Player Matchup

Arachne
Arachne
SaHiL_246
Arachne
Level 41
God Stats
14W - 14L
1,407 SR
Queue Stats
61W - 75L
1,363 Elo+
Party 3
Scylla
Scylla
Spindawggg
Scylla
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 18L
1,040 Elo+
Party 3
Izanami
Izanami
XYORD
Izanami
Level 28
God Stats
0W - 3L
1,517 SR
Queue Stats
7W - 24L
1,242 Elo+
Party 3
Neith
Neith
ZekiZ-Qaraski
Neith
Level 20
God Stats
15W - 16L
1,515 SR
Queue Stats
166W - 208L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
moplayerone88
Cthulhu
Level 88
God Stats
7W - 12L
1,528 SR
Queue Stats
334W - 352L
1,485 Elo+
Party 1
Team Averages
Level 39
1,494 SR
1,305 Elo+

VS

Team Averages
Level 106
1,610 SR
1,599 Elo+
Sol
Sol
Athémix
Sol
Level 106
God Stats
1W - 0L
1,757 SR
Queue Stats
3W - 0L
1,786 Elo+
Solo
Thanatos
Thanatos
ConiBravo
Thanatos
Level 125
God Stats
14W - 9L
1,759 SR
Queue Stats
117W - 101L
1,555 Elo+
Solo
Shiva
Shiva
Märkss
Shiva
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,580 Elo+
Party 2
Ymir
Ymir
Stevekoelle
Ymir
Level 47
God Stats
9W - 8L
1,534 SR
Queue Stats
9W - 10L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
scippo
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SaHiL_246
Arachne
12
5 / 9 / 0
8,211
513
7,257
16,047
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Spindawggg
Scylla
8
0 / 9 / 3
6,012
376
5,200
10,045
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XYORD
Izanami
9
1 / 9 / 1
6,600
413
5,885
11,071
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 1
6,938
434
5,592
10,176
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
1 / 5 / 1
6,587
412
7,715
17,827
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 5
11,071
692
16,820
9,211
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ConiBravo
Thanatos
13
4 / 5 / 7
8,771
548
8,031
13,143
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Märkss
Shiva
16
5 / 0 / 0
9,965
623
8,539
9,148
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 2 / 13
9,419
589
6,994
15,598
17,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
scippo
Ah Muzen Cab
16
7 / 0 / 4
10,022
626
10,766
16,118
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
35
35
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
Thanatos
ConiBravo
Thanatos
4
5
7
1.5
W
Shiva
Märkss
Shiva
5
0
0
5
L
Arachne
SaHiL_246
Arachne
5
9
0
0.56
L
Scylla
Spindawggg
Scylla
0
9
3
0.17
W
8
2
13
7.25
L
Izanami
XYORD
Izanami
1
9
1
0.17
L
0
3
1
0.17
L
Cthulhu
1
5
1
0.3
W
Ah Muzen Cab
scippo
Ah Muzen Cab
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
51,150
65,166
Taken
63,218
24,562
Mitigated
40,598
10,747
Healing
33,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,820
6,581
0
5,513
9,211
3,419
3,999
2,857
6,284
73,898
0
W
Thanatos
ConiBravo
Thanatos
8,031
3,416
0
9,445
13,143
5,166
0
2,833
10,172
0
47,791
W
Shiva
Märkss
Shiva
8,539
2,655
0
3,110
9,148
8,627
0
0
9,148
0
60,681
L
Arachne
SaHiL_246
Arachne
7,257
4,060
0
3,313
16,047
5,571
0
5,280
10,767
0
37,260
L
Scylla
Spindawggg
Scylla
5,200
1,174
0
0
10,045
2,158
104
5,586
4,459
19,153
0
W
6,994
1,769
244
3,894
15,598
17,193
210
2,917
12,393
26,285
0
L
Izanami
XYORD
Izanami
5,885
4,618
0
1,290
11,071
2,812
234
3,234
7,837
0
32,430
L
5,592
1,373
0
3,598
10,176
2,730
0
3,217
6,959
0
40,820
L
Cthulhu
7,715
963
104
2,442
17,827
11,291
0
6,497
11,330
28,238
0
W
Ah Muzen Cab
scippo
Ah Muzen Cab
10,766
7,081
0
11,768
16,118
6,193
5,721
3,812
12,306
0
85,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
49,248
294
Minions Killed
499
0
Camps Cleared
0
1,449,693
Distance Traveled
1,600,004
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,071
692
136
9
0
317,017
6
W
Thanatos
8,771
548
81
5
0
290,479
0
W
Shiva
9,965
623
123
8
0
339,420
0
L
Arachne
8,211
513
69
4
0
318,874
0
L
Scylla
6,012
376
34
2
0
254,367
0
W
Ymir
9,419
589
50
3
0
341,561
2
L
Izanami
6,600
413
62
4
0
274,141
0
L
Neith
6,938
434
92
6
0
272,793
3
L
Cthulhu
6,587
412
37
2
0
329,518
0
W
Ah Muzen Cab
10,022
626
109
7
0
311,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role