Player Matchup

Charybdis
Charybdis
Pepechefu22
Charybdis
Level 40
God Stats
2W - 4L
1,234 SR
Queue Stats
18W - 39L
1,339 Elo+
Solo
Bellona
Bellona
PizzaInAPocket
Bellona
Level 88
God Stats
6W - 16L
1,217 SR
Queue Stats
173W - 220L
1,329 Elo+
Party 2
Cliodhna
Cliodhna
amatarsu
Cliodhna
Level 29
God Stats
2W - 1L
1,526 SR
Queue Stats
4W - 7L
1,321 Elo+
Party 2
Mercury
Mercury
edwinsitopro
Mercury
Level 103
God Stats
6W - 3L
1,229 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xImBrendennn
Morgan Le Fay
Level 89
God Stats
7W - 3L
1,228 SR
Queue Stats
70W - 86L
1,428 Elo+
Solo
Team Averages
Level 70
1,287 SR
1,383 Elo+

VS

Team Averages
Level 68
1,455 SR
1,264 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MeatyAlbatross
Pele
Level 45
God Stats
0W - 3L
1,183 SR
Queue Stats
2W - 28L
1,064 Elo+
Party 1
Danzaburou
Danzaburou
Ragnar0124
Danzaburou
Level 61
God Stats
33W - 38L
1,543 SR
Queue Stats
80W - 105L
1,248 Elo+
Solo
Shiva
Shiva
Riesaroni22
Shiva
Level 66
God Stats
35W - 34L
1,572 SR
Queue Stats
414W - 439L
1,432 Elo+
Solo
Skadi
Skadi
kooltay100
Skadi
Level 48
God Stats
1W - 7L
1,479 SR
Queue Stats
1W - 15L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pepechefu22
Charybdis
12
3 / 2 / 2
7,575
541
5,713
7,648
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 3 / 2
7,072
505
2,752
9,276
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
amatarsu
Cliodhna
12
1 / 3 / 1
7,168
512
3,062
8,412
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
edwinsitopro
Mercury
10
0 / 2 / 0
5,956
425
1,361
6,567
1,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
xImBrendennn
Morgan Le Fay
13
6 / 1 / 2
8,124
580
7,596
7,365
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 5 / 1
6,705
479
4,326
8,456
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 1 / 2
5,571
398
1,750
4,068
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Ragnar0124
Danzaburou
9
0 / 3 / 0
5,685
406
372
5,127
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 3 / 1
7,453
532
7,455
10,395
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
6
1 / 2 / 0
5,094
364
1,719
4,102
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
9
11
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
L
1
1
2
2
W
Charybdis
Pepechefu22
Charybdis
3
2
2
2
W
3
3
2
1.33
L
Danzaburou
Ragnar0124
Danzaburou
0
3
0
0
L
7
3
1
2.5
W
Cliodhna
amatarsu
Cliodhna
1
3
1
0.5
W
Mercury
edwinsitopro
Mercury
0
2
0
0
L
Skadi
1
2
0
0.5
W
Morgan Le Fay
xImBrendennn
Morgan Le Fay
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
15,622
39,268
Taken
32,148
14,978
Mitigated
12,514
14,157
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,326
39
216
2,979
8,456
2,717
0
4,845
3,611
37,297
0
L
1,750
568
0
1,601
4,068
925
132
477
3,591
0
15,091
W
Charybdis
Pepechefu22
Charybdis
5,713
4,712
116
3,437
7,648
2,213
3,546
130
7,518
0
40,176
W
2,752
485
75
2,190
9,276
5,968
304
464
8,787
0
34,965
L
Danzaburou
Ragnar0124
Danzaburou
372
115
0
688
5,127
1,374
310
0
5,127
0
20,609
L
7,455
1,579
0
1,812
10,395
6,721
222
2,145
8,250
319
28,179
W
Cliodhna
amatarsu
Cliodhna
3,062
160
0
4,299
8,412
2,708
92
1,384
6,944
0
43,814
W
Mercury
edwinsitopro
Mercury
1,361
635
0
1,597
6,567
1,678
0
0
6,567
0
26,734
L
Skadi
1,719
1,148
0
1,344
4,102
777
0
0
4,102
0
14,423
W
Morgan Le Fay
xImBrendennn
Morgan Le Fay
7,596
1,547
0
2,443
7,365
2,411
280
2,356
4,835
36,934
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
30,508
360
Minions Killed
237
0
Camps Cleared
0
1,250,697
Distance Traveled
938,884
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,705
479
84
6
0
221,194
2
L
Pele
5,571
398
34
2
0
134,348
0
W
Charybdis
7,575
541
74
5
0
213,489
3
W
Bellona
7,072
505
66
5
0
233,000
1
L
Danzaburou
5,685
406
42
3
0
199,257
0
L
Shiva
7,453
532
53
4
0
262,620
2
W
Cliodhna
7,168
512
94
7
0
290,721
1
W
Mercury
5,956
425
52
4
0
275,967
5
L
Skadi
5,094
364
24
2
0
121,465
0
W
Morgan Le Fay
8,124
580
74
5
0
237,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role