Player Matchup

Terra
Terra
Deimos555
Terra
Level 23
God Stats
42W - 37L
1,605 SR
Queue Stats
137W - 140L
1,498 Elo+
Solo
Fenrir
Fenrir
GoonOne
Fenrir
Level 39
God Stats
5W - 7L
1,497 SR
Queue Stats
148W - 119L
1,512 Elo+
Solo
Shiva
Shiva
Maury Austin
Shiva
Level 18
God Stats
4W - 7L
1,401 SR
Queue Stats
83W - 108L
1,439 Elo+
Solo
Neith
Neith
Ngt Gamer09
Neith
Level 49
God Stats
12W - 10L
1,845 SR
Queue Stats
62W - 87L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
UnwiestWheat36
Nu Wa
Level 74
God Stats
5W - 7L
1,473 SR
Queue Stats
46W - 49L
1,423 Elo+
Party 2
Team Averages
Level 41
1,564 SR
1,461 Elo+

VS

Team Averages
Level 53
1,591 SR
1,361 Elo+
Discordia
Discordia
HorrorWolf3000
Discordia
Level 29
God Stats
3W - 2L
1,711 SR
Queue Stats
28W - 45L
1,322 Elo+
Solo
Skadi
Skadi
ZebleyyYT
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 1
Atlas
Atlas
byebyeaddison
Atlas
Level 28
God Stats
1W - 2L
1,593 SR
Queue Stats
6W - 13L
1,494 Elo+
Party 1
Neith
Neith
ezeerbef
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,401 Elo+
Solo
Vulcan
Vulcan
madd0077
Vulcan
Level 87
God Stats
66W - 58L
1,653 SR
Queue Stats
246W - 264L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Deimos555
Terra
15
1 / 0 / 3
8,771
675
7,049
15,749
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GoonOne
Fenrir
15
0 / 6 / 4
7,980
614
5,164
17,039
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
7,461
574
683
4,005
1,097
Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 1
8,592
661
5,719
15,881
5,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 3
8,700
669
12,294
9,733
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HorrorWolf3000
Discordia
17
5 / 2 / 6
10,329
795
8,484
9,301
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
ZebleyyYT
Skadi
17
7 / 3 / 4
10,331
795
15,432
9,632
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 0 / 9
10,554
812
9,617
12,949
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ezeerbef
Neith
18
2 / 1 / 4
10,813
832
10,516
8,190
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
madd0077
Vulcan
16
0 / 2 / 8
9,680
745
9,457
9,339
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
18
18
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
Deimos555
Terra
1
0
3
2.5
L
Fenrir
GoonOne
Fenrir
0
6
4
0.33
W
Discordia
HorrorWolf3000
Discordia
5
2
6
4
L
1
1
0
1
L
2
7
1
0.36
L
2
4
3
0.88
W
Skadi
ZebleyyYT
Skadi
7
3
4
3
W
4
0
9
8.5
W
Neith
ezeerbef
Neith
2
1
4
4
W
Vulcan
madd0077
Vulcan
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
53,506
62,407
Taken
49,411
35,774
Mitigated
29,927
7,184
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Deimos555
Terra
7,049
468
343
1,279
15,749
14,891
0
4,853
10,544
29,056
0
L
Fenrir
GoonOne
Fenrir
5,164
1,232
0
1,845
17,039
11,496
0
6,439
10,530
0
16,729
W
Discordia
HorrorWolf3000
Discordia
8,484
308
542
2,626
9,301
3,103
607
3,206
5,072
38,955
0
L
683
0
149
323
4,005
1,097
0
1,316
2,633
0
2,917
L
5,719
2,665
96
1,618
15,881
5,366
396
9,297
6,486
0
17,180
L
12,294
1,616
452
1,079
9,733
2,924
384
5,251
4,410
34,208
0
W
Skadi
ZebleyyYT
Skadi
15,432
7,803
0
2,305
9,632
3,549
3,929
4,899
4,584
0
42,716
W
9,617
3,255
370
2,450
12,949
15,442
1,254
3,432
9,443
20,008
0
W
Neith
ezeerbef
Neith
10,516
3,058
0
4,064
8,190
3,750
2,586
3,071
5,055
0
64,937
W
Vulcan
madd0077
Vulcan
9,457
6,013
553
2,941
9,339
4,083
1,930
4,735
4,455
46,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
51,707
125
Minions Killed
301
0
Camps Cleared
0
986,418
Distance Traveled
1,294,901
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,771
675
34
3
0
255,055
0
L
Fenrir
7,980
614
23
2
0
252,868
1
W
Discordia
10,329
795
47
4
0
286,103
2
L
Shiva
7,461
574
11
1
0
51,693
0
L
Neith
8,592
661
23
2
0
213,414
0
L
Nu Wa
8,700
669
34
3
0
213,388
5
W
Skadi
10,331
795
40
3
0
231,113
1
W
Atlas
10,554
812
23
2
0
249,204
0
W
Neith
10,813
832
111
9
0
269,949
4
W
Vulcan
9,680
745
80
6
0
258,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role