Player Matchup

Bellona
Bellona
Norwean
Bellona
Level 28
God Stats
4W - 7L
1,647 SR
Queue Stats
42W - 45L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SerGeoTB33
Kumbhakarna
Level 87
God Stats
4W - 9L
1,435 SR
Queue Stats
96W - 99L
1,504 Elo+
Party 1
Artio
Artio
THE_TOMAS_LTL
Artio
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 77L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
foofooo
Cu Chulainn
Level 144
God Stats
4W - 7L
1,571 SR
Queue Stats
710W - 767L
1,501 Elo+
Solo
Bastet
Bastet
gonzalo2438
Bastet
Level 103
God Stats
11W - 13L
1,519 SR
Queue Stats
182W - 206L
1,508 Elo+
Party 1
Team Averages
Level 91
1,535 SR
1,497 Elo+

VS

Team Averages
Level 62
1,539 SR
1,432 Elo+
Artio
Artio
Hmbetohh
Artio
Level 157
God Stats
2W - 2L
1,555 SR
Queue Stats
326W - 339L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
KeLex10
Kukulkan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 2
Zeus
Zeus
OrphanHater4737
Zeus
Level 61
God Stats
12W - 5L
1,790 SR
Queue Stats
273W - 295L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
TrashPanda94473
Nu Wa
Level 45
God Stats
5W - 3L
1,370 SR
Queue Stats
267W - 287L
1,439 Elo+
Party 3
Hel
Hel
frostyy17
Hel
Level 28
God Stats
10W - 12L
1,477 SR
Queue Stats
40W - 55L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Norwean
Bellona
18
1 / 6 / 2
12,435
957
9,318
26,770
27,292
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
SerGeoTB33
Kumbhakarna
18
2 / 6 / 3
13,924
1,071
4,442
29,801
37,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 3 / 6
13,375
1,029
8,449
27,015
44,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
foofooo
Cu Chulainn
18
6 / 9 / 4
14,088
1,084
32,294
36,657
48,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
19
1 / 4 / 8
13,198
1,015
16,578
28,042
15,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

60

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hmbetohh
Artio
20
3 / 0 / 25
15,795
1,215
22,670
24,603
30,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
KeLex10
Kukulkan
19
2 / 2 / 14
13,430
1,033
20,043
5,477
2,733
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
17 / 3 / 8
17,554
1,350
54,680
15,034
7,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 4 / 18
14,214
1,093
19,039
10,364
4,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 3 / 20
14,010
1,078
17,309
21,157
11,743
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
12
Kills
28
28
Deaths
12
23
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Artio
Hmbetohh
Artio
3
0
25
15.5
W
Kukulkan
KeLex10
Kukulkan
2
2
14
4.5
L
Bellona
Norwean
Bellona
1
6
2
0.33
W
17
3
8
7
L
Kumbhakarna
SerGeoTB33
Kumbhakarna
2
6
3
0.58
L
2
3
6
1.67
W
4
4
18
3.25
L
Cu Chulainn
foofooo
Cu Chulainn
6
9
4
0.89
W
2
3
20
4
L
Bastet
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,081
Damage
133,741
148,285
Taken
76,635
173,317
Mitigated
57,746
18,485
Healing
36,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Hmbetohh
Artio
22,670
3,564
3,188
8,814
24,603
30,948
0
4,523
19,270
34,994
0
W
Kukulkan
KeLex10
Kukulkan
20,043
984
27
286
5,477
2,733
0
541
4,868
31,962
0
L
Bellona
Norwean
Bellona
9,318
1,840
0
345
26,770
27,292
0
25,157
1,613
257
26,247
W
54,680
8,774
460
3,574
15,034
7,793
0
1,725
13,121
93,930
0
L
Kumbhakarna
SerGeoTB33
Kumbhakarna
4,442
162
831
4,430
29,801
37,812
0
26,514
3,287
17,873
0
L
8,449
991
3,220
4,922
27,015
44,227
0
22,352
4,663
36,253
0
W
19,039
3,913
65
852
10,364
4,529
0
1,948
8,257
40,991
0
L
Cu Chulainn
foofooo
Cu Chulainn
32,294
10,037
0
1,242
36,657
48,131
0
33,767
2,890
0
65,698
W
17,309
1,300
9,852
9,362
21,157
11,743
0
4,401
16,356
33,628
0
L
Bastet
16,578
4,938
488
3,007
28,042
15,855
0
25,951
2,091
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,020
Gold Earned
75,003
209
Minions Killed
233
3
Camps Cleared
9
1,211,645
Distance Traveled
1,172,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,795
1,215
19
1
0
250,031
4
W
Kukulkan
13,430
1,033
35
3
1
225,462
0
L
Bellona
12,435
957
36
3
0
243,918
0
W
Zeus
17,554
1,350
95
7
4
225,961
0
L
Kumbhakarna
13,924
1,071
17
1
0
224,506
0
L
Artio
13,375
1,029
54
4
1
248,251
0
W
Nu Wa
14,214
1,093
50
4
2
218,571
0
L
Cu Chulainn
14,088
1,084
66
5
2
208,444
0
W
Hel
14,010
1,078
34
3
2
252,230
0
L
Bastet
13,198
1,015
36
3
0
286,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role