Player Matchup

Olorun
Olorun
DatJuicyMango
Olorun
Level 122
God Stats
3W - 1L
1,749 SR
Queue Stats
156W - 161L
1,544 Elo+
Party 1
Khepri
Khepri
HonkingGooseMan
Khepri
Level 98
God Stats
1W - 1L
1,673 SR
Queue Stats
30W - 34L
1,533 Elo+
Party 1
Hercules
Hercules
Jfto3
Hercules
Level 93
God Stats
10W - 10L
1,580 SR
Queue Stats
92W - 104L
1,489 Elo+
Party 1
Chernobog
Chernobog
LankyGifraff
Chernobog
Level 108
God Stats
9W - 8L
1,520 SR
Queue Stats
87W - 79L
1,539 Elo+
Party 1
Fenrir
Fenrir
Mattomski
Fenrir
Level 115
God Stats
4W - 7L
1,334 SR
Queue Stats
89W - 81L
1,561 Elo+
Party 1
Team Averages
Level 107
1,571 SR
1,533 Elo+

VS

Team Averages
Level 96
1,475 SR
1,562 Elo+
Chernobog
Chernobog
OMGitshemish
Chernobog
Level 31
God Stats
0W - 2L
1,299 SR
Queue Stats
55W - 64L
1,285 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheUltimateMomo
Cu Chulainn
Level 127
God Stats
11W - 19L
1,488 SR
Queue Stats
191W - 196L
1,710 Elo+
Party 2
Fafnir
Fafnir
WhyAreYouGeeh
Fafnir
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 268L
1,710 Elo+
Party 2
Nemesis
Nemesis
damndaniel21420
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 140L
1,503 Elo+
Solo
Merlin
Merlin
vowlsey24
Merlin
Level 87
God Stats
33W - 30L
1,586 SR
Queue Stats
875W - 865L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,550
611
2,773
6,853
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 5
7,647
546
2,938
7,636
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Jfto3
Hercules
15
4 / 0 / 0
9,069
648
7,336
7,808
7,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
LankyGifraff
Chernobog
15
5 / 0 / 1
9,470
676
8,076
6,070
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Mattomski
Fenrir
14
2 / 2 / 2
8,132
581
3,825
8,321
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
OMGitshemish
Chernobog
12
1 / 4 / 1
7,242
517
4,421
8,696
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TheUltimateMomo
Cu Chulainn
11
0 / 2 / 0
6,491
464
3,255
7,688
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
6,732
481
1,700
8,452
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 1
5,925
423
2,256
7,820
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
vowlsey24
Merlin
12
1 / 1 / 1
7,101
507
6,266
3,909
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
3
3
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
0
0
5
2.5
W
Hercules
Jfto3
Hercules
4
0
0
4
W
Chernobog
LankyGifraff
Chernobog
5
0
1
5.5
W
Fenrir
Mattomski
Fenrir
2
2
2
1.5
L
Chernobog
OMGitshemish
Chernobog
1
4
1
0.38
L
Cu Chulainn
TheUltimateMomo
Cu Chulainn
0
2
0
0
L
1
0
2
2
L
0
4
1
0.13
L
Merlin
vowlsey24
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
17,898
36,688
Taken
36,565
25,780
Mitigated
16,407
12,570
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,773
929
294
2,166
6,853
4,284
1,056
3,249
3,350
62,845
0
W
2,938
392
0
1,996
7,636
7,772
0
1,539
5,978
17,715
5,983
W
Hercules
Jfto3
Hercules
7,336
3,258
0
2,838
7,808
7,126
0
691
6,700
0
50,944
W
Chernobog
LankyGifraff
Chernobog
8,076
5,957
0
1,716
6,070
2,857
1,014
653
5,401
0
73,809
W
Fenrir
Mattomski
Fenrir
3,825
620
0
3,560
8,321
3,741
0
1,301
6,920
0
56,805
L
Chernobog
OMGitshemish
Chernobog
4,421
2,573
0
2,841
8,696
2,046
290
1,404
7,292
0
46,542
L
Cu Chulainn
TheUltimateMomo
Cu Chulainn
3,255
589
0
2,021
7,688
4,748
300
0
7,688
0
30,722
L
1,700
225
327
3,336
8,452
6,609
0
1,672
6,780
12,223
0
L
2,256
874
0
3,207
7,820
1,954
116
1,032
6,788
0
27,627
L
Merlin
vowlsey24
Merlin
6,266
0
0
1,274
3,909
1,050
0
1,381
2,528
41,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
33,491
524
Minions Killed
323
0
Camps Cleared
0
1,451,391
Distance Traveled
1,301,425
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,550
611
140
10
0
272,616
4
W
Khepri
7,647
546
30
2
0
295,450
4
W
Hercules
9,069
648
105
8
0
291,386
3
W
Chernobog
9,470
676
140
10
0
298,593
3
W
Fenrir
8,132
581
109
8
0
293,346
3
L
Chernobog
7,242
517
82
6
0
226,618
2
L
Cu Chulainn
6,491
464
58
4
0
276,351
6
L
Fafnir
6,732
481
21
2
0
311,097
7
L
Nemesis
5,925
423
60
4
0
231,235
1
L
Merlin
7,101
507
102
7
0
256,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role