Player Matchup

Cerberus
Cerberus
CryingPangolin
Cerberus
Level 59
God Stats
3W - 3L
1,485 SR
Queue Stats
61W - 60L
1,385 Elo+
Party 1
Skadi
Skadi
LAUGHlNGC0FFlN
Skadi
Level 35
God Stats
33W - 37L
1,316 SR
Queue Stats
226W - 241L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
SilentKDB
Sun Wukong
Level 17
God Stats
2W - 1L
1,497 SR
Queue Stats
2W - 7L
1,253 Elo+
Party 1
Aphrodite
Aphrodite
Struters09
Aphrodite
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 105L
1,335 Elo+
Party 3
Osiris
Osiris
Struters22
Osiris
Level 66
God Stats
8W - 8L
1,641 SR
Queue Stats
72W - 89L
1,318 Elo+
Party 3
Team Averages
Level 40
1,488 SR
1,326 Elo+

VS

Team Averages
Level 32
1,318 SR
1,256 Elo+
Tiamat
Tiamat
Geno_Maru
Tiamat
Level 12
God Stats
1W - 4L
1,416 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Karma309508
Gilgamesh
Level 27
God Stats
4W - 14L
1,020 SR
Queue Stats
38W - 104L
1,206 Elo+
Party 2
Freya
Freya
Nick2454
Freya
Level 58
God Stats
1W - 4L
1,472 SR
Queue Stats
24W - 42L
1,290 Elo+
Party 2
Arachne
Arachne
PootieWuTang424
Arachne
Level 53
God Stats
1W - 8L
1,519 SR
Queue Stats
18W - 64L
1,165 Elo+
Party 2
Izanami
Izanami
deathdespair667
Izanami
Level 8
God Stats
1W - 7L
1,162 SR
Queue Stats
2W - 19L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 1 / 9
8,572
857
5,019
9,277
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 5
8,246
825
8,381
8,250
3,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SilentKDB
Sun Wukong
13
3 / 1 / 4
7,435
744
3,940
7,601
5,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Struters09
Aphrodite
14
2 / 3 / 11
7,675
768
3,576
7,177
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Struters22
Osiris
15
8 / 2 / 8
8,706
871
12,768
14,331
12,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Geno_Maru
Tiamat
14
2 / 2 / 6
7,820
782
10,087
7,222
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Karma309508
Gilgamesh
13
0 / 2 / 6
7,161
716
3,495
8,353
4,987
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Nick2454
Freya
13
2 / 5 / 4
7,787
779
6,973
10,188
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 6 / 3
7,916
792
8,454
11,031
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 2
7,912
791
3,003
7,791
2,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
21
Kills
9
9
Deaths
21
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
9
7.5
L
Tiamat
Geno_Maru
Tiamat
2
2
6
2.5
L
Gilgamesh
Karma309508
Gilgamesh
0
2
6
1.5
W
5
2
5
3.75
L
Freya
Nick2454
Freya
2
5
4
0.8
L
3
6
3
0.75
W
Sun Wukong
SilentKDB
Sun Wukong
3
1
4
5
W
Aphrodite
Struters09
Aphrodite
2
3
11
2.5
W
Osiris
Struters22
Osiris
8
2
8
6
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,684
Damage
32,012
46,636
Taken
44,585
31,999
Mitigated
20,782
12,520
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,019
497
33
3,018
9,277
6,843
275
1,844
7,305
25,028
0
L
Tiamat
Geno_Maru
Tiamat
10,087
872
114
1,974
7,222
4,574
934
1,441
5,781
24,284
0
L
Gilgamesh
Karma309508
Gilgamesh
3,495
562
0
24
8,353
4,987
292
1,102
7,251
0
12,749
W
8,381
2,076
607
451
8,250
3,010
711
4,179
3,815
0
34,760
L
Freya
Nick2454
Freya
6,973
2,631
0
2,853
10,188
3,977
63
1,547
8,641
17,685
0
L
8,454
4,685
0
2,622
11,031
4,706
0
2,941
8,090
0
22,802
W
Sun Wukong
SilentKDB
Sun Wukong
3,940
950
0
500
7,601
5,908
0
3,029
4,428
0
9,249
W
Aphrodite
Struters09
Aphrodite
3,576
36
3,061
2,414
7,177
3,804
0
1,669
5,342
15,154
0
W
Osiris
Struters22
Osiris
12,768
5,894
0
2,436
14,331
12,434
227
5,378
8,686
0
34,147
L
3,003
1,490
0
0
7,791
2,538
1,479
1,564
6,227
0
27,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
38,596
252
Minions Killed
169
0
Camps Cleared
0
1,087,655
Distance Traveled
1,004,371
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,572
857
56
6
0
224,536
0
L
Tiamat
7,820
782
43
4
0
211,202
0
L
Gilgamesh
7,161
716
20
2
0
209,328
0
W
Skadi
8,246
825
82
8
0
185,395
0
L
Freya
7,787
779
28
3
0
197,623
0
L
Arachne
7,916
792
26
3
0
213,115
1
W
Sun Wukong
7,435
744
22
2
0
210,002
0
W
Aphrodite
7,675
768
46
5
0
222,559
2
W
Osiris
8,706
871
46
5
0
245,163
0
L
Izanami
7,912
791
52
5
0
173,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role