6
0
196,629
3
L
Ra
7,357
566
97
7
0
286,698
3
L
Artemis
8,288
638
110
8
0
250,424
0
L
Aphrodite
5,807
447
45
3
0
258,277
2
W
Shiva
8,088
622
87
7
0
309,231
2
W
Zeus
6,977
537
86
7
0
252,181
5
L
Shiva
8,274
636
100
8
0
283,837
4
W
Geb
6,752
519
32
2
0
253,939
3
W
Olorun
7,661
589
116
9
0
221,684
0
W
Vamana
8,626
664
145
11
0
264,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role