Player Matchup

Charybdis
Charybdis
AnEpicGamer247
Charybdis
Level 100
God Stats
2W - 1L
1,340 SR
Queue Stats
220W - 199L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LigmaToes
Tsukuyomi
Level 47
God Stats
10W - 9L
1,975 SR
Queue Stats
151W - 139L
1,733 Elo+
Party 1
Ymir
Ymir
OGcapsmeller
Ymir
Level 27
God Stats
4W - 4L
1,327 SR
Queue Stats
173W - 184L
1,486 Elo+
Party 3
Baba Yaga
Baba Yaga
RadSpladle
Baba Yaga
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 79L
1,654 Elo+
Party 1
Terra
Terra
ShmuckDiesel
Terra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,683 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,613 Elo+

VS

Team Averages
Level 90
1,438 SR
1,503 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BuzzedBeau
Cerberus
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
208W - 172L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HamsterConsumer
Ah Muzen Cab
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
357W - 385L
1,490 Elo+
Solo
Ra
Ra
HazFleaz
Ra
Level 7
God Stats
3W - 4L
1,255 SR
Queue Stats
73W - 84L
1,360 Elo+
Party 2
Athena
Athena
xWhiteFang64x
Athena
Level 109
God Stats
11W - 15L
1,433 SR
Queue Stats
230W - 197L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnEpicGamer247
Charybdis
11
3 / 1 / 1
6,462
646
5,042
7,082
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
LigmaToes
Tsukuyomi
12
6 / 0 / 3
7,290
729
10,499
8,915
3,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 3
5,418
542
1,348
4,859
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
RadSpladle
Baba Yaga
11
3 / 1 / 1
6,555
656
6,579
5,936
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 1 / 5
6,207
621
3,037
6,387
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 5 / 1
5,486
549
6,450
10,087
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
BuzzedBeau
Cerberus
8
0 / 3 / 0
4,745
475
2,148
8,289
5,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
HamsterConsumer
Ah Muzen Cab
10
1 / 2 / 1
5,505
551
4,649
7,591
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,431
443
1,238
4,734
1,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 2
5,608
561
2,357
8,728
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
3
3
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
W
Charybdis
AnEpicGamer247
Charybdis
3
1
1
3.5
L
Cerberus
BuzzedBeau
Cerberus
0
3
0
0
L
Ah Muzen Cab
HamsterConsumer
Ah Muzen Cab
1
2
1
0.75
L
0
3
1
0.17
W
Tsukuyomi
LigmaToes
Tsukuyomi
6
0
3
7.5
W
0
0
3
1.5
W
Baba Yaga
RadSpladle
Baba Yaga
3
1
1
3.5
W
2
1
5
4.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
16,842
33,179
Taken
39,429
12,070
Mitigated
17,331
9,876
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,450
2,028
0
4,020
10,087
3,536
0
1,786
8,301
0
37,143
W
Charybdis
AnEpicGamer247
Charybdis
5,042
2,645
0
4,038
7,082
1,539
0
333
6,749
0
47,480
L
Cerberus
BuzzedBeau
Cerberus
2,148
185
0
2,445
8,289
5,211
0
758
7,531
24,522
0
L
Ah Muzen Cab
HamsterConsumer
Ah Muzen Cab
4,649
1,861
0
2,801
7,591
2,164
0
2,393
5,198
0
32,353
L
1,238
354
384
1,264
4,734
1,414
0
3,245
1,489
12,771
0
W
Tsukuyomi
LigmaToes
Tsukuyomi
10,499
3,691
0
1,128
8,915
3,442
0
2,696
6,219
0
44,196
W
1,348
0
251
1,564
4,859
2,774
0
550
4,309
7,043
0
W
Baba Yaga
RadSpladle
Baba Yaga
6,579
1,071
0
1,309
5,936
1,909
0
1,270
4,666
45,044
0
W
3,037
940
127
1,459
6,387
2,406
0
894
5,493
25,281
0
L
2,357
662
508
1,786
8,728
5,006
0
2,782
5,946
11,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
25,775
331
Minions Killed
266
0
Camps Cleared
0
1,040,896
Distance Traveled
1,038,421
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,486
549
70
7
0
217,171
2
W
Charybdis
6,462
646
105
11
0
177,784
3
L
Cerberus
4,745
475
86
9
0
185,162
5
L
Ah Muzen Cab
5,505
551
64
6
0
211,626
1
L
Ra
4,431
443
30
3
0
196,620
4
W
Tsukuyomi
7,290
729
72
7
0
219,250
3
W
Ymir
5,418
542
16
2
0
217,289
2
W
Baba Yaga
6,555
656
80
8
0
196,059
0
W
Terra
6,207
621
58
6
0
230,514
4
L
Athena
5,608
561
16
2
0
227,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role