Player Matchup

Artemis
Artemis
It_Is_Panic
Artemis
Level 106
God Stats
2W - 4L
1,741 SR
Queue Stats
188W - 253L
1,450 Elo+
Solo
Fenrir
Fenrir
Nave2244
Fenrir
Level 124
God Stats
0W - 2L
1,471 SR
Queue Stats
11W - 16L
1,535 Elo+
Party 1
Mulan
Mulan
RainTKPro
Mulan
Level 160
God Stats
12W - 10L
1,711 SR
Queue Stats
211W - 226L
1,535 Elo+
Solo
Raijin
Raijin
edge_lord722
Raijin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Party 1
Da Ji
Da Ji
tgmp123
Da Ji
Level 153
God Stats
0W - 1L
1,769 SR
Queue Stats
46W - 42L
1,611 Elo+
Solo
Team Averages
Level 125
1,638 SR
1,553 Elo+

VS

Team Averages
Level 119
1,509 SR
1,575 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Grasonhunt
Ravana
Level 144
God Stats
6W - 2L
1,579 SR
Queue Stats
92W - 101L
1,707 Elo+
Solo
Ah Puch
Ah Puch
III N3O llI
Ah Puch
Level 126
God Stats
15W - 5L
1,494 SR
Queue Stats
1,065W - 1,007L
1,558 Elo+
Solo
Cerberus
Cerberus
Il-Kaii
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,561 Elo+
Solo
Athena
Athena
SkinnyMinnie0908
Athena
Level 108
God Stats
4W - 6L
1,473 SR
Queue Stats
118W - 105L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
It_Is_Panic
Artemis
10
0 / 6 / 2
5,951
458
4,729
9,610
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Nave2244
Fenrir
9
1 / 3 / 3
6,207
477
2,664
10,518
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
RainTKPro
Mulan
12
3 / 2 / 2
7,555
581
7,013
10,577
7,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
11
1 / 5 / 4
6,991
538
6,108
6,890
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
tgmp123
Da Ji
12
4 / 9 / 3
7,523
579
9,721
13,945
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 1 / 4
8,085
622
6,813
4,961
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Grasonhunt
Ravana
15
8 / 2 / 8
8,731
672
8,401
7,976
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
III N3O llI
Ah Puch
13
3 / 3 / 2
7,854
604
6,050
8,279
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Il-Kaii
Cerberus
14
4 / 2 / 6
8,110
624
6,691
11,114
11,187
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 10
7,550
581
6,153
12,099
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
25
25
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
4
6
W
Ravana
Grasonhunt
Ravana
8
2
8
6
W
Ah Puch
III N3O llI
Ah Puch
3
3
2
1.33
W
Cerberus
Il-Kaii
Cerberus
4
2
6
3.5
L
Artemis
It_Is_Panic
Artemis
0
6
2
0.17
L
Fenrir
Nave2244
Fenrir
1
3
3
0.83
L
Mulan
RainTKPro
Mulan
3
2
2
2
W
6
1
10
11
L
Raijin
1
5
4
0.6
L
Da Ji
tgmp123
Da Ji
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
34,108
51,540
Taken
44,429
19,813
Mitigated
30,483
11,505
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,813
1,649
0
2,742
4,961
1,560
1,144
0
4,961
53,138
3,085
W
Ravana
Grasonhunt
Ravana
8,401
3,096
0
3,099
7,976
3,349
736
1,008
6,968
0
55,660
W
Ah Puch
III N3O llI
Ah Puch
6,050
254
0
2,070
8,279
3,239
788
2,261
6,018
54,716
0
W
Cerberus
Il-Kaii
Cerberus
6,691
451
0
5,578
11,114
11,187
42
303
10,811
43,257
0
L
Artemis
It_Is_Panic
Artemis
4,729
2,319
0
3,181
9,610
2,349
0
4,688
4,922
0
33,831
L
Fenrir
Nave2244
Fenrir
2,664
879
0
1,363
10,518
4,220
0
5,120
5,398
0
15,363
L
Mulan
RainTKPro
Mulan
7,013
1,119
0
4,232
10,577
7,410
0
4,585
5,992
0
35,503
W
6,153
1,927
231
2,144
12,099
11,148
254
2,536
9,563
12,943
0
L
Raijin
6,108
316
0
250
6,890
1,638
0
3,915
2,975
35,373
0
L
Da Ji
tgmp123
Da Ji
9,721
3,063
0
2,479
13,945
4,196
0
6,261
7,684
0
34,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
40,330
283
Minions Killed
499
0
Camps Cleared
0
1,233,323
Distance Traveled
1,330,502
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,085
622
107
8
0
233,966
6
W
Ravana
8,731
672
108
8
0
301,295
2
W
Ah Puch
7,854
604
111
9
0
244,551
2
W
Cerberus
8,110
624
156
12
0
254,323
1
L
Artemis
5,951
458
59
5
0
212,101
3
L
Fenrir
6,207
477
34
3
0
275,345
3
L
Mulan
7,555
581
68
5
0
259,633
4
W
Athena
7,550
581
17
1
0
296,367
5
L
Raijin
6,991
538
65
5
0
227,869
4
L
Da Ji
7,523
579
57
4
0
258,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role