Player Matchup

Gilgamesh
Gilgamesh
AggressiveJames
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 42L
1,474 Elo+
Party 4
Chang'e
Chang'e
MissSqueak
Chang'e
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
149W - 159L
1,421 Elo+
Party 3
Chernobog
Chernobog
Paraphiliac
Chernobog
Level 22
God Stats
13W - 23L
1,452 SR
Queue Stats
13W - 23L
1,413 Elo+
Party 3
Jormungandr
Jormungandr
turnover28
Jormungandr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 77L
1,495 Elo+
Party 4
Aphrodite
Aphrodite
xshoopzoopx
Aphrodite
Level 12
God Stats
2W - 8L
1,341 SR
Queue Stats
23W - 43L
1,382 Elo+
Party 3
Team Averages
Level 53
1,458 SR
1,437 Elo+

VS

Team Averages
Level 110
1,538 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ereshkigals
Ullr
Level 27
God Stats
2W - 0L
1,756 SR
Queue Stats
19W - 5L
1,724 Elo+
Party 1
Poseidon
Poseidon
MOJO_HUMBLE
Poseidon
Level 115
God Stats
12W - 28L
1,434 SR
Queue Stats
96W - 135L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
Sinister_Splicer
Nu Wa
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 93L
1,387 Elo+
Solo
Shiva
Shiva
only1me2818
Shiva
Level 129
God Stats
13W - 18L
1,501 SR
Queue Stats
131W - 162L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AggressiveJames
Gilgamesh
17
1 / 13 / 8
12,223
1,111
13,149
29,287
22,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MissSqueak
Chang'e
18
5 / 8 / 4
12,828
1,166
14,130
27,959
7,028
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Paraphiliac
Chernobog
18
0 / 7 / 8
11,973
1,088
11,832
21,112
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
turnover28
Jormungandr
17
3 / 3 / 2
11,596
1,054
4,794
14,233
14,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
xshoopzoopx
Aphrodite
17
1 / 9 / 3
11,579
1,053
5,828
19,390
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
13 / 3 / 19
14,767
1,342
25,452
11,130
5,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 0 / 15
15,808
1,437
27,818
11,309
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Poseidon
MOJO_HUMBLE
Poseidon
19
2 / 3 / 21
12,928
1,175
16,341
9,610
3,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 0 / 21
13,266
1,206
20,466
4,831
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 4 / 20
13,292
1,208
17,415
17,610
18,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
136
10
Kills
40
40
Deaths
10
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
3
19
7.5
L
Gilgamesh
AggressiveJames
Gilgamesh
1
13
8
0.38
W
17
0
15
24.5
W
Poseidon
MOJO_HUMBLE
Poseidon
2
3
21
4.17
L
Chang'e
MissSqueak
Chang'e
5
8
4
0.88
L
Chernobog
Paraphiliac
Chernobog
0
7
8
0.57
W
4
0
21
14.5
W
4
4
20
3.5
L
Jormungandr
turnover28
Jormungandr
3
3
2
1.33
L
Aphrodite
xshoopzoopx
Aphrodite
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,733
Damage
107,492
111,981
Taken
54,490
60,082
Mitigated
33,892
19,173
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
25,452
6,079
0
2,497
11,130
5,050
0
5,176
5,954
0
43,498
L
Gilgamesh
AggressiveJames
Gilgamesh
13,149
3,324
1,295
984
29,287
22,898
0
10,988
17,899
2,854
22,167
W
27,818
11,114
0
817
11,309
5,097
0
4,193
7,116
0
55,389
W
Poseidon
MOJO_HUMBLE
Poseidon
16,341
2,131
0
668
9,610
3,588
0
5,313
4,297
35,080
0
L
Chang'e
MissSqueak
Chang'e
14,130
829
4,619
4,304
27,959
7,028
0
6,922
20,729
37,799
0
L
Chernobog
Paraphiliac
Chernobog
11,832
7,953
0
953
21,112
5,656
0
5,220
15,503
0
38,908
W
20,466
2,987
0
1,019
4,831
1,810
0
2,893
1,938
38,058
0
W
17,415
2,404
245
3,038
17,610
18,347
0
8,304
9,306
0
34,191
L
Jormungandr
turnover28
Jormungandr
4,794
623
293
351
14,233
14,368
0
5,967
8,044
17,351
0
L
Aphrodite
xshoopzoopx
Aphrodite
5,828
80
2,575
3,799
19,390
10,132
0
6,065
12,919
17,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
70,061
195
Minions Killed
226
6
Camps Cleared
12
957,654
Distance Traveled
1,023,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,767
1,342
24
2
3
204,276
1
L
Gilgamesh
12,223
1,111
17
2
2
214,749
0
W
Ullr
15,808
1,437
55
5
7
243,202
0
W
Poseidon
12,928
1,175
50
5
1
183,113
0
L
Chang'e
12,828
1,166
39
4
0
237,519
0
L
Chernobog
11,973
1,088
73
7
2
208,229
0
W
Nu Wa
13,266
1,206
55
5
1
209,340
0
W
Shiva
13,292
1,208
42
4
0
183,972
0
L
Jormungandr
11,596
1,054
24
2
1
95,351
0
L
Aphrodite
11,579
1,053
42
4
1
201,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role