Player Matchup

Medusa
Medusa
CounterspeIl
Medusa
Level 157
God Stats
10W - 8L
1,756 SR
Queue Stats
306W - 298L
1,502 Elo+
Party 2
Chaac
Chaac
Faded Struggle7
Chaac
Level 90
God Stats
0W - 2L
1,478 SR
Queue Stats
40W - 46L
1,408 Elo+
Party 4
Ao Kuang
Ao Kuang
King Yoki
Ao Kuang
Level 64
God Stats
6W - 5L
1,540 SR
Queue Stats
36W - 36L
1,415 Elo+
Party 4
Jing Wei
Jing Wei
McNuggzEB
Jing Wei
Level 98
God Stats
0W - 3L
1,300 SR
Queue Stats
207W - 208L
1,483 Elo+
Party 2
Shiva
Shiva
SolarPuppet1464
Shiva
Level 49
God Stats
20W - 10L
1,668 SR
Queue Stats
143W - 163L
1,544 Elo+
Party 2
Team Averages
Level 92
1,548 SR
1,470 Elo+

VS

Team Averages
Level 47
1,527 SR
1,528 Elo+
Shiva
Shiva
AshenElaina
Shiva
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
231W - 204L
1,472 Elo+
Party 1
Ymir
Ymir
BigKeag
Ymir
Level 28
God Stats
35W - 21L
1,625 SR
Queue Stats
112W - 91L
1,578 Elo+
Party 3
Scylla
Scylla
KyloVaderBMF
Scylla
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 120L
1,468 Elo+
Party 1
Arachne
Arachne
LGBTQuinn
Arachne
Level 69
God Stats
11W - 3L
1,500 SR
Queue Stats
256W - 190L
1,641 Elo+
Party 3
Hou Yi
Hou Yi
S9 iGalaxy
Hou Yi
Level 81
God Stats
12W - 15L
1,508 SR
Queue Stats
190W - 183L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 6 / 1
9,214
542
12,899
12,650
5,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 0
7,399
435
9,479
11,883
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
King Yoki
Ao Kuang
12
3 / 9 / 3
8,086
476
6,738
16,156
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
McNuggzEB
Jing Wei
14
1 / 2 / 2
8,403
494
9,164
12,825
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 4
8,522
501
10,251
14,013
16,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,276
487
10,150
14,483
10,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ymir
BigKeag
Ymir
13
2 / 1 / 9
8,298
488
4,341
13,553
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
5 / 7 / 5
9,232
543
11,129
10,386
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
LGBTQuinn
Arachne
17
11 / 4 / 4
10,470
616
17,846
19,085
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
S9 iGalaxy
Hou Yi
14
1 / 4 / 1
8,451
497
3,735
8,706
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
17
Kills
21
21
Deaths
17
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Ymir
BigKeag
Ymir
2
1
9
6.5
L
Medusa
9
6
1
1.58
L
0
3
0
0
L
Ao Kuang
King Yoki
Ao Kuang
3
9
3
0.5
W
Scylla
5
7
5
1.07
W
Arachne
LGBTQuinn
Arachne
11
4
4
3.25
L
Jing Wei
McNuggzEB
Jing Wei
1
2
2
1
W
Hou Yi
S9 iGalaxy
Hou Yi
1
4
1
0.38
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
47,201
67,527
Taken
66,213
41,093
Mitigated
34,257
17,476
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,150
2,685
258
2,648
14,483
10,488
612
1,409
12,578
0
36,191
W
Ymir
BigKeag
Ymir
4,341
543
542
3,972
13,553
11,526
0
815
12,591
21,488
0
L
Medusa
12,899
3,968
0
565
12,650
5,041
631
2,993
9,657
0
54,535
L
9,479
1,214
0
4,785
11,883
9,678
574
3,112
8,771
0
37,938
L
Ao Kuang
King Yoki
Ao Kuang
6,738
1,269
0
4,032
16,156
4,756
0
4,460
11,696
33,398
0
W
Scylla
11,129
1,453
0
10
10,386
2,296
400
3,484
6,902
50,740
0
W
Arachne
LGBTQuinn
Arachne
17,846
12,735
0
10,503
19,085
7,526
0
1,030
17,959
0
69,240
L
Jing Wei
McNuggzEB
Jing Wei
9,164
5,632
0
6,081
12,825
4,792
291
1,363
11,462
0
58,288
W
Hou Yi
S9 iGalaxy
Hou Yi
3,735
1,496
0
2,369
8,706
2,421
476
0
8,706
0
57,286
L
10,251
1,614
260
1,753
14,013
16,826
0
3,542
10,471
0
30,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
44,727
376
Minions Killed
396
0
Camps Cleared
0
1,573,429
Distance Traveled
1,699,134
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,276
487
56
3
0
341,727
3
W
Ymir
8,298
488
28
2
0
323,274
4
L
Medusa
9,214
542
95
6
0
281,743
5
L
Chaac
7,399
435
66
4
0
326,450
0
L
Ao Kuang
8,086
476
57
3
0
309,169
0
W
Scylla
9,232
543
82
5
0
321,203
5
W
Arachne
10,470
616
114
7
0
392,893
4
L
Jing Wei
8,403
494
120
7
0
323,262
1
W
Hou Yi
8,451
497
116
7
0
320,037
3
L
Shiva
8,522
501
38
2
0
332,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role