Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
A smal1 0rphan
Zeus
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 38L
1,265 Elo+
Party 3
Horus
Horus
EmeporEggRoll
Horus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 3
Chiron
Chiron
verxeal
Chiron
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,223 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,398 Elo+

VS

Team Averages
Level 75
1,439 SR
1,400 Elo+
Sun Wukong
Sun Wukong
Arashikage85
Sun Wukong
Level 89
God Stats
2W - 6L
1,367 SR
Queue Stats
92W - 92L
1,397 Elo+
Solo
Skadi
Skadi
Plavlaguna
Skadi
Level 110
God Stats
1W - 3L
1,218 SR
Queue Stats
130W - 159L
1,433 Elo+
Party 1
Chronos
Chronos
Reuby Rod
Chronos
Level 97
God Stats
5W - 7L
1,612 SR
Queue Stats
158W - 190L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
YeHeed
Danzaburou
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 264L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
stoiccrow
Sylvanus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 139L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 1 / 8
7,697
513
6,875
12,325
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
 
Shiva
11
3 / 2 / 5
7,393
493
6,135
8,500
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 0
7,657
510
3,935
6,227
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 2
8,614
574
6,391
7,726
4,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
verxeal
Chiron
13
8 / 6 / 2
7,972
531
12,109
10,222
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arashikage85
Sun Wukong
12
0 / 2 / 0
6,998
467
2,439
8,779
4,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
11
4 / 7 / 2
7,285
486
6,857
10,493
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chronos
Reuby Rod
Chronos
12
3 / 2 / 1
7,564
504
4,755
6,296
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
YeHeed
Danzaburou
10
1 / 4 / 2
6,377
425
4,676
8,418
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
stoiccrow
Sylvanus
11
1 / 2 / 4
6,317
421
5,480
17,129
6,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
9
9
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
8
5
W
Shiva
 
Shiva
3
2
5
2.75
W
2
0
0
2
L
Sun Wukong
Arashikage85
Sun Wukong
0
2
0
0
W
3
0
2
4
L
Skadi
4
7
2
0.71
L
Chronos
Reuby Rod
Chronos
3
2
1
1.75
L
Danzaburou
YeHeed
Danzaburou
1
4
2
0.5
L
Sylvanus
stoiccrow
Sylvanus
1
2
4
1.5
W
Chiron
verxeal
Chiron
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
24,207
45,000
Taken
51,115
23,086
Mitigated
16,852
16,325
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,875
859
184
3,066
12,325
10,138
0
2,955
8,467
27,139
0
W
Shiva
 
Shiva
6,135
1,404
0
3,810
8,500
3,110
0
887
7,460
0
39,149
W
3,935
706
107
2,733
6,227
1,994
0
2,680
3,547
45,460
0
L
Sun Wukong
Arashikage85
Sun Wukong
2,439
505
0
3,019
8,779
4,202
0
0
8,779
0
36,788
W
6,391
3,305
309
1,942
7,726
4,122
852
628
7,098
0
44,955
L
Skadi
6,857
3,317
0
876
10,493
2,268
790
3,970
6,481
0
41,178
L
Chronos
Reuby Rod
Chronos
4,755
272
0
598
6,296
2,086
288
2,523
3,557
46,704
0
L
Danzaburou
YeHeed
Danzaburou
4,676
2,173
0
2,562
8,418
2,222
0
866
7,508
0
27,498
L
Sylvanus
stoiccrow
Sylvanus
5,480
1,861
240
6,428
17,129
6,074
120
3,149
13,980
18,015
0
W
Chiron
verxeal
Chiron
12,109
5,164
1,669
2,505
10,222
3,722
373
3,085
7,136
0
35,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
34,541
366
Minions Killed
333
0
Camps Cleared
0
1,435,587
Distance Traveled
1,278,375
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,697
513
20
1
0
311,765
8
W
Shiva
7,393
493
77
5
0
322,348
4
W
Zeus
7,657
510
92
6
0
255,619
1
L
Sun Wukong
6,998
467
81
5
0
218,809
1
W
Horus
8,614
574
93
6
0
285,483
1
L
Skadi
7,285
486
69
5
0
261,076
4
L
Chronos
7,564
504
99
7
0
289,953
3
L
Danzaburou
6,377
425
56
4
0
269,206
1
L
Sylvanus
6,317
421
28
2
0
239,331
0
W
Chiron
7,972
531
84
6
0
260,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role