Player Matchup

Nemesis
Nemesis
Axxesvz
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,741 Elo+
Party 1
Bacchus
Bacchus
H1GHT3CHREDNECK
Bacchus
Level 125
God Stats
8W - 7L
1,774 SR
Queue Stats
132W - 141L
1,564 Elo+
Solo
Tyr
Tyr
InorganicSmile
Tyr
Level 146
God Stats
0W - 3L
1,492 SR
Queue Stats
356W - 308L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
LordHxrrison
Zhong Kui
Level 146
God Stats
7W - 12L
1,708 SR
Queue Stats
251W - 246L
1,598 Elo+
Solo
Charybdis
Charybdis
VSKConker
Charybdis
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 119L
1,558 Elo+
Party 1
Team Averages
Level 124
1,595 SR
1,596 Elo+

VS

Team Averages
Level 102
1,481 SR
1,541 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JamesToddler
Bastet
Level 84
God Stats
1W - 1L
1,291 SR
Queue Stats
28W - 32L
1,574 Elo+
Solo
Horus
Horus
LongBobcat30456
Horus
Level 88
God Stats
6W - 3L
1,726 SR
Queue Stats
135W - 145L
1,474 Elo+
Party 2
Sol
Sol
Zami1720
Sol
Level 125
God Stats
3W - 3L
1,257 SR
Queue Stats
166W - 177L
1,627 Elo+
Solo
Hou Yi
Hou Yi
xDestroyer55
Hou Yi
Level 89
God Stats
26W - 14L
1,631 SR
Queue Stats
122W - 111L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axxesvz
Nemesis
10
2 / 2 / 0
5,919
592
1,707
7,109
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,982
498
2,253
5,771
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,268
527
1,874
7,944
7,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
LordHxrrison
Zhong Kui
9
1 / 2 / 0
4,865
487
3,739
4,835
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
VSKConker
Charybdis
8
0 / 5 / 0
4,879
488
2,621
6,858
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 3
5,716
572
2,685
3,597
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
2 / 1 / 4
6,285
629
3,592
5,802
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 4
6,599
660
2,999
5,136
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
7,135
714
5,118
3,027
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
11
5 / 1 / 1
6,580
658
6,579
5,391
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
3
1.5
L
Nemesis
Axxesvz
Nemesis
2
2
0
1
L
0
1
2
1
L
0
2
1
0.25
W
Bastet
2
1
4
4
W
4
0
4
6
L
Zhong Kui
LordHxrrison
Zhong Kui
1
2
0
0.5
L
Charybdis
VSKConker
Charybdis
0
5
0
0
W
1
0
1
1.5
W
Hou Yi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,194
Damage
20,973
32,517
Taken
22,953
16,444
Mitigated
8,827
8,574
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,685
191
0
782
3,597
1,039
0
2,031
1,566
32,538
0
L
Nemesis
Axxesvz
Nemesis
1,707
336
0
690
7,109
2,462
0
21
7,062
0
33,495
L
2,253
310
0
1,632
5,771
3,535
0
469
5,296
11,819
0
L
1,874
172
0
4,120
7,944
7,012
0
5,118
2,826
0
26,066
W
Bastet
3,592
715
0
3,436
5,802
1,811
0
525
5,277
0
34,932
W
2,999
1,129
207
2,785
5,136
3,261
23
1,671
3,465
0
10,110
L
Zhong Kui
LordHxrrison
Zhong Kui
3,739
317
0
1,045
4,835
2,732
0
2,019
2,672
24,757
0
L
Charybdis
VSKConker
Charybdis
2,621
1,463
0
1,087
6,858
703
0
0
6,858
0
26,554
W
5,118
2,998
0
1,948
3,027
1,198
432
0
3,027
43,947
0
W
Hou Yi
6,579
3,746
0
1,817
5,391
1,518
462
1,765
3,626
0
40,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
32,315
246
Minions Killed
343
0
Camps Cleared
0
984,144
Distance Traveled
1,019,374
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,716
572
61
6
0
205,502
6
L
Nemesis
5,919
592
71
7
0
228,676
3
L
Bacchus
4,982
498
10
1
0
213,372
3
L
Tyr
5,268
527
61
6
0
185,991
3
W
Bastet
6,285
629
77
8
0
236,802
2
W
Horus
6,599
660
30
3
0
224,945
1
L
Zhong Kui
4,865
487
55
6
0
177,684
4
L
Charybdis
4,879
488
49
5
0
178,421
2
W
Sol
7,135
714
105
11
0
173,128
2
W
Hou Yi
6,580
658
70
7
0
178,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role