Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
BNerox
Awilix
Platinum I
Level 158
God Stats
9W - 10L
1,797 SR
Queue Stats
300W - 281L
2,111 MMR
Solo
Ares
Ares
Diamond III
PsycoSRB
Ares
Diamond III
Level 115
God Stats
0W - 4L
1,254 SR
Queue Stats
97W - 93L
2,186 MMR
Solo
Janus
Janus
Diamond IV
Yoiinkzz
Janus
Diamond IV
Level 138
God Stats
8W - 7L
1,968 SR
Queue Stats
263W - 247L
2,134 MMR
Solo
Sun Wukong
Sun Wukong
Masters
ghjfn
Sun Wukong
Masters
Level 122
God Stats
3W - 4L
1,624 SR
Queue Stats
126W - 117L
2,102 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,629 SR
2,007 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,610 SR
1,989 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
NxLG__aJ
Chaac
Diamond IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 163L
2,123 MMR
Solo
Artio
Artio
Diamond V
RippersNightmare
Artio
Diamond V
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
273W - 270L
2,055 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
RitzySZN
Nu Wa
Diamond IV
Level 61
God Stats
1W - 0L
1,757 SR
Queue Stats
148W - 135L
2,133 MMR
Solo
Arachne
Arachne
Diamond V
X-Chips_ahoy-X
Arachne
Diamond V
Level 119
God Stats
4W - 2L
1,792 SR
Queue Stats
55W - 42L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
2 / 10 / 7
12,692
508
16,830
25,482
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
BNerox
Awilix
20
9 / 6 / 7
13,554
542
13,615
22,923
8,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
16
2 / 4 / 13
11,474
459
14,271
29,213
35,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Yoiinkzz
Janus
20
9 / 5 / 8
13,869
555
22,346
15,647
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ghjfn
Sun Wukong
20
2 / 3 / 3
13,299
532
21,297
31,573
36,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetLokiAtlasCliodhna

VS

Bans
NemesisThothGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 7 / 5
14,098
564
18,956
22,984
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
NxLG__aJ
Chaac
20
7 / 3 / 7
15,097
604
23,457
32,007
24,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 7 / 17
12,548
502
12,067
32,333
39,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
RitzySZN
Nu Wa
20
3 / 4 / 11
13,181
527
22,956
12,415
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 6
14,906
596
19,817
26,079
15,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
24
Kills
28
28
Deaths
24
38
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
10
7
0.55
W
Anhur
 
Anhur
6
7
5
1.21
L
Awilix
BNerox
Awilix
9
6
7
2.08
W
Chaac
NxLG__aJ
Chaac
7
3
7
3.5
L
Ares
2
4
13
2.13
W
3
7
17
1.64
W
Nu Wa
RitzySZN
Nu Wa
3
4
11
2.13
W
9
3
6
4
L
Janus
Yoiinkzz
Janus
9
5
8
2.6
L
Sun Wukong
ghjfn
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,359
Damage
97,253
124,838
Taken
125,818
94,843
Mitigated
91,197
36,324
Healing
50,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,830
12,450
0
8,274
25,482
9,199
428
6,676
18,660
0
123,300
W
Anhur
 
Anhur
18,956
9,030
0
7,733
22,984
8,546
335
6,727
16,142
0
118,110
L
Awilix
BNerox
Awilix
13,615
5,621
0
5,599
22,923
8,070
135
6,789
15,754
0
108,011
W
Chaac
NxLG__aJ
Chaac
23,457
8,202
0
16,451
32,007
24,620
1,007
4,241
27,166
5,539
114,800
L
Ares
14,271
703
0
3,643
29,213
35,589
149
10,893
17,740
28,986
0
W
12,067
1,186
5,125
10,551
32,333
39,763
170
10,632
20,469
28,342
0
W
Nu Wa
RitzySZN
Nu Wa
22,956
5,617
218
1,963
12,415
3,189
3,615
4,723
7,504
99,382
0
W
19,817
13,177
0
8,940
26,079
15,079
2,551
9,661
15,845
0
140,558
L
Janus
Yoiinkzz
Janus
22,346
1,482
100
2,102
15,647
5,319
210
4,873
10,532
123,450
0
L
Sun Wukong
ghjfn
Sun Wukong
21,297
3,148
0
16,606
31,573
36,666
181
6,113
25,178
0
120,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,888
Gold Earned
69,830
833
Minions Killed
697
0
Camps Cleared
0
2,393,472
Distance Traveled
2,514,158
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,692
508
196
8
0
414,175
6
W
Anhur
14,098
564
162
6
0
396,205
4
L
Awilix
13,554
542
157
6
0
537,190
3
W
Chaac
15,097
604
191
8
0
530,294
2
L
Ares
11,474
459
22
1
0
446,117
14
W
Artio
12,548
502
24
1
0
504,117
7
W
Nu Wa
13,181
527
155
6
0
481,766
9
W
Arachne
14,906
596
165
7
0
601,776
4
L
Janus
13,869
555
244
10
0
483,491
6
L
Sun Wukong
13,299
532
214
9
0
512,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role