Player Matchup

Cerberus
Cerberus
Eliub19
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 231L
1,282 Elo+
Solo
Olorun
Olorun
Fellul
Olorun
Level 106
God Stats
0W - 1L
1,813 SR
Queue Stats
148W - 124L
1,390 Elo+
Solo
Mercury
Mercury
HkHiTmAn
Mercury
Level 46
God Stats
1W - 4L
1,393 SR
Queue Stats
58W - 105L
1,299 Elo+
Solo
Scylla
Scylla
QueenZell
Scylla
Level 61
God Stats
10W - 13L
1,544 SR
Queue Stats
117W - 132L
1,453 Elo+
Solo
Serqet
Serqet
Sammyboy416
Serqet
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 21L
1,399 Elo+
Solo
Team Averages
Level 65
1,550 SR
1,365 Elo+

VS

Team Averages
Level 107
1,521 SR
1,506 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Azure Voids
Kukulkan
Level 140
God Stats
3W - 1L
1,604 SR
Queue Stats
38W - 25L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Kajnake
Sylvanus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 92L
1,608 Elo+
Party 1
Serqet
Serqet
ValkyireSenpai
Serqet
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 11L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eliub19
Cerberus
12
0 / 4 / 0
6,539
654
2,190
14,387
4,977
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
Fellul
Olorun
14
1 / 4 / 2
7,527
753
6,390
8,993
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
HkHiTmAn
Mercury
12
1 / 8 / 0
6,716
672
2,584
10,620
2,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
QueenZell
Scylla
13
0 / 3 / 0
6,765
677
1,753
5,524
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
11
0 / 5 / 1
6,414
641
3,050
9,321
3,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 0 / 5
9,152
915
9,031
2,894
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
 
Yemoja
14
0 / 0 / 15
8,347
835
881
6,191
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Azure Voids
Kukulkan
15
3 / 1 / 8
8,385
839
13,107
6,103
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Kajnake
Sylvanus
16
7 / 0 / 11
9,160
916
10,303
7,923
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 11
8,058
806
7,667
5,138
1,919

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
2
Kills
24
24
Deaths
3
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
0
5
12.5
W
Yemoja
 
Yemoja
0
0
15
7.5
W
Kukulkan
Azure Voids
Kukulkan
3
1
8
7
L
Cerberus
Eliub19
Cerberus
0
4
0
0
L
Olorun
Fellul
Olorun
1
4
2
0.5
L
Mercury
HkHiTmAn
Mercury
1
8
0
0.13
W
Sylvanus
Kajnake
Sylvanus
7
0
11
12.5
L
Scylla
QueenZell
Scylla
0
3
0
0
L
Serqet
0
5
1
0.1
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,967
Damage
40,989
48,845
Taken
28,249
16,188
Mitigated
16,806
6,771
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,031
3,806
0
940
2,894
1,217
825
986
1,908
0
33,024
W
Yemoja
 
Yemoja
881
236
3,379
1,641
6,191
7,490
532
1,703
4,488
4,153
0
W
Kukulkan
Azure Voids
Kukulkan
13,107
1,708
0
342
6,103
2,159
1,243
3,619
2,484
32,549
0
L
Cerberus
Eliub19
Cerberus
2,190
57
75
3,007
14,387
4,977
0
9,251
4,932
10,172
0
L
Olorun
Fellul
Olorun
6,390
2,971
162
1,395
8,993
3,614
488
4,943
3,689
20,927
0
L
Mercury
HkHiTmAn
Mercury
2,584
817
41
895
10,620
2,762
0
3,444
7,138
0
10,999
W
Sylvanus
Kajnake
Sylvanus
10,303
4,300
2,372
3,674
7,923
4,021
951
3,065
4,626
39,879
0
L
Scylla
QueenZell
Scylla
1,753
72
0
696
5,524
1,252
0
2,424
3,052
17,884
0
L
Serqet
3,050
461
0
500
9,321
3,583
0
3,621
5,608
0
10,217
W
7,667
1,131
0
250
5,138
1,919
1,139
960
3,950
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
43,102
139
Minions Killed
211
0
Camps Cleared
0
923,862
Distance Traveled
1,013,844
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,152
915
61
6
0
222,808
2
W
Yemoja
8,347
835
5
1
0
150,920
0
W
Kukulkan
8,385
839
60
6
0
210,547
0
L
Cerberus
6,539
654
29
3
0
166,890
0
L
Olorun
7,527
753
40
4
0
175,528
3
L
Mercury
6,716
672
17
2
0
194,612
2
W
Sylvanus
9,160
916
68
7
0
197,675
0
L
Scylla
6,765
677
35
4
0
195,100
3
L
Serqet
6,414
641
18
2
0
191,732
0
W
Serqet
8,058
806
17
2
0
231,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role