Player Matchup

Odin
Odin
 
Odin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
I_Killed_U_OMG
Fafnir
Level 158
God Stats
4W - 7L
1,642 SR
Queue Stats
54W - 48L
1,460 Elo+
Solo
Kukulkan
Kukulkan
LighT__ShW
Kukulkan
Level 45
God Stats
0W - 8L
1,238 SR
Queue Stats
19W - 42L
1,176 Elo+
Solo
Neith
Neith
kids_iGotSweetss
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,222 Elo+
Party 1
Arachne
Arachne
xSiNiStErYTx
Arachne
Level 37
God Stats
0W - 1L
1,532 SR
Queue Stats
14W - 31L
1,238 Elo+
Party 1
Team Averages
Level 67
1,482 SR
1,319 Elo+

VS

Team Averages
Level 93
1,485 SR
1,425 Elo+
Hou Yi
Hou Yi
BeanoTheBricky
Hou Yi
Level 89
God Stats
12W - 8L
1,500 SR
Queue Stats
293W - 290L
1,437 Elo+
Solo
Atlas
Atlas
Raulalfac
Atlas
Level 128
God Stats
9W - 6L
1,516 SR
Queue Stats
124W - 132L
1,404 Elo+
Solo
Arachne
Arachne
RobbieRobster96
Arachne
Level 48
God Stats
15W - 14L
1,500 SR
Queue Stats
159W - 178L
1,435 Elo+
Solo
Janus
Janus
iSinyz
Janus
Level 86
God Stats
15W - 18L
1,378 SR
Queue Stats
205W - 185L
1,413 Elo+
Solo
Neith
Neith
mikryx
Neith
Level 114
God Stats
30W - 33L
1,532 SR
Queue Stats
291W - 315L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
1 / 3 / 6
10,078
458
5,670
18,238
12,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 1 / 3
7,015
319
1,876
9,076
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
LighT__ShW
Kukulkan
19
5 / 5 / 1
11,766
535
11,084
17,250
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 5 / 2
8,414
382
5,857
9,356
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
xSiNiStErYTx
Arachne
10
1 / 3 / 2
7,622
346
3,444
9,513
2,793
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 2
14,247
648
6,986
10,002
5,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
Raulalfac
Atlas
15
2 / 1 / 6
11,186
508
6,591
13,522
18,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 2 / 1
12,631
574
8,795
18,413
9,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
iSinyz
Janus
18
3 / 3 / 5
12,421
565
12,025
12,459
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
mikryx
Neith
15
2 / 3 / 4
11,177
508
9,685
14,491
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
16
17
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
6
1.33
W
4
0
2
5
L
0
1
3
1.5
L
Kukulkan
LighT__ShW
Kukulkan
5
5
1
1.1
W
Atlas
Raulalfac
Atlas
2
1
6
5
W
5
2
1
2.75
W
Janus
iSinyz
Janus
3
3
5
1.83
L
2
5
2
0.6
W
Neith
mikryx
Neith
2
3
4
1.33
L
Arachne
xSiNiStErYTx
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
44,082
63,433
Taken
68,887
29,216
Mitigated
44,733
11,628
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,670
422
0
722
18,238
12,616
0
3,275
14,753
3,418
46,771
W
6,986
3,712
0
5,938
10,002
5,051
6,172
1,170
8,794
0
108,979
L
1,876
204
172
3,304
9,076
5,037
0
2,032
7,000
6,646
0
L
Kukulkan
LighT__ShW
Kukulkan
11,084
1,112
0
2,082
17,250
6,014
414
7,821
9,123
72,192
0
W
Atlas
Raulalfac
Atlas
6,591
1,859
11
1,356
13,522
18,695
436
2,176
11,276
26,312
0
W
8,795
6,222
0
6,004
18,413
9,743
913
4,014
14,289
0
110,932
W
Janus
iSinyz
Janus
12,025
431
0
2,400
12,459
5,610
275
2,370
9,873
94,688
0
L
5,857
1,988
156
1,975
9,356
2,756
0
3,256
6,020
0
35,963
W
Neith
mikryx
Neith
9,685
3,299
0
4,824
14,491
5,634
8,541
3,357
11,096
0
61,127
L
Arachne
xSiNiStErYTx
Arachne
3,444
2,235
0
3,217
9,513
2,793
0
1,522
7,921
0
28,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
61,662
356
Minions Killed
626
0
Camps Cleared
0
1,580,734
Distance Traveled
2,102,910
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,078
458
79
4
0
424,611
5
W
Hou Yi
14,247
648
197
9
0
412,843
4
L
Fafnir
7,015
319
7
0
0
181,061
4
L
Kukulkan
11,766
535
146
7
0
390,489
6
W
Atlas
11,186
508
30
1
0
439,041
3
W
Arachne
12,631
574
147
7
0
415,486
2
W
Janus
12,421
565
147
7
0
421,251
2
L
Neith
8,414
382
68
3
0
241,006
1
W
Neith
11,177
508
105
5
0
414,289
4
L
Arachne
7,622
346
56
3
0
343,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role