Player Matchup

Chang'e
Chang'e
Nussu
Chang'e
Level 157
God Stats
4W - 1L
1,285 SR
Queue Stats
110W - 28L
1,876 Elo+
Party 2
Shiva
Shiva
Spuhb
Shiva
Level 157
God Stats
11W - 0L
1,823 SR
Queue Stats
238W - 65L
1,858 Elo+
Party 2
Gilgamesh
Gilgamesh
Visceral
Gilgamesh
Level 159
God Stats
12W - 4L
1,776 SR
Queue Stats
162W - 37L
1,841 Elo+
Party 2
Team Averages
Level 158
1,628 SR
1,858 Elo+

VS

Team Averages
Level 124
1,608 SR
1,638 Elo+
Ganesha
Ganesha
Abtrevodnom
Ganesha
Level 159
God Stats
1W - 1L
1,756 SR
Queue Stats
8W - 9L
1,649 Elo+
Party 1
Kali
Kali
Ondruhha
Kali
Level 128
God Stats
2W - 2L
1,367 SR
Queue Stats
24W - 16L
1,612 Elo+
Party 1
Shiva
Shiva
Raccoomax
Shiva
Level 84
God Stats
2W - 2L
1,702 SR
Queue Stats
22W - 13L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nussu
Chang'e
14
4 / 2 / 18
8,918
811
12,480
9,328
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
Spuhb
Shiva
14
7 / 0 / 16
9,341
849
10,007
11,694
13,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Visceral
Gilgamesh
15
12 / 1 / 10
9,990
908
13,158
10,893
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abtrevodnom
Ganesha
10
0 / 10 / 2
6,553
596
4,720
13,972
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
10
3 / 7 / 0
7,426
675
4,458
11,222
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Shiva
Raccoomax
Shiva
9
0 / 6 / 2
6,447
586
7,439
13,694
5,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
23
Kills
3
3
Deaths
23
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Abtrevodnom
Ganesha
0
10
2
0.1
W
Chang'e
Nussu
Chang'e
4
2
18
6.5
L
Kali
3
7
0
0.43
L
Shiva
Raccoomax
Shiva
0
6
2
0.17
W
Shiva
Spuhb
Shiva
7
0
16
15
W
Gilgamesh
Visceral
Gilgamesh
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
16,617
31,915
Taken
38,888
26,434
Mitigated
17,512
13,564
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Abtrevodnom
Ganesha
4,720
175
117
559
13,972
6,743
0
4,472
9,223
20,795
0
W
Chang'e
Nussu
Chang'e
12,480
813
2,596
3,733
9,328
6,200
474
1,336
7,900
37,658
0
L
Kali
4,458
956
0
2,366
11,222
4,883
0
3,235
7,708
0
13,674
L
Shiva
Raccoomax
Shiva
7,439
1,063
353
1,273
13,694
5,886
0
4,251
9,309
0
15,640
W
Shiva
Spuhb
Shiva
10,007
1,520
847
2,661
11,694
13,409
449
1,656
9,857
0
29,954
W
Gilgamesh
Visceral
Gilgamesh
13,158
5,132
0
3,727
10,893
6,825
1,813
1,588
9,133
0
39,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
20,426
147
Minions Killed
76
8
Camps Cleared
1
606,610
Distance Traveled
548,567
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,553
596
3
0
0
174,155
4
W
Chang'e
8,918
811
70
6
5
187,437
2
L
Kali
7,426
675
40
4
1
178,635
4
L
Shiva
6,447
586
33
3
0
195,777
2
W
Shiva
9,341
849
32
3
2
199,253
3
W
Gilgamesh
9,990
908
45
4
1
219,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role