Player Matchup

Mulan
Mulan
BlazeJRP
Mulan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,615 Elo+
Party 1
Da Ji
Da Ji
Onorek
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,495 Elo+
Party 1
Agni
Agni
UrányuM
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,798 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,636 Elo+

VS

Team Averages
Level 121
1,570 SR
1,592 Elo+
Vulcan
Vulcan
Azrael2502
Vulcan
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 2
Ravana
Ravana
BurningSugar
Ravana
Level 127
God Stats
2W - 3L
1,461 SR
Queue Stats
172W - 164L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Supremelacorte
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlazeJRP
Mulan
16
7 / 4 / 9
11,213
748
9,492
15,097
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Onorek
Da Ji
15
5 / 5 / 9
10,700
713
6,979
10,452
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
18
6 / 4 / 12
12,059
804
21,984
11,534
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azrael2502
Vulcan
14
4 / 9 / 6
10,066
671
9,625
13,790
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
8 / 6 / 3
11,316
754
10,690
15,694
11,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
1 / 3 / 9
9,871
658
8,230
14,523
14,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
18
Kills
13
13
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Azrael2502
Vulcan
4
9
6
0.78
W
Mulan
BlazeJRP
Mulan
7
4
9
2.88
L
Ravana
8
6
3
1.58
W
Da Ji
Onorek
Da Ji
5
5
9
1.9
L
Sylvanus
1
3
9
1.83
W
Agni
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
28,545
37,083
Taken
44,007
20,023
Mitigated
30,364
8,267
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Azrael2502
Vulcan
9,625
2,514
0
646
13,790
4,226
217
9,335
4,281
29,908
0
W
Mulan
BlazeJRP
Mulan
9,492
977
0
3,540
15,097
11,948
55
7,323
7,492
0
24,159
L
Ravana
10,690
3,210
0
998
15,694
11,487
80
5,050
10,334
0
34,516
W
Da Ji
Onorek
Da Ji
6,979
1,023
0
1,044
10,452
4,052
281
4,263
6,010
0
20,717
L
Sylvanus
8,230
1,505
2,069
3,393
14,523
14,651
516
7,691
6,590
21,636
4,134
W
Agni
21,984
2,383
601
3,082
11,534
4,023
2,233
5,358
6,016
75,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
31,253
208
Minions Killed
145
9
Camps Cleared
4
784,550
Distance Traveled
710,615
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,066
671
67
4
2
230,047
4
W
Mulan
11,213
748
47
3
3
263,053
3
L
Ravana
11,316
754
41
3
1
259,491
4
W
Da Ji
10,700
713
29
2
3
262,334
4
L
Sylvanus
9,871
658
37
2
1
221,077
3
W
Agni
12,059
804
132
9
3
259,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role