Player Matchup

Atlas
Atlas
ChaoticChungus
Atlas
Level 128
God Stats
112W - 83L
1,643 SR
Queue Stats
277W - 222L
1,656 Elo+
Party 2
Sol
Sol
Obi1Jacoby8
Sol
Level 152
God Stats
32W - 28L
1,505 SR
Queue Stats
489W - 494L
1,607 Elo+
Party 2
Fenrir
Fenrir
Van1X
Fenrir
Level 156
God Stats
2W - 3L
1,479 SR
Queue Stats
69W - 56L
1,629 Elo+
Party 2
Team Averages
Level 145
1,542 SR
1,631 Elo+

VS

Team Averages
Level 99
1,439 SR
1,563 Elo+
Nike
Nike
BigusChungus
Nike
Level 44
God Stats
1W - 1L
1,167 SR
Queue Stats
88W - 69L
1,686 Elo+
Party 1
Zeus
Zeus
Fischer2405
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,312 Elo+
Solo
Vamana
Vamana
reacon32
Vamana
Level 129
God Stats
7W - 4L
1,651 SR
Queue Stats
97W - 73L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
8,133
508
0
265
157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 3 / 4
11,394
712
11,111
13,416
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Van1X
Fenrir
16
4 / 3 / 3
10,634
665
10,421
27,523
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,483
655
5,844
12,085
6,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 3
10,198
637
11,382
7,559
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
reacon32
Vamana
18
5 / 4 / 1
12,066
754
16,526
15,530
8,106
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
6
6
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
0
1
0.5
W
0
3
3
0.5
L
4
3
4
2
L
Fenrir
Van1X
Fenrir
4
3
3
1.83
W
Vamana
reacon32
Vamana
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
33,752
41,204
Taken
35,174
23,575
Mitigated
17,145
12,113
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,844
1,011
290
498
12,085
6,830
576
3,455
8,557
0
21,427
L
0
0
0
0
265
157
0
0
265
0
0
W
11,382
603
306
1,988
7,559
2,209
1,315
2,862
4,599
55,207
0
L
11,111
3,127
0
2,614
13,416
5,835
1,326
4,082
9,056
56,760
0
L
Fenrir
Van1X
Fenrir
10,421
2,617
0
9,499
27,523
17,583
384
7,213
19,774
66
30,436
W
Vamana
reacon32
Vamana
16,526
10,918
0
3,520
15,530
8,106
681
5,101
10,171
128
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
32,747
142
Minions Killed
191
3
Camps Cleared
10
568,630
Distance Traveled
891,919
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,483
655
29
2
1
311,455
2
L
Atlas
8,133
508
0
0
0
17,838
1
W
Zeus
10,198
637
95
6
5
255,534
3
L
Sol
11,394
712
105
7
2
280,906
2
L
Fenrir
10,634
665
37
2
1
269,886
5
W
Vamana
12,066
754
67
4
4
324,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role