Player Matchup

Arachne
Arachne
Jschneider5225
Arachne
Level 108
God Stats
25W - 12L
1,846 SR
Queue Stats
207W - 172L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
Jurgensiño
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,747 Elo+
Solo
Shiva
Shiva
LilyBe
Shiva
Level 144
God Stats
16W - 14L
1,682 SR
Queue Stats
242W - 211L
1,634 Elo+
Party 1
Team Averages
Level 136
1,676 SR
1,659 Elo+

VS

Team Averages
Level 128
1,580 SR
1,543 Elo+
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DavidGhost04
Raijin
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 28L
1,458 Elo+
Solo
Thanatos
Thanatos
SilentxTRiiXS
Thanatos
Level 135
God Stats
30W - 10L
1,741 SR
Queue Stats
811W - 485L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 9
9,049
905
9,337
8,175
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Jurgensiño
Ah Puch
14
6 / 1 / 12
8,865
887
8,956
8,169
2,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
LilyBe
Shiva
13
6 / 1 / 10
8,480
848
7,570
8,809
6,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 7 / 0
6,520
652
6,491
12,567
8,404
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
11
1 / 8 / 0
6,974
697
7,127
8,924
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SilentxTRiiXS
Thanatos
6
0 / 5 / 2
5,945
595
3,071
5,945
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
7
0
0.14
L
Raijin
1
8
0
0.13
W
8
0
9
12.5
W
Ah Puch
Jurgensiño
Ah Puch
6
1
12
12
W
Shiva
LilyBe
Shiva
6
1
10
11
L
Thanatos
SilentxTRiiXS
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
16,689
25,153
Taken
27,436
11,470
Mitigated
12,769
10,710
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,491
828
223
1,978
12,567
8,404
0
3,635
8,932
26,793
0
L
Raijin
7,127
693
0
154
8,924
2,130
0
2,596
6,328
22,336
0
W
9,337
6,266
0
2,530
8,175
2,697
1,554
5,718
2,210
0
22,005
W
Ah Puch
Jurgensiño
Ah Puch
8,956
647
0
4,803
8,169
2,573
378
4,078
3,824
37,302
0
W
Shiva
LilyBe
Shiva
7,570
2,432
789
2,588
8,809
6,200
656
3,750
4,760
0
20,551
L
Thanatos
SilentxTRiiXS
Thanatos
3,071
588
128
2,262
5,945
2,235
0
2,873
3,072
0
5,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
19,439
122
Minions Killed
117
8
Camps Cleared
1
611,831
Distance Traveled
450,722
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,520
652
41
4
0
186,551
3
L
Raijin
6,974
697
60
6
0
159,120
6
W
Arachne
9,049
905
23
2
3
225,399
3
W
Ah Puch
8,865
887
74
7
4
180,318
4
W
Shiva
8,480
848
25
3
1
206,114
3
L
Thanatos
5,945
595
16
2
1
105,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role