Player Matchup

Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Akin2002
Ah Muzen Cab
Silver I
Level 108
God Stats
2W - 5L
1,341 SR
Queue Stats
138W - 164L
1,409 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
AmiroF
Tsukuyomi
Gold IV
Level 124
God Stats
3W - 5L
1,589 SR
Queue Stats
298W - 308L
1,413 MMR
Solo
Izanami
Izanami
Gold IV
Pollaman7
Izanami
Gold IV
Level 146
God Stats
14W - 10L
1,625 SR
Queue Stats
455W - 461L
1,412 MMR
Solo
The Morrigan
The Morrigan
Gold II
К1пg
The Morrigan
Gold II
Level 159
God Stats
8W - 11L
1,393 SR
Queue Stats
139W - 141L
1,525 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,490 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,570 SR
1,431 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Dark0Rage
Chaac
Silver I
Level 109
God Stats
12W - 10L
1,565 SR
Queue Stats
88W - 105L
1,368 MMR
Solo
Artemis
Artemis
Gold V
Viglen
Artemis
Gold V
Level 159
God Stats
0W - 3L
1,760 SR
Queue Stats
228W - 225L
1,428 MMR
Solo
Agni
Agni
Silver II
Wulfheort
Agni
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,447 MMR
Solo
Bacchus
Bacchus
Silver IV
kingwrecker98
Bacchus
Silver IV
Level 109
God Stats
49W - 39L
1,525 SR
Queue Stats
357W - 361L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
12 / 0 / 7
12,259
681
13,884
8,324
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Akin2002
Ah Muzen Cab
16
0 / 3 / 2
10,288
572
6,341
10,446
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
AmiroF
Tsukuyomi
18
5 / 4 / 4
11,674
649
15,122
19,460
15,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Pollaman7
Izanami
16
6 / 4 / 5
10,731
596
5,984
13,002
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
К1пg
The Morrigan
18
4 / 2 / 14
11,441
636
12,054
9,678
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshCliodhnaHeimdallrAthena

VS

Bans
Hou YiMulanGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 5 / 0
8,944
497
5,948
16,655
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Dark0Rage
Chaac
14
0 / 6 / 2
8,200
456
7,766
19,598
24,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Viglen
Artemis
16
4 / 5 / 3
9,473
526
8,484
12,316
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
12
0 / 9 / 1
7,337
408
4,290
10,582
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
13
3 / 2 / 3
8,374
465
3,084
12,573
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
27
Kills
13
13
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
12
0
7
15.5
L
Arachne
 
Arachne
6
5
0
1.2
W
Ah Muzen Cab
Akin2002
Ah Muzen Cab
0
3
2
0.33
W
Tsukuyomi
AmiroF
Tsukuyomi
5
4
4
1.75
L
Chaac
Dark0Rage
Chaac
0
6
2
0.17
W
Izanami
Pollaman7
Izanami
6
4
5
2.13
L
Artemis
Viglen
Artemis
4
5
3
1.1
L
Agni
0
9
1
0.06
L
Bacchus
3
2
3
2.25
W
The Morrigan
К1пg
The Morrigan
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,385
Damage
29,572
60,910
Taken
71,724
28,410
Mitigated
51,625
21,255
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,884
510
0
2,824
8,324
2,987
2,298
1,941
6,227
74,294
4,389
L
Arachne
 
Arachne
5,948
3,637
0
4,305
16,655
6,589
0
6,617
9,784
0
51,988
W
Ah Muzen Cab
Akin2002
Ah Muzen Cab
6,341
2,867
0
4,080
10,446
2,403
486
1,064
9,382
0
72,596
W
Tsukuyomi
AmiroF
Tsukuyomi
15,122
4,742
0
5,364
19,460
15,301
434
3,278
15,538
0
74,458
L
Chaac
Dark0Rage
Chaac
7,766
735
14
7,797
19,598
24,013
0
3,451
16,101
7,349
39,434
W
Izanami
Pollaman7
Izanami
5,984
3,403
183
4,410
13,002
4,075
4,968
2,965
9,844
0
73,459
L
Artemis
Viglen
Artemis
8,484
2,517
0
3,403
12,316
3,765
2,892
3,194
9,040
0
71,472
L
Agni
4,290
0
0
2,118
10,582
2,848
190
7,481
2,717
34,065
0
L
Bacchus
3,084
470
200
2,782
12,573
14,410
70
2,894
9,604
18,563
0
W
The Morrigan
К1пg
The Morrigan
12,054
2,622
0
4,394
9,678
3,644
0
1,305
7,936
76,640
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
42,328
622
Minions Killed
434
0
Camps Cleared
0
1,810,931
Distance Traveled
1,566,255
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,259
681
126
7
0
381,724
7
L
Arachne
8,944
497
86
5
0
365,818
0
W
Ah Muzen Cab
10,288
572
116
6
0
336,897
0
W
Tsukuyomi
11,674
649
138
8
0
350,209
2
L
Chaac
8,200
456
99
6
0
266,823
5
W
Izanami
10,731
596
113
6
0
338,253
0
L
Artemis
9,473
526
148
8
0
306,632
1
L
Agni
7,337
408
68
4
0
283,713
3
L
Bacchus
8,374
465
33
2
0
343,269
7
W
The Morrigan
11,441
636
129
7
0
403,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role