Player Matchup

Artemis
Artemis
Happappap
Artemis
Level 20
God Stats
4W - 9L
1,335 SR
Queue Stats
28W - 26L
1,459 Elo+
Solo
Fenrir
Fenrir
Klumpton
Fenrir
Level 38
God Stats
10W - 13L
1,449 SR
Queue Stats
39W - 45L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrGhox
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,421 Elo+
Solo
Tiamat
Tiamat
ResRose
Tiamat
Level 50
God Stats
0W - 3L
1,295 SR
Queue Stats
37W - 52L
1,392 Elo+
Party 1
Khepri
Khepri
SaShaJinRo
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,277 Elo+
Party 1
Team Averages
Level 49
1,416 SR
1,410 Elo+

VS

Team Averages
Level 106
1,598 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Faultier No1
Gilgamesh
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 69L
1,570 Elo+
Solo
Chronos
Chronos
GoreLT
Chronos
Level 147
God Stats
7W - 5L
1,645 SR
Queue Stats
155W - 131L
1,589 Elo+
Party 3
Kukulkan
Kukulkan
Malderai
Kukulkan
Level 26
God Stats
24W - 10L
1,587 SR
Queue Stats
84W - 83L
1,495 Elo+
Party 3
Medusa
Medusa
phil94550
Medusa
Level 109
God Stats
1W - 0L
1,737 SR
Queue Stats
6W - 10L
1,164 Elo+
Party 2
Ravana
Ravana
squilyBop
Ravana
Level 128
God Stats
1W - 0L
1,518 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Happappap
Artemis
18
2 / 5 / 2
9,861
704
10,590
13,684
6,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Klumpton
Fenrir
15
1 / 8 / 4
9,140
653
4,407
16,927
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
MrGhox
Morgan Le Fay
15
2 / 11 / 2
9,134
652
10,408
15,269
6,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ResRose
Tiamat
17
4 / 5 / 3
10,399
743
13,272
12,430
8,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
SaShaJinRo
Khepri
15
0 / 5 / 2
9,143
653
5,240
18,643
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faultier No1
Gilgamesh
17
3 / 1 / 10
11,593
828
9,174
14,479
12,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
GoreLT
Chronos
20
15 / 3 / 11
13,066
933
28,064
15,652
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Malderai
Kukulkan
19
6 / 1 / 9
11,476
820
15,523
10,343
3,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
phil94550
Medusa
18
1 / 4 / 8
10,602
757
7,907
14,022
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
squilyBop
Ravana
19
9 / 1 / 11
11,786
842
10,152
10,598
6,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
9
Kills
34
34
Deaths
10
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Faultier No1
Gilgamesh
3
1
10
8
W
Chronos
GoreLT
Chronos
15
3
11
6.83
L
Artemis
Happappap
Artemis
2
5
2
0.6
L
Fenrir
Klumpton
Fenrir
1
8
4
0.38
W
Kukulkan
Malderai
Kukulkan
6
1
9
10.5
L
Morgan Le Fay
MrGhox
Morgan Le Fay
2
11
2
0.27
L
Tiamat
ResRose
Tiamat
4
5
3
1.1
L
Khepri
SaShaJinRo
Khepri
0
5
2
0.2
W
Medusa
phil94550
Medusa
1
4
8
1.25
W
Ravana
squilyBop
Ravana
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
70,820
76,953
Taken
65,094
58,994
Mitigated
34,720
9,336
Healing
24,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Faultier No1
Gilgamesh
9,174
1,433
2,272
5,851
14,479
12,524
495
5,777
8,472
0
38,620
W
Chronos
GoreLT
Chronos
28,064
11,222
0
6,559
15,652
6,882
1,983
7,019
8,330
63,570
6,407
L
Artemis
Happappap
Artemis
10,590
2,444
194
1,854
13,684
6,976
0
3,779
9,662
0
43,906
L
Fenrir
Klumpton
Fenrir
4,407
623
0
662
16,927
14,166
0
9,208
7,499
0
12,977
W
Kukulkan
Malderai
Kukulkan
15,523
892
0
1,714
10,343
3,548
0
6,828
3,223
52,494
0
L
Morgan Le Fay
MrGhox
Morgan Le Fay
10,408
259
0
1,137
15,269
6,117
0
9,242
5,947
25,528
0
L
Tiamat
ResRose
Tiamat
13,272
2,135
0
2,765
12,430
8,770
0
7,975
4,420
30,001
0
L
Khepri
SaShaJinRo
Khepri
5,240
368
229
2,495
18,643
22,965
0
10,603
7,575
17,958
0
W
Medusa
phil94550
Medusa
7,907
3,541
382
4,449
14,022
5,623
2,174
5,304
8,486
0
38,812
W
Ravana
squilyBop
Ravana
10,152
2,196
0
2,957
10,598
6,143
5,722
3,236
7,220
0
30,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
58,523
202
Minions Killed
323
0
Camps Cleared
0
1,273,720
Distance Traveled
1,368,517
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,593
828
53
4
0
325,535
3
W
Chronos
13,066
933
78
6
0
278,458
0
L
Artemis
9,861
704
86
6
0
254,871
1
L
Fenrir
9,140
653
16
1
0
277,820
1
W
Kukulkan
11,476
820
81
6
0
233,542
1
L
Morgan Le Fay
9,134
652
40
3
0
221,505
2
L
Tiamat
10,399
743
46
3
0
260,934
3
L
Khepri
9,143
653
14
1
0
258,590
1
W
Medusa
10,602
757
56
4
0
240,017
0
W
Ravana
11,786
842
55
4
0
290,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role