Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NoMeter_TeenZ
Neith
Level 144
God Stats
15W - 12L
1,524 SR
Queue Stats
72W - 84L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
RF_FidTME
Kukulkan
Level 24
God Stats
31W - 37L
1,511 SR
Queue Stats
46W - 60L
1,449 Elo+
Party 2
Sol
Sol
RF_Wayno
Sol
Level 148
God Stats
5W - 5L
1,488 SR
Queue Stats
43W - 44L
1,446 Elo+
Party 2
Nike
Nike
TORMENTOR21
Nike
Level 119
God Stats
2W - 4L
1,721 SR
Queue Stats
22W - 42L
1,421 Elo+
Party 2
Team Averages
Level 111
1,549 SR
1,450 Elo+

VS

Team Averages
Level 46
1,477 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Adrianex7000
Baron Samedi
Level 107
God Stats
2W - 7L
1,339 SR
Queue Stats
643W - 712L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
CryingPangolin
Jormungandr
Level 59
God Stats
10W - 9L
1,460 SR
Queue Stats
61W - 60L
1,396 Elo+
Party 1
Vulcan
Vulcan
MonkeyLockedBox
Vulcan
Level 29
God Stats
4W - 10L
1,599 SR
Queue Stats
7W - 21L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
SilentKDB
Sun Wukong
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 7L
1,316 Elo+
Party 1
Bastet
Bastet
angelitaareliz
Bastet
Level 19
God Stats
6W - 15L
1,272 SR
Queue Stats
29W - 52L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 23
9,431
786
9,553
12,536
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
8 / 0 / 15
10,008
834
13,134
11,040
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
RF_FidTME
Kukulkan
15
5 / 3 / 10
9,040
753
11,248
7,394
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 0 / 12
10,918
910
17,707
6,741
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 2 / 4
8,656
721
4,722
13,272
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrianex7000
Baron Samedi
13
2 / 8 / 1
7,730
644
9,091
14,398
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
CryingPangolin
Jormungandr
13
0 / 5 / 2
7,711
643
9,529
16,182
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 0
7,920
660
7,631
10,538
3,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SilentKDB
Sun Wukong
12
0 / 4 / 1
6,954
580
2,629
9,384
7,076
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 2
7,770
648
7,760
13,572
4,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
9
28
Kills
3
5
Deaths
28
64
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
23
11.5
L
Baron Samedi
Adrianex7000
Baron Samedi
2
8
1
0.31
L
Jormungandr
CryingPangolin
Jormungandr
0
5
2
0.2
L
0
5
0
0
W
8
0
15
15.5
W
Kukulkan
RF_FidTME
Kukulkan
5
3
10
3.33
W
13
0
12
19
L
Sun Wukong
SilentKDB
Sun Wukong
0
4
1
0.13
W
2
2
4
2
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,364
Damage
36,640
50,983
Taken
64,074
31,092
Mitigated
37,839
18,653
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,553
661
423
3,369
12,536
13,078
99
5,312
6,938
21,014
0
L
Baron Samedi
Adrianex7000
Baron Samedi
9,091
1,032
1,432
1,428
14,398
7,772
0
8,244
6,069
21,113
0
L
Jormungandr
CryingPangolin
Jormungandr
9,529
1,134
233
3,638
16,182
14,426
0
10,896
5,214
28,552
0
L
7,631
3,300
0
1,437
10,538
3,645
114
8,072
2,398
32,685
0
W
13,134
8,216
0
6,678
11,040
4,554
2,145
7,321
3,513
0
37,545
W
Kukulkan
RF_FidTME
Kukulkan
11,248
548
99
1,990
7,394
2,697
53
4,175
3,109
23,254
0
W
17,707
6,165
0
4,890
6,741
2,838
2,764
2,335
4,366
62,262
0
L
Sun Wukong
SilentKDB
Sun Wukong
2,629
533
0
343
9,384
7,076
0
5,115
4,172
0
4,789
W
4,722
263
0
1,204
13,272
7,925
581
6,218
6,806
1,658
22,566
L
7,760
1,943
35
1,376
13,572
4,920
0
6,314
7,046
0
23,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
38,085
255
Minions Killed
153
0
Camps Cleared
0
1,233,580
Distance Traveled
1,072,966
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,431
786
1
0
0
250,197
3
L
Baron Samedi
7,730
644
33
3
0
177,429
0
L
Jormungandr
7,711
643
20
2
0
237,311
0
L
Vulcan
7,920
660
65
5
0
232,500
3
W
Neith
10,008
834
73
6
0
237,611
2
W
Kukulkan
9,040
753
26
2
0
241,859
0
W
Sol
10,918
910
110
9
0
233,962
3
L
Sun Wukong
6,954
580
4
0
0
193,795
0
W
Nike
8,656
721
45
4
0
269,951
1
L
Bastet
7,770
648
31
3
0
231,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role