Player Matchup

Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chef_Bussin69
Baron Samedi
Level 18
God Stats
12W - 7L
1,627 SR
Queue Stats
48W - 42L
1,556 Elo+
Party 1
Khepri
Khepri
Im BDE
Khepri
Level 120
God Stats
8W - 3L
2,058 SR
Queue Stats
101W - 55L
1,680 Elo+
Party 1
Team Averages
Level 84
1,728 SR
1,579 Elo+

VS

Team Averages
Level 69
1,472 SR
1,289 Elo+
Kali
Kali
DirtyHeathen104
Kali
Level 119
God Stats
8W - 10L
1,629 SR
Queue Stats
902W - 1,042L
1,520 Elo+
Solo
Ra
Ra
TyrUpp
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,165 Elo+
Party 2
Sun Wukong
Sun Wukong
YaBoyAHow
Sun Wukong
Level 6
God Stats
2W - 9L
1,287 SR
Queue Stats
8W - 24L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
17 / 1 / 10
10,402
1,040
16,218
10,320
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Chef_Bussin69
Baron Samedi
13
7 / 1 / 17
9,251
925
8,614
7,835
4,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Im BDE
Khepri
13
4 / 0 / 16
8,480
848
4,884
10,201
9,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,024
702
9,974
11,546
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
11
1 / 9 / 1
7,393
739
6,112
11,615
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YaBoyAHow
Sun Wukong
10
1 / 11 / 0
6,993
699
3,603
12,281
8,970
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
28
Kills
2
2
Deaths
28
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
17
1
10
22
W
Baron Samedi
Chef_Bussin69
Baron Samedi
7
1
17
15.5
L
0
8
2
0.13
W
Khepri
Im BDE
Khepri
4
0
16
12
L
Ra
1
9
1
0.17
L
Sun Wukong
YaBoyAHow
Sun Wukong
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,716
Damage
19,689
28,356
Taken
35,442
18,018
Mitigated
17,436
15,074
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,218
11,328
357
6,002
10,320
4,330
1,172
1,534
8,786
0
46,866
W
Baron Samedi
Chef_Bussin69
Baron Samedi
8,614
1,333
2,160
3,893
7,835
4,193
512
2,165
5,670
30,182
0
L
9,974
3,059
0
1,518
11,546
5,155
0
4,449
7,097
0
22,533
W
Khepri
Im BDE
Khepri
4,884
600
83
2,579
10,201
9,495
0
2,550
7,651
9,010
0
L
Ra
6,112
808
762
1,302
11,615
3,311
0
4,956
6,659
22,029
0
L
Sun Wukong
YaBoyAHow
Sun Wukong
3,603
1,037
0
0
12,281
8,970
0
4,912
7,369
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
21,410
124
Minions Killed
89
7
Camps Cleared
3
514,097
Distance Traveled
482,083
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,402
1,040
69
7
3
165,939
0
W
Baron Samedi
9,251
925
45
5
3
173,803
1
L
Kali
7,024
702
23
2
2
174,109
1
W
Khepri
8,480
848
10
1
1
174,355
5
L
Ra
7,393
739
31
3
0
157,138
2
L
Sun Wukong
6,993
699
35
4
1
150,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role