Player Matchup

Ullr
Ullr
Fadenoba
Ullr
Level 129
God Stats
3W - 6L
1,289 SR
Queue Stats
82W - 76L
1,475 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MInokawa69
Morgan Le Fay
Level 48
God Stats
14W - 14L
1,604 SR
Queue Stats
100W - 126L
1,370 Elo+
Party 1
Kali
Kali
antonioensis
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 151L
1,490 Elo+
Solo
Nemesis
Nemesis
chifu8222
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,458 Elo+
Party 3
Shiva
Shiva
dillonski22
Shiva
Level 80
God Stats
7W - 11L
1,148 SR
Queue Stats
239W - 290L
1,382 Elo+
Party 1
Team Averages
Level 78
1,408 SR
1,435 Elo+

VS

Team Averages
Level 96
1,458 SR
1,412 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EDY CSC
Ymir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 120L
1,377 Elo+
Party 4
Ra
Ra
HuntyLuvs
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 124L
1,405 Elo+
Party 2
Achilles
Achilles
PierreF7
Achilles
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 92L
1,351 Elo+
Party 4
Osiris
Osiris
cookiemonstersex
Osiris
Level 105
God Stats
7W - 1L
1,289 SR
Queue Stats
259W - 255L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
10 / 4 / 1
11,822
537
18,278
16,974
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MInokawa69
Morgan Le Fay
13
2 / 12 / 1
8,420
383
10,647
16,117
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 2
7,153
325
3,368
13,896
3,753
Nemesis
chifu8222
Nemesis
1
0 / 0 / 0
5,563
253
0
0
0
16
4 / 5 / 5
10,282
467
15,889
16,070
13,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 1 / 4
13,509
614
12,048
14,305
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
EDY CSC
Ymir
15
2 / 3 / 10
9,309
423
5,411
17,603
18,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 7 / 9
9,879
449
9,316
14,901
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PierreF7
Achilles
15
4 / 5 / 7
9,676
440
7,524
13,358
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
13 / 0 / 5
12,663
576
12,712
17,339
11,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
16
Kills
29
29
Deaths
16
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
4
9
W
Ymir
EDY CSC
Ymir
2
3
10
2.33
L
Ullr
10
4
1
2.63
W
3
7
9
1.07
L
Morgan Le Fay
MInokawa69
Morgan Le Fay
2
12
1
0.21
W
Achilles
PierreF7
Achilles
4
5
7
1.5
L
0
8
2
0.13
L
Nemesis
chifu8222
Nemesis
0
0
0
0
W
13
0
5
15.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,182
Damage
47,011
63,057
Taken
77,506
28,682
Mitigated
59,605
8,081
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,048
7,352
0
6,199
14,305
6,796
3,357
438
13,835
0
123,700
W
Ymir
EDY CSC
Ymir
5,411
508
345
3,508
17,603
18,364
390
3,176
14,201
35,247
0
L
Ullr
18,278
7,702
0
2,487
16,974
6,625
0
2,380
14,316
0
84,210
W
9,316
1,189
1,203
3,224
14,901
5,435
775
3,837
10,781
47,385
0
L
Morgan Le Fay
MInokawa69
Morgan Le Fay
10,647
1,121
0
782
16,117
5,086
0
3,659
12,129
48,574
0
W
Achilles
PierreF7
Achilles
7,524
564
0
1,655
13,358
17,646
519
1,844
11,295
0
38,212
L
3,368
688
0
2,751
13,896
3,753
0
4,702
8,969
0
19,177
L
Nemesis
chifu8222
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
12,712
4,208
0
7,230
17,339
11,364
2,304
3,318
13,762
0
99,138
L
15,889
1,989
683
1,378
16,070
13,218
41
3,338
12,059
11,296
52,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
55,036
346
Minions Killed
595
0
Camps Cleared
0
1,391,359
Distance Traveled
2,092,956
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,509
614
202
9
0
442,508
3
W
Ymir
9,309
423
56
3
0
391,007
2
L
Ullr
11,822
537
140
6
0
391,448
3
W
Ra
9,879
449
92
4
0
360,360
3
L
Morgan Le Fay
8,420
383
63
3
0
309,474
1
W
Achilles
9,676
440
71
3
0
408,668
2
L
Kali
7,153
325
42
2
0
323,388
0
L
Nemesis
5,563
253
0
0
0
0
0
W
Osiris
12,663
576
174
8
0
490,413
4
L
Shiva
10,282
467
101
5
0
367,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role