Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
EternalGodMadara
Shiva
Level 157
God Stats
21W - 16L
1,663 SR
Queue Stats
468W - 433L
1,544 Elo+
Party 2
Sol
Sol
blazedyconfused
Sol
Level 154
God Stats
5W - 1L
1,694 SR
Queue Stats
189W - 101L
1,553 Elo+
Solo
Team Averages
Level 149
1,619 SR
1,533 Elo+

VS

Team Averages
Level 104
1,491 SR
1,579 Elo+
Scylla
Scylla
GHosTNInja3312
Scylla
Level 99
God Stats
0W - 4L
1,246 SR
Queue Stats
28W - 37L
1,452 Elo+
Party 1
Atlas
Atlas
RealLifePotato1
Atlas
Level 148
God Stats
25W - 14L
1,729 SR
Queue Stats
267W - 225L
1,671 Elo+
Party 1
Neith
Neith
nicoelric
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 2 / 6
11,786
737
9,345
11,782
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 7
11,223
701
16,808
23,973
19,577
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
4 / 4 / 4
11,774
736
18,013
15,179
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
9,563
598
12,425
13,314
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 4 / 2
10,835
677
15,036
19,696
24,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
nicoelric
Neith
16
2 / 2 / 5
10,512
657
13,890
19,145
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
7
7
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
6
3.5
W
3
1
7
6.5
L
1
5
2
0.4
L
4
4
2
1.25
W
4
4
4
1.5
L
Neith
nicoelric
Neith
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
41,351
50,934
Taken
52,155
31,151
Mitigated
37,063
15,055
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,345
2,838
0
3,465
11,782
5,341
1,203
7,054
4,728
0
51,858
W
16,808
3,301
808
4,680
23,973
19,577
1,219
13,517
10,456
0
38,131
L
12,425
2,389
734
793
13,314
4,644
0
6,022
7,292
36,421
0
L
15,036
6,409
517
3,949
19,696
24,954
152
5,864
13,832
37,604
0
W
18,013
5,630
0
6,102
15,179
6,233
1,348
7,116
8,063
69,414
5,290
L
Neith
nicoelric
Neith
13,890
4,341
0
4,854
19,145
7,465
1,056
5,080
14,065
0
54,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
30,910
228
Minions Killed
180
11
Camps Cleared
4
884,539
Distance Traveled
871,219
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,786
737
102
6
4
293,623
3
W
Shiva
11,223
701
50
3
2
315,911
3
L
Scylla
9,563
598
51
3
2
278,891
1
L
Atlas
10,835
677
37
2
1
292,474
2
W
Sol
11,774
736
76
5
5
275,005
2
L
Neith
10,512
657
92
6
1
299,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role