Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FurtiveNip
Morgan Le Fay
Level 52
God Stats
9W - 17L
1,375 SR
Queue Stats
257W - 241L
1,514 Elo+
Party 1
Medusa
Medusa
SGH-Heattrockzz
Medusa
Level 44
God Stats
1W - 2L
1,317 SR
Queue Stats
117W - 111L
1,503 Elo+
Party 3
Nemesis
Nemesis
SlayerofNips
Nemesis
Level 43
God Stats
28W - 32L
1,424 SR
Queue Stats
237W - 220L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oThirdEyexx
Tsukuyomi
Level 63
God Stats
29W - 19L
1,655 SR
Queue Stats
218W - 183L
1,514 Elo+
Party 1
Team Averages
Level 54
1,454 SR
1,508 Elo+

VS

Team Averages
Level 61
1,445 SR
1,438 Elo+
Ymir
Ymir
BIGdaddyk715
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 4
Hera
Hera
EmoneyBoogz13
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,406 Elo+
Party 2
Sol
Sol
GRAYtness_pooh
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,582 Elo+
Party 2
Cliodhna
Cliodhna
HeavyLimes
Cliodhna
Level 90
God Stats
12W - 10L
1,541 SR
Queue Stats
140W - 173L
1,478 Elo+
Party 4
Neith
Neith
NoobWa75
Neith
Level 65
God Stats
5W - 21L
1,184 SR
Queue Stats
347W - 410L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 1 / 8
11,616
611
7,748
17,693
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
FurtiveNip
Morgan Le Fay
19
11 / 3 / 7
12,498
658
15,999
10,427
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 6
10,435
549
8,820
10,503
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SlayerofNips
Nemesis
16
4 / 1 / 9
10,587
557
7,197
12,377
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
oThirdEyexx
Tsukuyomi
19
6 / 2 / 3
11,677
615
10,521
15,058
11,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
7,183
378
2,211
15,974
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 8 / 0
9,720
512
6,156
10,637
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 2
9,581
504
10,134
12,612
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
HeavyLimes
Cliodhna
13
3 / 5 / 1
8,841
465
6,858
12,673
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
NoobWa75
Neith
14
2 / 3 / 2
8,758
461
9,752
10,691
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
29
Kills
9
9
Deaths
29
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
1
8
10
L
0
9
3
0.17
L
3
8
0
0.38
W
Morgan Le Fay
FurtiveNip
Morgan Le Fay
11
3
7
4.83
L
1
4
2
0.5
L
Cliodhna
HeavyLimes
Cliodhna
3
5
1
0.7
L
Neith
NoobWa75
Neith
2
3
2
1
W
2
2
6
2.5
W
Nemesis
SlayerofNips
Nemesis
4
1
9
8.5
W
Tsukuyomi
oThirdEyexx
Tsukuyomi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,285
Damage
35,111
66,058
Taken
62,587
44,568
Mitigated
27,191
17,845
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,748
1,875
1,106
7,683
17,693
19,726
0
3,786
13,434
52,332
10,308
L
2,211
1,043
0
368
15,974
11,083
306
6,415
9,559
4,605
0
L
6,156
1,491
73
607
10,637
3,512
0
4,715
5,922
39,680
0
W
Morgan Le Fay
FurtiveNip
Morgan Le Fay
15,999
1,271
0
1,611
10,427
4,537
2,434
4,552
5,675
86,618
0
L
10,134
3,230
0
3,381
12,612
4,849
930
4,929
7,683
55,964
5,948
L
Cliodhna
HeavyLimes
Cliodhna
6,858
1,155
0
1,579
12,673
3,880
0
3,289
9,384
0
47,680
L
Neith
NoobWa75
Neith
9,752
4,173
0
3,166
10,691
3,867
732
4,288
6,403
0
64,588
W
8,820
3,185
0
3,915
10,503
3,699
2,934
1,686
8,817
0
66,395
W
Nemesis
SlayerofNips
Nemesis
7,197
3,977
0
957
12,377
4,939
1,122
2,927
9,450
0
63,889
W
Tsukuyomi
oThirdEyexx
Tsukuyomi
10,521
2,354
0
2,573
15,058
11,667
858
4,310
10,668
0
72,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,813
Gold Earned
44,083
563
Minions Killed
401
0
Camps Cleared
0
1,934,321
Distance Traveled
1,519,475
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,616
611
75
4
0
381,766
1
L
Ymir
7,183
378
10
1
0
296,011
0
L
Hera
9,720
512
71
4
0
344,105
0
W
Morgan Le Fay
12,498
658
134
7
0
359,427
0
L
Sol
9,581
504
121
6
0
334,705
4
L
Cliodhna
8,841
465
89
5
0
291,947
1
L
Neith
8,758
461
110
6
0
252,707
3
W
Medusa
10,435
549
121
6
0
358,234
3
W
Nemesis
10,587
557
96
5
0
416,680
2
W
Tsukuyomi
11,677
615
137
7
0
418,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role