Player Matchup

Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AquA-G7iTcH
Nox
Level 108
God Stats
1W - 5L
1,264 SR
Queue Stats
202W - 200L
1,361 Elo+
Solo
Ra
Ra
Begano-57
Ra
Level 26
God Stats
7W - 13L
1,467 SR
Queue Stats
52W - 73L
1,374 Elo+
Solo
Horus
Horus
S3NPAI92
Horus
Level 65
God Stats
0W - 1L
1,386 SR
Queue Stats
11W - 11L
1,807 Elo+
Party 1
Team Averages
Level 90
1,423 SR
1,508 Elo+

VS

Team Averages
Level 67
1,538 SR
1,381 Elo+
Bellona
Bellona
Hqxvx
Bellona
Level 66
God Stats
27W - 38L
1,600 SR
Queue Stats
121W - 145L
1,209 Elo+
Solo
Izanami
Izanami
Jean-Nichol
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
WolvenWarden
Ratatoskr
Level 52
God Stats
16W - 14L
1,417 SR
Queue Stats
400W - 429L
1,414 Elo+
Solo
Cliodhna
Cliodhna
XxKawaii0takuxX
Cliodhna
Level 148
God Stats
27W - 22L
1,574 SR
Queue Stats
162W - 168L
1,403 Elo+
Solo
Nu Wa
Nu Wa
uDunMesdUpAaRON
Nu Wa
Level 66
God Stats
6W - 5L
1,597 SR
Queue Stats
201W - 178L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
1 / 7 / 7
11,630
684
11,061
33,056
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
 
Cupid
13
0 / 1 / 2
9,456
556
1,602
4,126
1,090
Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 2
12,864
757
13,534
20,085
10,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 10 / 4
12,041
708
18,072
20,198
10,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
S3NPAI92
Horus
17
2 / 6 / 4
10,863
639
9,434
23,331
23,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hqxvx
Bellona
20
5 / 1 / 13
12,911
759
8,758
15,219
8,633
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Jean-Nichol
Izanami
20
8 / 3 / 16
12,899
759
19,311
14,543
5,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
WolvenWarden
Ratatoskr
19
4 / 2 / 17
12,072
710
12,644
18,325
7,563
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
20
9 / 2 / 9
12,524
737
18,665
16,171
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 3 / 18
12,213
718
22,522
9,690
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
11
Kills
29
29
Deaths
11
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
7
0.64
L
Cupid
 
Cupid
0
1
2
1
L
4
5
2
1
L
4
10
4
0.6
W
Bellona
Hqxvx
Bellona
5
1
13
11.5
W
Izanami
Jean-Nichol
Izanami
8
3
16
5.33
L
Horus
S3NPAI92
Horus
2
6
4
0.67
W
Ratatoskr
WolvenWarden
Ratatoskr
4
2
17
6.25
W
Cliodhna
9
2
9
6.75
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,703
Damage
81,900
100,796
Taken
73,948
79,396
Mitigated
30,612
25,505
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,061
2,436
875
3,823
33,056
33,158
338
5,835
26,673
41,595
0
L
Cupid
 
Cupid
1,602
862
0
514
4,126
1,090
0
1,926
1,969
0
5,202
L
13,534
1,473
495
5,166
20,085
10,774
3,405
3,301
16,505
63,331
0
L
18,072
507
3,252
3,045
20,198
10,719
140
3,471
16,436
59,572
0
W
Bellona
Hqxvx
Bellona
8,758
2,531
311
4,316
15,219
8,633
359
8,647
6,268
225
31,764
W
Izanami
Jean-Nichol
Izanami
19,311
9,611
0
386
14,543
5,277
2,384
7,980
6,434
0
49,691
L
Horus
S3NPAI92
Horus
9,434
5,311
3,322
5,013
23,331
23,655
525
6,146
16,691
0
24,859
W
Ratatoskr
WolvenWarden
Ratatoskr
12,644
2,495
241
4,536
18,325
7,563
0
10,320
7,885
0
42,305
W
Cliodhna
18,665
2,131
0
1,293
16,171
5,885
0
9,528
6,373
0
37,562
W
22,522
5,433
0
3,164
9,690
3,254
1,310
6,192
3,418
61,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
62,619
271
Minions Killed
260
0
Camps Cleared
0
1,280,468
Distance Traveled
1,692,685
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,630
684
50
3
0
335,401
2
L
Cupid
9,456
556
7
0
0
84,641
0
L
Nox
12,864
757
101
6
0
271,789
0
L
Ra
12,041
708
89
5
0
281,614
1
W
Bellona
12,911
759
55
3
0
281,829
0
W
Izanami
12,899
759
60
4
0
316,697
0
L
Horus
10,863
639
24
1
0
307,023
0
W
Ratatoskr
12,072
710
40
2
0
382,332
1
W
Cliodhna
12,524
737
38
2
0
384,680
0
W
Nu Wa
12,213
718
67
4
0
327,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role