Player Matchup

Nike
Nike
Prommeth3us
Nike
Level 107
God Stats
1W - 1L
1,751 SR
Queue Stats
21W - 18L
1,586 Elo+
Solo
Hera
Hera
Zalbrexyu
Hera
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 99L
1,457 Elo+
Solo
Fenrir
Fenrir
mfnSTARboi82
Fenrir
Level 27
God Stats
0W - 3L
1,416 SR
Queue Stats
41W - 35L
1,609 Elo+
Solo
Anhur
Anhur
poIock93
Anhur
Level 156
God Stats
7W - 12L
1,500 SR
Queue Stats
836W - 803L
1,476 Elo+
Solo
King Arthur
King Arthur
tlayton3
King Arthur
Level 28
God Stats
0W - 1L
1,711 SR
Queue Stats
53W - 44L
1,515 Elo+
Solo
Team Averages
Level 87
1,575 SR
1,529 Elo+

VS

Team Averages
Level 20
1,547 SR
1,615 Elo+
Bacchus
Bacchus
ADRO7O7
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 35L
1,644 Elo+
Party 1
Anubis
Anubis
DivideMyCheeks
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 142L
1,412 Elo+
Solo
Janus
Janus
InstiinctCurse
Janus
Level 20
God Stats
2W - 0L
1,721 SR
Queue Stats
28W - 7L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
brayden821
Gilgamesh
Level 26
God Stats
4W - 3L
1,512 SR
Queue Stats
205W - 136L
1,655 Elo+
Party 1
Erlang Shen
Erlang Shen
swallowmacoom
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 15
10,111
778
13,617
15,845
16,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
19
7 / 5 / 7
10,952
842
19,993
13,207
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 7 / 10
9,084
699
4,687
11,317
5,670
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
poIock93
Anhur
15
4 / 9 / 10
9,990
768
9,014
13,810
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
tlayton3
King Arthur
17
2 / 7 / 11
10,096
777
10,160
22,546
15,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADRO7O7
Bacchus
17
4 / 5 / 17
10,764
828
12,136
14,281
22,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 3 / 12
11,855
912
16,148
9,491
4,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 3 / 17
11,819
909
17,932
9,882
3,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
brayden821
Gilgamesh
18
5 / 4 / 21
11,205
862
12,392
20,315
16,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
swallowmacoom
Erlang Shen
17
4 / 4 / 18
10,355
797
11,198
14,837
13,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
18
Kills
33
33
Deaths
19
53
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ADRO7O7
Bacchus
4
5
17
2.5
W
11
3
12
5.67
W
9
3
17
5.83
L
2
5
15
1.9
L
Hera
7
5
7
2.1
W
Gilgamesh
brayden821
Gilgamesh
5
4
21
3.88
L
Fenrir
3
7
10
1.14
L
Anhur
poIock93
Anhur
4
9
10
1
W
Erlang Shen
swallowmacoom
Erlang Shen
4
4
18
3.25
L
King Arthur
tlayton3
King Arthur
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,471
Damage
69,806
76,725
Taken
68,806
45,744
Mitigated
61,148
18,433
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ADRO7O7
Bacchus
12,136
1,102
173
1,114
14,281
22,493
427
3,497
10,550
17,351
0
W
16,148
127
0
2,181
9,491
4,949
1,653
2,383
7,029
37,506
0
W
17,932
1,577
1,847
3,802
9,882
3,829
2,137
2,803
6,923
42,646
0
L
13,617
656
1,110
2,247
15,845
16,007
0
8,768
7,077
3,895
18,643
L
Hera
19,993
3,728
3,128
4,119
13,207
4,437
978
7,031
6,176
44,934
0
W
Gilgamesh
brayden821
Gilgamesh
12,392
2,939
784
6,004
20,315
16,278
803
8,278
11,716
3,181
20,610
L
Fenrir
4,687
313
38
401
11,317
5,670
0
7,209
4,108
0
6,020
L
Anhur
poIock93
Anhur
9,014
3,470
1,241
796
13,810
4,585
81
8,645
5,165
0
13,891
W
Erlang Shen
swallowmacoom
Erlang Shen
11,198
6,017
1,089
6,294
14,837
13,599
390
5,431
9,124
0
16,386
L
King Arthur
tlayton3
King Arthur
10,160
826
799
4,554
22,546
15,045
72
15,631
6,915
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
55,998
112
Minions Killed
140
0
Camps Cleared
0
984,477
Distance Traveled
1,201,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,764
828
9
1
0
243,438
0
W
Anubis
11,855
912
33
3
0
176,718
0
W
Janus
11,819
909
61
5
0
262,217
0
L
Nike
10,111
778
23
2
0
239,318
0
L
Hera
10,952
842
44
3
0
217,300
0
W
Gilgamesh
11,205
862
28
2
0
241,367
0
L
Fenrir
9,084
699
7
1
0
161,229
0
L
Anhur
9,990
768
12
1
0
183,130
0
W
Erlang Shen
10,355
797
9
1
0
278,156
1
L
King Arthur
10,096
777
26
2
0
183,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role