Player Matchup

Sun Wukong
Sun Wukong
AppaFGM
Sun Wukong
Level 89
God Stats
10W - 2L
1,728 SR
Queue Stats
52W - 15L
1,832 Elo+
Party 1
Skadi
Skadi
ETPhonesHome
Skadi
Level 49
God Stats
25W - 11L
1,640 SR
Queue Stats
35W - 25L
1,452 Elo+
Solo
Aphrodite
Aphrodite
ShmediumRamrod
Aphrodite
Level 26
God Stats
6W - 1L
1,734 SR
Queue Stats
27W - 3L
1,907 Elo+
Party 1
Danzaburou
Danzaburou
SinKatori
Danzaburou
Level 14
God Stats
4W - 3L
1,586 SR
Queue Stats
11W - 3L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
ryjilla
Jormungandr
Level 105
God Stats
1W - 0L
1,725 SR
Queue Stats
39W - 10L
1,865 Elo+
Party 1
Team Averages
Level 57
1,683 SR
1,729 Elo+

VS

Team Averages
Level 34
1,568 SR
1,320 Elo+
Shiva
Shiva
ETMxBrumak20
Shiva
Level 46
God Stats
38W - 27L
1,518 SR
Queue Stats
360W - 370L
1,401 Elo+
Solo
Neith
Neith
ElderBuffalo42
Neith
Level 45
God Stats
3W - 4L
1,753 SR
Queue Stats
67W - 89L
1,418 Elo+
Solo
Chang'e
Chang'e
Solar Hydrus
Chang'e
Level 9
God Stats
4W - 10L
1,801 SR
Queue Stats
198W - 282L
1,267 Elo+
Party 2
Thanatos
Thanatos
TOXICsniper9917
Thanatos
Level 43
God Stats
20W - 21L
1,267 SR
Queue Stats
417W - 470L
1,312 Elo+
Party 2
Athena
Athena
TRN toaster
Athena
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
587W - 661L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AppaFGM
Sun Wukong
11
4 / 0 / 2
6,572
657
4,566
6,976
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 4
6,714
671
3,922
5,380
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ShmediumRamrod
Aphrodite
9
1 / 0 / 8
5,854
585
3,642
3,834
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SinKatori
Danzaburou
10
4 / 1 / 2
5,853
585
5,628
6,905
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ryjilla
Jormungandr
12
5 / 0 / 3
6,786
679
4,431
5,179
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,516
452
4,146
7,152
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,644
464
5,006
6,386
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Solar Hydrus
Chang'e
8
0 / 4 / 1
4,887
489
1,033
5,142
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
2 / 4 / 0
5,368
537
4,840
6,288
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
7
0 / 3 / 1
4,486
449
2,128
7,323
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AppaFGM
Sun Wukong
4
0
2
5
L
0
4
0
0
W
5
2
4
3.5
L
1
4
0
0.25
W
Aphrodite
ShmediumRamrod
Aphrodite
1
0
8
5
W
Danzaburou
SinKatori
Danzaburou
4
1
2
5
L
Chang'e
Solar Hydrus
Chang'e
0
4
1
0.13
L
Thanatos
2
4
0
0.5
L
Athena
0
3
1
0.17
W
Jormungandr
ryjilla
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
17,153
28,274
Taken
32,291
12,225
Mitigated
12,506
11,624
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AppaFGM
Sun Wukong
4,566
679
0
2,685
6,976
3,854
0
374
6,560
920
30,960
L
4,146
917
0
1,210
7,152
4,216
270
1,656
5,195
0
20,391
W
3,922
2,112
0
1,135
5,380
1,342
0
41
5,339
0
29,918
L
5,006
2,238
0
2,024
6,386
1,352
78
2,075
4,311
0
18,189
W
Aphrodite
ShmediumRamrod
Aphrodite
3,642
1,231
1,479
2,720
3,834
2,495
0
1,122
2,712
10,690
0
W
Danzaburou
SinKatori
Danzaburou
5,628
2,909
0
3,035
6,905
1,871
0
1,006
5,899
0
26,892
L
Chang'e
Solar Hydrus
Chang'e
1,033
280
42
1,035
5,142
1,246
378
1,616
3,490
20,056
0
L
Thanatos
4,840
1,447
0
3,843
6,288
2,289
0
1,580
4,574
0
22,711
L
Athena
2,128
893
107
1,514
7,323
3,403
0
1,302
6,021
10,912
0
W
Jormungandr
ryjilla
Jormungandr
4,431
1,292
0
570
5,179
2,663
104
560
4,603
39,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
23,901
270
Minions Killed
171
0
Camps Cleared
0
995,090
Distance Traveled
921,414
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,572
657
64
6
0
187,444
3
L
Shiva
4,516
452
37
4
0
196,272
0
W
Skadi
6,714
671
69
7
0
209,835
4
L
Neith
4,644
464
30
3
0
165,191
0
W
Aphrodite
5,854
585
22
2
0
202,550
2
W
Danzaburou
5,853
585
35
4
0
176,988
2
L
Chang'e
4,887
489
42
4
0
185,597
3
L
Thanatos
5,368
537
44
4
0
202,489
1
L
Athena
4,486
449
18
2
0
171,865
0
W
Jormungandr
6,786
679
80
8
0
218,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role