Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Corran_Horn872
Bacchus
Level 122
God Stats
26W - 18L
1,617 SR
Queue Stats
252W - 233L
1,567 Elo+
Solo
King Arthur
King Arthur
Garrosh97
King Arthur
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 120L
1,813 Elo+
Solo
Zhong Kui
Zhong Kui
Treyofwar5150
Zhong Kui
Level 150
God Stats
3W - 1L
1,752 SR
Queue Stats
277W - 274L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
zCoded
Cliodhna
Level 126
God Stats
23W - 21L
1,483 SR
Queue Stats
221W - 215L
1,482 Elo+
Party 1
Team Averages
Level 126
1,571 SR
1,571 Elo+

VS

Team Averages
Level 83
1,541 SR
1,553 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
SMuRFiN PiGGY
Athena
Level 27
God Stats
13W - 15L
1,707 SR
Queue Stats
33W - 42L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
asxiiilion
Cernunnos
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 152L
1,586 Elo+
Solo
Thor
Thor
xd_shdowduty583
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 0 / 4
7,516
940
9,164
3,123
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 10
7,257
907
3,649
6,400
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Garrosh97
King Arthur
13
1 / 0 / 8
6,603
825
4,380
5,005
3,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Treyofwar5150
Zhong Kui
13
3 / 2 / 6
6,748
844
6,383
6,666
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
zCoded
Cliodhna
13
3 / 2 / 5
6,665
833
7,575
8,536
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 2 / 1
6,904
863
4,622
5,887
2,713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
11
1 / 4 / 3
6,175
772
5,013
8,326
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 2 / 1
6,124
766
4,429
11,789
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
asxiiilion
Cernunnos
12
0 / 3 / 0
6,073
759
4,431
7,796
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 6 / 0
5,169
646
932
5,109
1,690
Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
16
Kills
4
4
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
4
8
L
Ah Puch
 
Ah Puch
2
2
1
1.25
L
Fenrir
 
Fenrir
1
4
3
0.63
W
3
0
10
8
W
King Arthur
Garrosh97
King Arthur
1
0
8
5
L
1
2
1
0.75
W
Zhong Kui
Treyofwar5150
Zhong Kui
3
2
6
3
L
Cernunnos
asxiiilion
Cernunnos
0
3
0
0
L
0
6
0
0
W
Cliodhna
zCoded
Cliodhna
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
19,427
29,730
Taken
38,907
20,074
Mitigated
19,136
5,325
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,164
1,374
0
750
3,123
1,106
318
1,116
2,007
28,722
0
L
Ah Puch
 
Ah Puch
4,622
0
0
1,578
5,887
2,713
0
2,710
3,053
30,684
0
L
Fenrir
 
Fenrir
5,013
501
0
203
8,326
3,896
0
4,093
4,199
0
10,297
W
3,649
385
0
1,207
6,400
7,222
190
2,102
4,298
13,171
0
W
King Arthur
Garrosh97
King Arthur
4,380
818
0
610
5,005
3,858
74
1,739
3,266
0
14,624
L
4,429
773
344
1,227
11,789
7,843
0
7,673
3,870
8,290
0
W
Zhong Kui
Treyofwar5150
Zhong Kui
6,383
894
0
2,200
6,666
4,410
391
2,439
4,227
22,946
0
L
Cernunnos
asxiiilion
Cernunnos
4,431
2,187
0
2,017
7,796
2,994
0
1,964
5,760
0
22,007
L
932
408
0
0
5,109
1,690
17
2,240
2,829
0
1,747
W
Cliodhna
zCoded
Cliodhna
7,575
610
0
558
8,536
3,478
458
1,655
6,881
0
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
30,445
186
Minions Killed
120
0
Camps Cleared
0
908,245
Distance Traveled
731,144
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,516
940
58
7
0
169,587
2
L
Ah Puch
6,904
863
62
8
0
163,394
4
L
Fenrir
6,175
772
9
1
0
179,504
0
W
Bacchus
7,257
907
23
3
0
183,499
2
W
King Arthur
6,603
825
17
2
0
194,944
4
L
Athena
6,124
766
11
1
0
186,060
0
W
Zhong Kui
6,748
844
47
6
0
157,127
2
L
Cernunnos
6,073
759
38
5
0
119,749
0
L
Thor
5,169
646
0
0
0
82,437
0
W
Cliodhna
6,665
833
41
5
0
203,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role