Player Matchup

King Arthur
King Arthur
Silver II
Cancel SgPa
King Arthur
Silver II
Level 100
God Stats
0W - 4L
1,169 SR
Queue Stats
7W - 11L
1,314 MMR
Party 1
Discordia
Discordia
Silver II
Froken SgPa
Discordia
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,381 MMR
Party 1
Mulan
Mulan
Silver II
That SgPa
Mulan
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,285 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,390 SR
1,327 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,609 SR
1,205 MMR
Gilgamesh
Gilgamesh
Silver I
FloWSiSteMm
Gilgamesh
Silver I
Level 101
God Stats
3W - 7L
1,767 SR
Queue Stats
53W - 69L
1,199 MMR
Solo
Vulcan
Vulcan
Bronze IV
IIDaveeee
Vulcan
Bronze IV
Level 157
God Stats
1W - 1L
1,373 SR
Queue Stats
23W - 19L
1,290 MMR
Solo
Cabrakan
Cabrakan
Silver I
TheImmortal1222
Cabrakan
Silver I
Level 128
God Stats
8W - 5L
1,686 SR
Queue Stats
84W - 130L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cancel SgPa
King Arthur
13
2 / 5 / 2
9,383
626
7,529
16,038
7,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Froken SgPa
Discordia
14
1 / 1 / 3
9,634
642
13,238
9,152
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
That SgPa
Mulan
14
1 / 3 / 3
9,608
641
7,306
15,664
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaAchillesHeraBastetZeus

VS

Bans
AtlasGaneshaCerberusAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FloWSiSteMm
Gilgamesh
14
2 / 1 / 6
9,917
661
9,325
16,827
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
IIDaveeee
Vulcan
16
6 / 1 / 3
11,035
736
16,710
7,977
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
14
1 / 2 / 7
10,314
688
7,520
15,578
22,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
9
9
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cancel SgPa
King Arthur
2
5
2
0.6
W
Gilgamesh
FloWSiSteMm
Gilgamesh
2
1
6
5
L
Discordia
Froken SgPa
Discordia
1
1
3
2.5
W
Vulcan
IIDaveeee
Vulcan
6
1
3
7.5
L
Mulan
That SgPa
Mulan
1
3
3
0.83
W
Cabrakan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
33,555
40,854
Taken
40,382
20,722
Mitigated
43,126
10,358
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cancel SgPa
King Arthur
7,529
1,802
415
3,558
16,038
7,575
0
11,099
4,653
0
31,369
W
Gilgamesh
FloWSiSteMm
Gilgamesh
9,325
1,264
603
2,931
16,827
16,508
1,041
4,591
11,909
8,001
25,624
L
Discordia
Froken SgPa
Discordia
13,238
641
0
3,682
9,152
2,838
0
5,072
3,900
53,386
0
W
Vulcan
IIDaveeee
Vulcan
16,710
7,306
0
2,608
7,977
4,115
1,183
3,130
4,787
65,275
0
L
Mulan
That SgPa
Mulan
7,306
1,009
0
2,703
15,664
10,309
0
10,534
4,819
0
21,649
W
Cabrakan
7,520
974
114
3,101
15,578
22,503
544
5,726
9,632
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
31,266
160
Minions Killed
158
4
Camps Cleared
8
832,327
Distance Traveled
818,033
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,383
626
42
3
3
280,198
4
W
Gilgamesh
9,917
661
42
3
1
280,393
4
L
Discordia
9,634
642
83
6
0
277,373
4
W
Vulcan
11,035
736
91
6
5
293,904
3
L
Mulan
9,608
641
35
2
1
274,756
1
W
Cabrakan
10,314
688
25
2
2
243,736
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role