Player Matchup

Pele
Pele
Angry_Rat_Noises
Pele
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,568 Elo+
Solo
Eset
Eset
Kurutsuky
Eset
Level 68
God Stats
1W - 3L
1,486 SR
Queue Stats
16W - 15L
1,490 Elo+
Solo
Ullr
Ullr
NavyGoatEng
Ullr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 438L
1,439 Elo+
Solo
Cabrakan
Cabrakan
Sasquatchadon
Cabrakan
Level 104
God Stats
36W - 30L
1,659 SR
Queue Stats
112W - 104L
1,457 Elo+
Solo
Sol
Sol
causticchemist
Sol
Level 156
God Stats
9W - 9L
1,557 SR
Queue Stats
145W - 153L
1,453 Elo+
Solo
Team Averages
Level 103
1,540 SR
1,481 Elo+

VS

Team Averages
Level 60
1,547 SR
1,467 Elo+
Sobek
Sobek
AnthonySaino
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,425 Elo+
Party 1
Cupid
Cupid
GigaBoom420
Cupid
Level 80
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Hades
Hades
NaivePlains282
Hades
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 79L
1,454 Elo+
Party 1
Anubis
Anubis
THE GERM 725
Anubis
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 30L
1,523 Elo+
Solo
Neith
Neith
zZomaCr
Neith
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 28L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,790
1,079
15,290
17,886
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
16
2 / 1 / 3
10,531
1,053
4,451
2,554
715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 3
10,251
1,025
2,462
8,861
2,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Sasquatchadon
Cabrakan
16
0 / 10 / 4
10,287
1,029
6,573
18,200
20,799
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 4
11,151
1,115
17,319
5,242
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

157

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
11,648
1,165
5,207
11,477
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 1 / 13
10,738
1,074
6,029
8,619
3,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 3 / 18
11,790
1,179
12,945
12,750
7,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
11 / 1 / 10
13,269
1,327
12,618
7,701
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
zZomaCr
Neith
17
4 / 0 / 15
11,506
1,151
11,284
7,358
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
6
Kills
23
23
Deaths
6
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
0
1
19
9.5
W
3
1
13
9.5
L
Eset
2
1
3
3.5
W
5
3
18
4.67
L
0
4
3
0.38
L
Cabrakan
Sasquatchadon
Cabrakan
0
10
4
0.2
W
Anubis
11
1
10
16
L
2
1
4
4
W
Neith
zZomaCr
Neith
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,095
Damage
48,083
52,743
Taken
47,905
33,231
Mitigated
32,229
8,710
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,290
4,559
0
5,687
17,886
7,181
0
10,673
7,213
0
33,587
W
5,207
742
0
2,145
11,477
14,041
0
6,925
4,190
10,293
0
W
6,029
2,571
119
541
8,619
3,346
0
4,084
4,305
0
28,392
L
Eset
4,451
96
223
76
2,554
715
0
1,527
1,027
12,251
0
W
12,945
1,397
827
3,224
12,750
7,878
0
8,265
4,180
20,979
0
L
2,462
1,108
80
969
8,861
2,893
0
6,480
2,381
0
33,616
L
Cabrakan
Sasquatchadon
Cabrakan
6,573
549
74
779
18,200
20,799
0
8,546
9,654
22,404
0
W
Anubis
12,618
438
0
2,064
7,701
3,893
0
3,124
4,317
54,522
0
L
17,319
2,423
0
822
5,242
1,643
0
3,544
1,698
37,546
0
W
Neith
zZomaCr
Neith
11,284
6,654
0
1,848
7,358
3,071
0
4,684
2,570
0
25,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
58,951
206
Minions Killed
223
6
Camps Cleared
9
906,839
Distance Traveled
965,441
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,790
1,079
41
4
0
199,197
0
W
Sobek
11,648
1,165
9
1
1
203,411
2
W
Cupid
10,738
1,074
68
7
0
167,929
0
L
Eset
10,531
1,053
22
2
0
181,347
1
W
Hades
11,790
1,179
20
2
1
195,082
0
L
Ullr
10,251
1,025
57
6
1
187,575
2
L
Cabrakan
10,287
1,029
36
4
3
147,409
0
W
Anubis
13,269
1,327
96
10
3
189,491
0
L
Sol
11,151
1,115
50
5
2
191,311
0
W
Neith
11,506
1,151
30
3
4
209,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role