Player Matchup

Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Apache WS
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 2
Ah Puch
Ah Puch
TsukuOrTroll
Ah Puch
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
joe1212
Baron Samedi
Level 143
God Stats
15W - 7L
1,873 SR
Queue Stats
211W - 203L
1,573 Elo+
Solo
Bastet
Bastet
liamlegacy
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 2
Team Averages
Level 45
1,575 SR
1,442 Elo+

VS

Team Averages
Level 64
1,412 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
A6peppo
Ymir
Level 68
God Stats
22W - 21L
1,478 SR
Queue Stats
133W - 139L
1,502 Elo+
Solo
Vamana
Vamana
KeptFish757534
Vamana
Level 65
God Stats
2W - 5L
1,272 SR
Queue Stats
51W - 58L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
LukasPran
Jing Wei
Level 49
God Stats
0W - 2L
1,310 SR
Queue Stats
70W - 92L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 0
5,892
589
3,116
6,528
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Apache WS
Susano
11
3 / 1 / 0
5,821
582
2,108
6,491
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
TsukuOrTroll
Ah Puch
11
3 / 1 / 4
6,617
662
6,478
9,013
2,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
joe1212
Baron Samedi
8
2 / 0 / 3
5,224
522
3,785
2,949
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
liamlegacy
Bastet
11
2 / 1 / 3
6,112
611
8,681
7,841
1,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 1
5,904
590
5,917
3,974
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
6
0 / 1 / 0
4,415
442
1,798
4,235
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
A6peppo
Ymir
7
0 / 4 / 1
4,710
471
1,244
10,566
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 2 / 0
4,389
439
1,814
5,863
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
LukasPran
Jing Wei
7
1 / 4 / 1
4,756
476
4,877
7,285
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
0
3
L
Vulcan
 
Vulcan
2
2
1
1.25
L
Nemesis
 
Nemesis
0
1
0
0
L
Ymir
A6peppo
Ymir
0
4
1
0.13
W
Susano
Apache WS
Susano
3
1
0
3
L
0
2
0
0
L
Jing Wei
LukasPran
Jing Wei
1
4
1
0.38
W
Ah Puch
TsukuOrTroll
Ah Puch
3
1
4
5
W
Baron Samedi
joe1212
Baron Samedi
2
0
3
3.5
W
Bastet
liamlegacy
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
15,650
32,822
Taken
31,923
10,473
Mitigated
12,191
16,415
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,116
1,363
0
2,797
6,528
1,900
0
1,182
5,294
0
31,834
L
Vulcan
 
Vulcan
5,917
1,720
0
491
3,974
1,127
0
1,377
2,353
36,322
0
L
Nemesis
 
Nemesis
1,798
920
0
1,912
4,235
1,102
66
1,136
3,099
0
16,539
L
Ymir
A6peppo
Ymir
1,244
286
123
1,837
10,566
5,106
0
2,971
7,407
12,171
0
W
Susano
Apache WS
Susano
2,108
398
0
2,999
6,491
2,024
0
1,858
4,633
0
30,212
L
1,814
683
0
789
5,863
3,435
0
2,480
3,383
0
14,187
L
Jing Wei
LukasPran
Jing Wei
4,877
3,893
0
618
7,285
1,421
0
1,801
5,418
0
17,698
W
Ah Puch
TsukuOrTroll
Ah Puch
6,478
350
0
5,352
9,013
2,637
0
1,040
7,780
39,767
0
W
Baron Samedi
joe1212
Baron Samedi
3,785
363
253
1,290
2,949
1,915
609
1,675
1,274
20,782
0
W
Bastet
liamlegacy
Bastet
8,681
1,564
0
3,724
7,841
1,997
195
1,406
6,435
0
34,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
24,174
333
Minions Killed
192
0
Camps Cleared
0
1,016,387
Distance Traveled
970,887
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,892
589
72
7
0
202,417
1
L
Vulcan
5,904
590
65
7
0
212,052
6
L
Nemesis
4,415
442
40
4
0
212,035
0
L
Ymir
4,710
471
16
2
0
190,836
0
W
Susano
5,821
582
65
7
0
223,667
0
L
Vamana
4,389
439
26
3
0
173,381
1
L
Jing Wei
4,756
476
45
5
0
182,583
0
W
Ah Puch
6,617
662
87
9
0
200,938
0
W
Baron Samedi
5,224
522
42
4
0
173,586
2
W
Bastet
6,112
611
67
7
0
215,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role